Love me some JundVine. This list is extremely tight too. There's not really anything to suggest. Looks great! I have a 4c brew i play that's a bit more all in, but can be crazy explosive.http://www.mtgvault.com/alleywayjack/decks/modern-dredgevine/
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I play a lot of legacy and it's not something i've ever seen in person.
Love me some Goblins with Thalia. Pyrokinesis is something i haven't seen a lot of. Seems interesting
I actually really like Gnaw. My build is a lot more focused on getting a ton of cards in the grave as fast as possible, so being able to mill a bunch of creatures and flashback Gnaw is great.Burn is a tough match though. I'll bring in Spellskites and Gnaw, and the only hope is to either draw hot into an explosive start, or manage to gain 10+ life off Gnaw. Although there have been games where i've gained 20+
BGx is still a rough match though. Maindeck grave hate in Scavenging Ooze, and uncounterable removal on Seismic Assault can be a beating.but that's not to say it's unwinnable. I usually bring in Pithing needles for Ooze, and Keranos. Even if our Seismic Assault keeps getting blown up, the deck is still able to grind em out with Flame Jab, keranos, Bolts, etc.
You can also add Helm of Awakening or Etherium Sculptor if you wanted to achieve infinite draw with Magus, and Top, which can be cool.Oh yeah. The first few games weren't so bad, but once everyone realized how insane Azami is, i started getting hated out hard. I understand though, EDH is supposed to be a social, fun format. Combos that can just flat out win you the game aren't very fair for EDH.My buddy plays an Oloro Ad Nauseam EDH deck though, and that thing is even crazier. He wins like 90% of the games we play on like turn 3. -_-'
no spellbook because space is so tight, but i do have Reliquary Tower. :D
Just so you know, Abundant Growth doesn't actually ramp like Wild Growth, or Utopia Spawl.
Looks great. i'd suggest trying 1 Sultai Charm. It's by far the best of the cycle, and all it's modes are super relevant. I play 1 in my 4c gifts deck and it always seems to find an excellent use when it comes up.
I recently wrote a primer for Doomsdayhttp://www.mtgsalvation.com/forums/the-game/legacy-type-1-5/established-legacy/combo/581031-primer-doomsday-fetchland-tendrils
So i wrote a primer for Doomsday...http://www.mtgsalvation.com/forums/the-game/legacy-type-1-5/established-legacy/combo/581031-primer-doomsday-fetchland-tendrils
Yeah it may not be Teir 1 but you can still get crazy blowouts with this deck. I've had turn 2, 3-4 Vengevines with a bunch of other creatures happens a few times. Of course i've had other game where i mill 50 cards and don't see a single Vine... -_-' Super fun deck though!
Interesting take on DredgeVine with Varolz and Death's Shadow. That's probably pretty wicked when you get it going. How has Drown in Filth been for you? I tried running those for a while but ended up switching to Abrupt Decay instead. Not really a huge fan of Birds in this deck as there's really nothing to ramp into. They're a 1 mana creature for Vine and that's about it. Another thing i noticed is you have no way to start your Gravecrawler chain. Take a look at Fatestitcher. he's great because you can unearth him to start playing Gravecrawlers. he can tap down blockers which can be huge too.Here's the DredgeVine list I've been runninghttp://www.mtgvault.com/alleywayjack/decks/modern-dredgevine/
Love me some Reanimator. This looks pretty wicked too. I could see myself playing this exact 60.How has Lim-Dul's Vault been? I've played that card in other decks and loved it, but never though about trying it in a traditional reanamtor list before.Hey would you be able to check out this Modern dredge deck i've been working on?http://www.mtgvault.com/alleywayjack/decks/modern-dredgevine/
This actually looks really cool!
The fun is in running a tight deck that wins, instead of a deck full of a bunch of janky jank.
I've been playing a 4c Gifts list for a while now, but mine is more focused on a long grindy control game, rather than having the agro threats. Here's my list I've been playinghttp://www.mtgvault.com/alleywayjack/decks/modern-4c-gifts/I actually really like the way this looks though. My version has been hair too slow on occasion and I've been considering adding some Goyfs to up the threat density. This solves that problem in a different way and I like it.One thing I noticed right of the bat though is the 2 Unburial Rites. This seems super unnecessary. Rites can be a brick sometimes, and with Gifts setting up your reanimation I don't see any reason to run 2. Gifts is almost a virtual Rites(better actually because it sets up the whole combo) so even with just 1, it's more like your running 5.Running counterspells over discard is an interesting take as well, normally 4c Gifts runs Inquisition and Thoughtseize over miandeck counterspells. What were your thoughts there?I also prefer Damnation over Supreme Verdict because it's much easier to cast.
I actually see some other lists online that run 2 Thoughtseize and 3 Inquisition. I think you can get away with it, but in all honesty Inquisition hits most of the things your worried about anyway, and does it without the shock. This is a pretty grindy deck most of the time, and sometimes that 2 life can be important. I have been playing this on cockatrice a lot though and it slays pretty hard sometimes. Other times it feels just a hiar too slow. I have been thinking about trying to change things up a bit to squeeze some Goyfs into the main, and go for a more mid-range feel rather than so much control.
Thanks, it's a super fun deck to play too, because it has so much play to it. There's usually a few lines you can make, which make it tough to pilot. I feel like the deck always has a chance of winning, you just gotta find the right path to get there.
http://www.mtgsalvation.com/forums/the-game/modern/modern-deck-creation/221743-possibility-storm-combohttp://magic.tcgplayer.com/db/article.asp?ID=11914http://www.mtgtop8.com/event?e=7762&d=244688&f=MOhttp://www.mtgtop8.com/event?e=7689&d=244161&f=MOAnd there's way more links like this, I just don't feel like wasting any more time."Your Deck" Huh... Looks like it's not your idea at all. I'm all for looking at popular decks and making your own tweaks to them, but claiming it's yours is pretty lame.
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