Jessie

157 Decks, 5,295 Comments, 1,384 Reputation

Give good advice on any of my decks and I will try to return the favor.

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Posted 22 November 2013 at 10:54 as a comment on Goblin Death

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I need advice guys! Should I add Trumpet Blast? Goblin Warchief? Gempalm Incinerator?

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Posted 22 November 2013 at 10:53 as a comment on Goblin Death

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Not exactly. I mean, the card says if you win the coin toss you get an extra turn. So...what if you lose the coin toss? Does the spell fizzle?

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Posted 22 November 2013 at 09:59 in reply to #414285 on chance encounter

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Perhaps you could consider One with Nothing?

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Posted 21 November 2013 at 11:36 as a comment on meanest multi discard

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Best card in this deck, by far, the evil dreaded Storm Crow!!! Google or yahoo search Storm Crow decks. lol

Joking aside, some of these cards definitely give me some ideas for new decks, thanks!!!

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Posted 21 November 2013 at 11:19 as a comment on List of 100 Fun/Cool Cards!

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Curious question, what if the opponent wins the coin toss (stitch in time)? Does he get an extra turn? And is this the card that gets the deck banned?

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Posted 21 November 2013 at 11:13 in reply to #414285 on chance encounter

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And you can, if you were wondering, sac Darksteel Citadel even though it is indestructible. So, your opponent can't get rid of it easily, but you can sac it yourself, if need be.

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Posted 21 November 2013 at 09:29 in reply to #414270 on Artifact 2 mana or Less

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The Scepter is a very, very nice card! I only own 1 copy. But it is a nasty card. And i could possible take out the Winter Orb and put in the Scepter. And ak47888, you know why i am running extra artifact lands, right. So i can sack them to power up Atog/Slag Fiend. Plus, i can use Shrapnel Blast on the Lands if I need to.

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Posted 21 November 2013 at 09:25 in reply to #414270 on Artifact 2 mana or Less

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The Surgical Extraction card is neat!

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Posted 21 November 2013 at 09:21 in reply to #414126 on Look No Hands!

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I agree about the discard card. You do not have a single turn 1 discard card. I would run Duress or Blackmail. Besides that, the deck looks nice.

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Posted 21 November 2013 at 09:20 in reply to #414126 on Look No Hands!

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Memory Jar is a very powerful, nasty card.

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Posted 21 November 2013 at 09:18 in reply to #414230 on meanest multi discard

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Nice! Would still add Dark RItual. First turn, play swamp, play dark ritual for 3 mana. On your very first hand you can play almost any card you have in your hand. It speeds up the deck. Besides that, the deck is looking really good! With a Dark Ritual you could play Sorin's Vengeance on the 5th turn!

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Posted 20 November 2013 at 20:51 in reply to #413865 on Look No Hands!

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I refuse to play against this deck. Pure cheese!!! Make a nice, wholesome deck!!

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Posted 20 November 2013 at 18:30 as a comment on blue theft at its best

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This deck should be on the first page. Genius. Pure Evil.

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Posted 20 November 2013 at 18:25 as a comment on remove all your lands

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Would recommend 4 Dark Rituals. Almost any black deck should run 4 Dark Rituals. It could help you against a speed/aggro deck.

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Posted 20 November 2013 at 18:22 in reply to #413865 on Look No Hands!

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Maybe you could use a spell that lets you gain life and the opponent lose life: like Soul Feast. That could buy you a turn or two. But it isn't consistent. Something like Vampire Nighthawk is very consistent.

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Posted 20 November 2013 at 18:16 in reply to #413865 on Look No Hands!

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Ak47, seen your deck and Slag fiend for the first time, it challenged me to make an Atog/Slag Fiend combo deck. See what you think:

http://www.mtgvault.com/jessie/decks/artifact-2-mana-or-less/

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Posted 20 November 2013 at 18:12 in reply to #413903 on slag fiend

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Welding Jar is a sac artifact. Might could fit it in.

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Posted 20 November 2013 at 18:11 in reply to #413903 on slag fiend

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Ixidor's Will may be too powerful for the deck...if that makes sense...i mean, they will not pay the extra cost of the spell if you have several wizards in play. They will just let the counterspell go through and keep their extra lands untapped. It may end up just being a 3 mana counterspell for you.

Still say something like a Mana Leak could be better. It makes the opponent think, "Do i spend 3 extra mana on my spell? If i do, can i afford to play another spell do to his Wizards being in play?" It forces him to really think about what he wants to do.

For a bonus reason to keep Mana Leak...it is an instant for 2 mana. It works for the Scepter if you do not have a boomerrang, high tide, or mystic tutor in your hand. Mana Leak or Counterspell works for Scepter, the Ixidor's Will does not.

For example, you have a Patron Wizard out. You also have out Ischron/mana leak imprinted. Opponent has 5 Lands in play. He plays a 2 mana spell, you tap the Ischron/scepter and he has to pay 3 more mana. He is now out of Mana. You simply tap a wizard through Patron Wizard and he loses the spell he just payed 5 mana for.

Another example. You have the same cards out. He has 6 mana out. He plays a 2 mana spell out. You tap Patron Wizard so he then pays 1 extra mana to keep his spell from being countered. You then tap the Scepter/Mana leak, making him tap 3 more lands to keeo the spell in play or he sacs the spell and does not pay the 3 mana. Either way, he is either had a spell countered or he has paid 6 mana for a 2 mana spell.



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Posted 20 November 2013 at 17:41 in reply to #413879 on counter mania

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btw, how did you even find out about Ixidor's Will? I had never heard of it. Very neat card for a wizard deck.

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Posted 20 November 2013 at 17:33 in reply to #413879 on counter mania

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