DedWards

1,289 Decks, 4,874 Comments, 1,241 Reputation

Either Honor of the Pure, which doesn't affect your life gain strategies much; or Spectral Procession. Or a mix of the two? Remember, the Chalice closes games fast, and without the need to attack.

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Posted 22 August 2016 at 06:01 in reply to #588363 on Soul Sister Modern

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Wasteland Strangler has me concerned. You only have 8 ways that exile an opponent's card; Path and Tidehollow Sculler. The interaction with Tidehollow Sculler is awesome, but I don't see it being very reliable. Sadly, the only other creature I see that comes close to Wasteland Strangler's etb effect is Skinrender. It costs {B} more than the Strangler, but it doesn't have the limitation and the -3/-3 is permanent.

The rest of it looks good.

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Posted 22 August 2016 at 05:39 as a comment on Bob's Eldrazi Taxes (Sold)

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Chalice of Life / Chalice of Death? It's a great game ender, and you should be able to flip it easily.

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Posted 22 August 2016 at 05:31 as a comment on Soul Sister Modern

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"isnt hit by sowing salt?"

It and any other nonbasic is hit by sowing salt. Asking that is the same as asking if Noble Hierarch dies to Doom Blade. Besides, as a one of in the deck, hitting it with Sowing Salt is not a very smart move from the opponent.

BTW, I see the White mana being useful for the two Unburial Rites' Flashback, and the Bosk can be fetched because it's a forest.

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Posted 21 August 2016 at 22:08 in reply to #588317 on TheWeeklyBrew: Evolving Angler

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It adds one of 3 colours?

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Posted 21 August 2016 at 19:47 in reply to #588317 on TheWeeklyBrew: Evolving Angler

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It was a simple search on Gatherer

http://gatherer.wizards.com

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Posted 21 August 2016 at 17:53 in reply to #588109 on Emrakul's Evangel Tokens

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Doomed Traveler ;{W} 1/1; leaves behind a 1/1 white Spirit with flying.
Tukatongue Thallid; {G} 1/1; leaves behind a 1/1 green Saproling.
Dripping-Tongue Zubera; {1}{G} 1/1; leaves behind a 1/1 colorless Spirit for each Zubera that died this turn.
Myr Sire; {2} 1/1; leaves behind a 1/1 Myr
Voice of Resurgence; {G}{W} 2/2; leaves behind an X/X green and white Elemental; with X = number of creatures you control.
Desperate Sentry; {2}{W} 1/2; leaves behind a 3/2 colorless Eldrazi Horror.


The following have Persist:
Safehold Elite; {1}{G/W} 2/2.
Kitchen Finks; {1}{G/W}{G/W} 3/2 ETB= gain 2 life.
Rendclaw Trow; {2}{B/G} 2/2 with Wither.
Restless Apparition; {W/B}{W/B}{W/B} 2/2.


The Following have Undying:
Young Wolf; {G} 1/1.
Strangleroot Geist; {G}{G} 2/1 with Haste.

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Posted 21 August 2016 at 16:10 in reply to #588109 on Emrakul's Evangel Tokens

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That's why I like Goblin Dark-Dwellers. Last night I had a great game vs WUR Delver. Turn two Moon both games, only destroying basic Plains and Islands. Game two I managed to get Bust off the goblin :P

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Posted 20 August 2016 at 15:12 in reply to #588201 on Jeskai LD project (Sold)

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I'd say it's a toss-up between Stone Rain at {2}{R}, or Molten Rain at {1}{R}{R}. Stone Rain is easier on the mana, but Molten Rain deals 2 damage if the land was nonbasic. I don't think there's much space for running both.

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Posted 20 August 2016 at 06:13 in reply to #588201 on Jeskai LD project (Sold)

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Well, I'm not that versed in Vintage, being mostly a Modern / Standard player myself. So I can only really suggest what I believe to be staples for the format, like more dual lands, Force of Will, etc. as everything else is already the best it can be, probably.

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Posted 20 August 2016 at 06:09 in reply to #588110 on vintage skyshroud mill

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Between Stonybrook Schoolmaster; Summon the School; and Intruder Alarm, you can Swarm the opponent quite quickly.

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Posted 19 August 2016 at 22:00 in reply to #588157 on Infinite Counter Merfolk

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I have no problem with that, it's why I made the deck public in the first place.

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Posted 19 August 2016 at 21:58 in reply to #588160 on Artifact's Soul

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Lol, you just turned a WU combo into a GU combo.

Banishing Knack / Retraction Helix + Midnight Guard / Mirran Spy + Ornithopter / Memnite

Yours is possible a turn or two earlier than the WU version, but the WU version is Modern legal, for those who care about that.

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Posted 19 August 2016 at 11:48 as a comment on vintage skyshroud mill

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Including more creatures that leave behind tokens when they die / leave the battlefield would be good. Remember Emrakul's Evangel needs creatures to sacrifice, and if the sacrificed creatures leave behind more token creatures, all the better for you.

Then there's cards that work nicely with tokens, like Intangible Virtue; Second Harvest; Parallel Lives; Doubling Season; etc.

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Posted 19 August 2016 at 11:43 as a comment on Emrakul's Evangel Tokens

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I've been pushing my friend to run this at our local Modern FNM's as he has most / all the cards.

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Posted 19 August 2016 at 09:33 in reply to #588102 on Double Combo

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If you stick close to two mana, the Transmute cards Muddle the Mixture and Shred Memory become very good options. Even Dimir Infiltrator would be an option, though less useful than the other two.

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Posted 19 August 2016 at 04:12 in reply to #588079 on drain crank

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Don't forget, CoCo also rotates with the next set. So I don't see Bant Company being much of a problem.

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Posted 17 August 2016 at 16:05 in reply to #587976 on Can it be reasonably done?

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You could take the another direction, one that abuses the creatures' EtB and death Triggers:

Restoration Angel
Cloudshift
Undying Evil
Cauldron Haze
Antler Skulkin
Cauldron of Souls
Puppeteer Clique
Voyager Staff
Flickerform
Long Road Home
Momentary Blink
Otherworldly Journey
Turn to Mist
Eerie Interlude
Eldrazi Displacer
Flickerwisp
Ghostway
Mimic Vat

If you do go with this route, Kor Cartographer could help ramp into the bigger creatures.

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Posted 17 August 2016 at 14:20 as a comment on land control

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I like the build. Only problem I see is when rotation comes, you'll be losing a lot of good cards.

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Posted 17 August 2016 at 08:59 as a comment on Can it be reasonably done?

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Here's how I would build it:

http://www.mtgvault.com/dedwards/decks/treasure-bond-valakut/

Probably too many fetches, but you need that blue for Treasure Hunt; and green for Manabond asap.

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Posted 17 August 2016 at 05:44 in reply to #587935 on Treasure Bond

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