and Basilisk Collar is better than Gorgon Flail
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Lightning Greaves are better than Clout of the Dominous.
Why Gorgon Flail over Basilisk Collar?
I'd still drop the Quests for 2 more Bushwhackers and 2x Hero of OR
You could also replace 2-3 forests with Oran-Rief to pump your guys as they come into play.. Helps more than you'd realize.
If you're worried about early game defense against flying, replace the memnite with ornithopters.. It'll buy you some time, while not wasting your mana to get them out. Overgrown Battlement would be a better choice than Wall of Vines.. I might even main board it seeing as it has amazing potential. Some other things to look at for defense and flying defense at that is Steel Hellkite or Wall of Tanglecord. I might even replace the Birds and Harrows for Battlements and Tanglecords.. Tanglecords offer way better flying defense than a Birds and with a Battlement out, basically turns into one in a mono green deck. Steel Hellkite could be used in sideboard against tokens, or permanent heavy decks.. i.e. Battlecry. As long as you can make that far into a game, you'll be fine and Tangelcords + Battlements should help with that.
Forget the Chalices.. something to speed this up, Explore maybe? Garruk.. Definitely Explores. And I agree with the Amulets of Vigor as well. Drop the Chalices and 2 lands for 4 Explores and a couple Amulets
Tell us how it goes and I'll try to help with any problems the deck runs into.
This looks extremely viable. Have you tried testing yet?
I would replace Quilled Slagwurm with Pelakka Wurm, Spined Wurm with Engulfing Slagwurm ,and remove 3 swamps and a forest for 4 verdant catacombs.
Thankss yo
Umm, add Kuldotha Rebirth? lol
Oona's Prowler, Brainstorm over Ponder, Dash Hopes is pretty nice, Glen Elandra Pranksters combos nicely with Spellstutter
What would you insist on dropping for lets say 4x Thrummingbirds?
Hah, and I have one. Just one.. so it makes it perfect for this deck. I'll test it out.
And the only reason I say 23 lands is okay is because you don't have ramp like you would be able to run with green. realistically 20 would be enough.. I run 20 in my monogreen and it's way more than enough.
Thanks for the tip, I like it more, now, too.
I added 2 Linvala's and 2 Hedron Field Purists instead of the Guides.
I replaced Death's Shadows with 2x Recurring Nightmare and Sideboarded Vampire Hexmages for 4x Dusk Urchins for slight card draw advantage. Could be fun with Recurring Nightmare.
I was on the edge with Death's Shadow, so I'm glad I got a second opinion. Thanks. I'll take a look at your deck when I have a little more time.
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