MTGSalvation can be hit or miss, but it's probably the best place to talk about Modern. The community is pretty decent, there are only a few people that rub me the wrong way.
Permalink
The cost of this deck is actually fairly reasonable compared to some other competitive modern decks.Anyway i made some significant changes to the deck recently. Also i finished updated the old primer on MTGsalvation recently. If you wanna check it out here's the linkhttp://www.mtgsalvation.com/forums/the-game/modern/modern-deck-creation/554956-ritual-giftsThere's actually a crazy amount of info there to check out if anyone is interested.
...if a tree falls in the forest does it make a sound?Thing is... There is no tree.
Yeah i remember Hivemind being a deck back when Seething Song was legal, but that was purely focused on being Hivemind combo. It's definitely a great feeling when you pull of a t2 Hivemind win in Modern, that's for sure. I'd say you only win with Hivemind maybe 20-30% of the time though. Most of the time, you just end up going to town with Titan(s)
When you have multiple Amulets out, they each trigger when a land comes in. For example, if you have 2 Amulets out, when you play a bounce land 3 triggers will go on the stack. 2 untap triggers, 1 from each Amulet, and a bounce trigger. You arrange them Untap-->Untap-->Bounce. Then the untap trigger goes off, you tap for mana, the second untap trigger goes off, you tap for mana, then the bounce trigger goes off and you bounce a land.
City of Brass deals damage to you. With all the bounce effects, you get to keep replenishing your Mines and Bridges, so they essentially have no drawback.
Great at Reanimating Goyfs and True Name Nemises. It's good for decks that have a lot of ways to deal with Dreadnought, like UWR and BUG Delver. You bring in your Removal and Reanimates and take out some # of Noughts.
Super interesting List. it looks pretty decent. Somethings stand out right away, like Lotus Cobra, the Coursers, the Wurm and Glittering Wish. I have seen videos with Cobra in this deck and he can make a crazy amount of mana, but how are the Coursers? For 3 mana i'm not sure if they do enough to be worth while. Glittering Wish could have potential, but your only running 3 targets for it, and they don't seem all that great. I guess Wheel can kill a deck, and so can Slaughter Games, but at that point, can't you just cast Hivemind/ Titan and go for the win, without diluting the deck for Glittering Wish? I see the potential there, but i'm not really sold on it.I see almost every list running Golgari Rot Farm, but i don't see why. You don't actually need it to cast anything. Gemstone mine and Tendo are so good in this deck, i don't see the point in running Golgari Rot Farm as just another come into play tapped land. Mosswort bridge is card i would never play in this deck. Its just too random, it could be good, but it could be a total flop also. I would rather just play Rainbow lands or more T-West in that slot. Which brings me to my next point, and really the biggest issue i have with this list. is the lack of t-Wests. you're only running 1 which seems crazy to me. one of the best, and strongest aspects of the deck is the ability to chain a Titan into T-West and Bounce land, bounce T-West, and Transmute for Summoner's pact to set up another Titan next turn. That's something you're not gonna be able to take advantage of, which seems like a big mistake. Your list looks good, and very well rounded though, and i'm sure it kicks ass! I hope you don't see this as bashing or something, just trying to give constructive criticism . >:D
Awesome build! This thing looks brutal and relentless. Ok, so they deal with 1 fatty, you drop another! They deal with that one, you tutor for another!. Great deck. It reminds of a Legacy build i played a while back.. Actually the first Legacy deck i ever owned in paper >:Dhttp://www.mtgvault.com/alleywayjack/decks/legacy-dreadstalker/Uses a similar combo to get Dreadnought out and smash face, but runs it in a tempo shell. That deck will always hold a place in my heart. Haha.
Wow that looks pretty interesting. Definitely a different direction but looks good. Are you on MTGS? I feel like i saw that list on there recently being discussed.
Very cool. I'v seen decks like that, that use Trade Routes to generate crazy card advantage.
Firespout and Pyroclasm come in out of the board. ;D
There are some alright videos on Youtube that can give you an idea of how the deck plays out. A lot of the videos are running pretty outdated decklists unfortunately though. But they'll still give you a good idea of how the deck works. I actually have a ton of success with the deck. It's one of the more resilient, and consistent combo decks i'v played actually. It has a lot of good match-ups and only a few cards that really throw a wrench in your wheels.
I didn't come up with the original idea. As far as i know the engine has been around for a while, but i first came across the deck on MTGSalvation. My list is mostly inspired by a guy Lordcommandersnow on MTGO, who has tons of success with the deck.
4 Titan means that we will have it t2-3 more often. It also gives us more ammo for decks that like to keep removing or killing them. Remember each Titan played can grab a new one, so sometimes it's necessary to keep chaining them.Some people run 2 Hivemind so they can go up to 4 Azusa, which may be a good idea. I just like getting free wins off Hivemind. Plus Azusa is Legendary so you can't play more than one at a time. That makes drawing multiples awkward sometimes.
You should! This deck is awesome. Probably one of the most fun decks I've ever played, and it's actually incredibly competitive.
Yeah it's really fun. Things start to get really crazy when you have multiple Amulets out and a single lands starts tapping for 4-6 mana. x_x'
Definitely, it's a good article. :D Tolaria West can transmute for Summoner's Pact, which can tutor for Titan. So you cast Titan, search for Slayer's and Boros Garrison. Give Titan haste and vigilance. Attack, search again for T-West and Simic Chamber. Use the Simic's bounce trigger to bounce T-West, and now your set to transmute for Pact, and find another Titan.Titan doesn't have hexproof, but the only 2 cards you really have to worry about are Path to Exile, and Cyptic Command. The Delver decks play Vapor Snag sometimes too, and that's annoying, but he can just search up another Titan. Chances are they run out of relevant removal before you run out of hasted vigilance Titans. And if you do run out of Titans, by then you Have Khalni Garden, Kessig, and a ton of mana. You can keep making plant tokens by bouncing Garden in and out and attack with Plants+ Kessig. Titan can also get T-West and find Pact of Negation in certain situations. Titan also has trample, so once he is pumped up and double striking, that damage is getting through one way or another.
That link Viagrasaurusrex posted is a decent article, but it's a little outdated. And that list has some hokey card choices i don't agree with, like Time Warp, and the Hideaway lands, but there is still a lot of great info there. The short answer to your questions would beAncient Stirrings digs for Amulet of Vigor, or a Bounce land. It's also good because it can look 5 deep on turn 1, to set up the turn 2. Another trick is to find Tolaria West with it, which you can then turn into a Titan. You can also find Chalice and EE out of the board. Also Titan isn't just a 6/6. He's normally attacking as a 8/6 vigilance because of Slayer's. Or even larger with Sunhome, or Kessig. His land search ability is exactly what makes this deck so broken. 1 Titan also means 2 Titans, because you can just search up Tolaria West and a bounce land, bounce T -West to your hand and search up another Titan. You always have something to ramp into, whether it's T-Wests, and more Titans, or some pumplands for the kill,
19 lands is more than enough here. With all the cheap dig spells, you always find the lands you need. You will rarely need more than 3 lands out, and the ramp helps here as well.
161-180 of 1,039 items