training grounds + paradise mantle + gilder bairn= infinite counters on anything you want. http://www.mtgvault.com/nba1523/decks/rare-candy/
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inspired me to finish the dark depths deck i was making http://www.mtgvault.com/nba1523/decks/the-call-of-cthulu/
love the idea. i would combo a flipped erayo with arcane laboratory and kira, great glass spinner. and i would consider splashing in green and using things like "fastbond", "asuza, lost but seeking", and oracle of mul daya so you dont get too far behind on lands
ya i was thinking of that but id rather just crop rotation. its more versatile. into the north is only snow lands i cant search for my duals or for urborg with it
i like the idea. why natures lore though? you use white more then twice as much as green.
illusionists bracers would be fun with norwood priestess
ya i imagine that would get old quick. the best deck for me is one with a different kill card every time. hes definitely going in the sideboard though thanks!
i would definitely use invigorate
ya invigorate is tailor made for infect decks
oh ya i love the spike ill have to work that in for sure. i have no need for the longbow though my guys are unblockable as is
im wondering. if you enchant ghastlord with sigil of sleep, what effect triggers first? can i bounce a creature back to their hand and then remove said creature?
you could throw in guilty conscience for fun
might i suggest ancestral vision?
you could always add spitemare for a little more consistency
nice. i had a similar deck that was quite effective using Wilt-Leaf Cavaliers as the main target for my shield. vigilance is a very underrated ability
soulcatcher is brilliant. ill certainly be adding that thanks!
not bad. wheres the isochron scepter at though?
also yosei, the morning star can almost net you an extra turn if played at the right time
might i suggest rune-scarred demon? it lets you search for any card and put it into your hand when it comes into play and its a 6/6 flyer to boot
blasting station works too. same as goblin bombardment just 1 extra mana to cast
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