It seems good VS the mentioned deck and against my deck. Id have moon and bridge in the SB over mage. Lava coils were never better than cut in the deck tech so id cut those as-well. Though I live in a paper meta where the two most played cards are eternal witness and snap-caster so I wont be piloting this any time soon though.
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If KCI sees some kind of banning then you could swap out the assistant for Myr retriever? OHHOHH and what about Implement of Combustion?side notw:- Welocome back northy , glad you didn't get eaten by trees or something.
I can without a shadow of a doubt that goblin motivator should be replaced with goblin prospector. Having tested this deck vs, G/W midrange, B/r/U control and agro matchups like vampires and mono green, that change raised the win-rate by over 25% over 40 matches played. I hope this data helps!
Your shell seems solid, if you are having trouble, then its best to just adjust to your meta ( i.e. run RIp main, ect ect)The one thing that does confuse me though is the archive, you don't seem to be running enough lifegain, or draw effects to make running two good, as well as the fact the second dies to the legend rule. On the flip side your only running one Aetherflux, that will always gain you value if its just sitting there, and a second helps win the game faster, as well as playing around kill spells like assassins trophy and cola-gone command. I didn't see a reason for this in the description though..
This could be good! Skin invasion sucks as a top deck so I might go down to 2 just 2 though? possibly running something like earthshaker khenra in its place?
Though lilli is good, she is rather expnsive and very easy to kill these days!If you used zombie infestation, or if you want to keep it semettrical, dielroum skenies, then the price of this deck goes down.Don't worry about the price of bloodghast, it seems the deck it gets play in will be banned with the next B and R update.
Does it really need the mastery though, surly you don't have much in the graveyard to exile? Or is this supposed to stop deck out?
Is this paper, mtgo or arena?
As a suggestion? As foretold. Allows you to have counter magic up, even if you have tapped out.
Don't forget your commander counts as part of your deck, so your one card over!
No mox, or plating? I guess this is on the slower plan?
Would lilliana last hope not fit in this deck? Veil is great but she seems better than gids of the try hard.
This deck is intersting! I like where your going with it!I do see one or two zombies that didn't get included that I really like though and would like to kno your thoughts on them. 1.Stillmoon cavalier. This guy is a but overcosted on the vanilla test, being a 2/1 for 3, but if you look closely you can see that his protection from black and white makes him immune to both fatal push, AND path to exile. On top of the protection he also has first strike as an activated ability meaning its also hard for red to deal with him, as they tend to run fewer creatures. I'll admit, he's at his worst vs mono Red now goblin chain whirler is in the deck, but aside from that cryptonice he's a great late game mana sink with a relivent body that you can hit off coco. Also! His duel colors on his mana pips count towards 2 for Gary!2. Lotleth troll.Now with cards like dread wanderer and grave crawler in your deck discarding cards isn't going to be a problem for you, so being able to coco 2mana into a 2/1 trample is baller, when you can immidaly make it a 4/3 by discarding two cards, thank blocks and attacks real well. His removal matchups are the exact opposite of still moon, dying really easily to path to exile, but being able to regeneration though push. Nobody ever wants to bolt this guy of you have three cards in hand or one open mana so this BOI matches up real well vs red.The final thing to note is that both of these cards are disgusting with death barron, trample regenerate deathtouch just wrecks people's day on offense and defence, and first strike deathtouch that can also fly is almost impossible to get past.
Have you revisited this deck after satyr enchanter?
Seems fine. The upgrade path is obvious, and just requires time to make the trades really.i.e. Thoughtseize over mind rot
Might be a bit weak for modern, quite a few of these are in standard. Have you thought of making it standard leagal so it doesn't have to go up against bullshit like dredge and scapeshift?
Id run eternal witness to get back dead crabs or ramp spells.This deck gets way better if you run ether the panoramas and terramorphic expanse/evolving wilds, though if you can spare the cash the fetch lands are an equal upgrade in power again.Ok budget version, really could use witness though.
Zetapluta is a house and if your not facing white is a commander you generally won't recast, even if you have to wrath!
NORTHY YOU ARE BACK! :DThe build is good. Weak to reactive decks but should outpace and out advantage something like an auras deck.
This is op, is in most combo decks, and at least 30% of legacy. Dci is asleep. H
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