oh true, another I might recommend though it also doesn't target your creatures, triumph of the hordes, particularly for the trample and infect bonus. And for late or mid game fun, maybe run a couple of vastwood hydra.
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I have a pretty solid elemental deck that I made a while back that could give you some good ideas:http://www.mtgvault.com/urinduil/decks/elemental-heroes/I would particularly as the comments above, take out the dragon. Creature wise, I would strongly recommend Nova Chaser and Flamekin Harbinger. Spell wise, I would somehow add a couple anger of the gods, a bonfire of the damned, and maybe 3 mizzium mortars, which all of these I find great global creature burn spells, though not exactly cheap.
Cool deck! A couple of cards you may want to consider adding are blessings of nature and bold defense as more possible cards to beef up your creatures and target all your creatures.
If you got the time, would you mind checking out my recent deck?http://www.mtgvault.com/urinduil/decks/squees-cycle-of-madness/
I guess this random idea deck would work, the only thing I would change would be take out thoughtseize, and run a set of extirpate for cruelty
I really like this deck that I made my own twist, and would love your feedback on it:http://www.mtgvault.com/urinduil/decks/squees-cycle-of-madness/
In my research of building another deck, I came across Haakon, Stromgald Scourge, which strongly reminded me of this deck, though it's mana cost wouldn't serve well with what you are trying to do with this deck, it would be a fun card to possibly play on the third/fourth turn if you have yet been able to pull of your combo by then.
Looking at your deck, it seems very casual but fun to play against, are you looking at trying to play with this deck more competitively? If so, I would do some major changing up this deck to do so.
I love this deck! Cards I might suggest are call to the netherworld for fueling your discarding cycle, undertaker i would say is a must much in the same way with netherworld to keep cycling your discard fuel back to your hand, and hellcarver demon i think would be a fun finisher for this deck i think.
the card is evolving wilds, not winds, that's why the database isn't recognizing it
You would really want to see that mid to late game, but that actually may work. This is to the point where you would just have to play your deck out and by trial and error figure what works best for your deck. And that's what I love about MTG and this site, in it's own unique way turns into a fun probability/ scientific/ social experiment.
Yeah, I don't know why I suggested either of those cards, I probably should stop posting stuff while trying to "multitask" and study for school as well.
Your welcome, I did some more looking and sadly there really isn't any great card drawing artifacts out there (yet). And I don't know what your opponents run land wise, but you might want to look into tsabo's web.
That's an interesting restriction of purely rare cards, I might have to look into a burn version of that. And curious, how accurately would you say the pricing that this site gives versus how much you actually spent to build this deck?
Your welcome!
To keep your persist / undying creatures alive longer, I would suggest somehow adding hex parasite or vampire hexmage. And for more creature control, I would add unmake. Aside from that, this is a badass deck!
I really love this deck, I wouldn't change a thing, however a fun knight I would try to squeeze into your sideboard, is Knight of the Holy Nimbus. And for the naming of the deck, why aren't you running Ladies' Knight?! (it's a hilarious unhinged card if you didn't know)
I really like your deck thus far, the only thing I can think of to improve this deck is to take out slate of ancestry, and instead run scroll rack.
Interesting concept and budget wise of a deck, the cards I would try to implement in this deck are a couple of forbidden crypt and maybe Jotun Grunt.
terramorphic and evolving are alright fetch cards, and for the purpose of this deck, I agree with you that a set of both would work well. I find the best fetch lands are ridiculous price wise but more efficient because the lands entered not tapped.
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