All I can say is that this is definitley consistent.
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I have found two; Zephyr Sprite and Cloud Sprite, both of which are one-drop flyers and faeries. If you only want to choose one of the two, however, then you should probably go with the Zephyr because it doesn't have the blocking problem.
I think that this deck should be a little more aggressive by adding some one-drops with flying. I like it though, nice work!
Nice card choice (as well as name choice!).
You have two Counterspells in here.
The Dragonmaster Outcast seems a little random, but who says every card in the deck has to fit the archetype? This is something I actually do occasionally; just stick a random but good card in a deck of a certain archetype and watch my opponent's confused expression as it works out. But does it have a general pupose in the idea of the combo or archetype?
I love this archetype, always have and will. How about Mox Opal?
Wow, it's like card advantage except with life . . . . life advantage? This is cool though, but I think you need life gain so that you can stay alive. Majorly solid though, there is not one card in this that doesn't fit the deck's goal. I haven't played it, so I'm not sure if it kills quick enough for there to be no need for life gain; I'd like to know it's speed.
Perhaps you could find a way to get those two artifacts out a little quicker, maybe even ramp, like Iron Myr or Pyretic Ritual. I like it though, nice job!
A weird idea. http://www.mtgvault.com/ViewDeck.aspx?DeckID=159822
Cadet is right, because if you are only dealing damag that isn't infect, a puny little poison will take no effect. Therefore, focus on dealing actual damage and use Blinkmoth Nexus.
Really? I have not seen a single B/G infect deck that had one pump spell except this one . . . if any other people see this comment, please tell me if you've seen an infect deck with pump spells to ensure me that my eyes do or do not decieve me.
It seems like no one has ever really noticed the effect of pumping up infect creatures, I really like this. You've done a pretty good job for "slapping this together". Nice job!
I'm surprised at the sudden rise of transmutation decks on the Vault now. Precursor + Master Transmuter is undoubtetly awesome. I own an extended transmutation deck that totally owns with most of these card and then cards like Sphinx Summoner and Shimmer Myr. Sadly, I didn't make it, I got it from Jacob Van Lunen's column: Building on a Budget. Nice job!
I have a Transmutation deck myself and it KICKS ASS!!!!!!!!!!!!!!! No really, it seriously owns. If you want to see it, it is one of Jacob Van Lunens budget decks that he put on his column, Building on a Budget. The article is Post-Besieged Master Transmuter I think. Spine of Ish Sah + Master Transmuter = mass destruction. Nice job!
Definitley a cool idea. Ramp or somethng that just plops enchantments out onto the battlefield would be a good idea. I like it though, nice job.
Followed Footsteps sounds so stalker! He's right though, you still need to play it, tokens are so promising.
I meant "Think".
Thank of the flavor on this one; a planeswalker whose specialty is squirell shamanism! Nobody would dare mess with him . . .
I didn't exactly accuse you of the earlier statement, but I have seen it happen quite a lot. I, however, like this idea. Nice job, and (once again) congratulations!
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