Dear Shadow Emo: I'd Like for you to know that both I and Agnorak are friends of Zombies IRL. And know that his plans are to keep this standard, however, what I Personally think he should do is: Create a non-standard sideboard that can be placed in when playing with us, and replace it back when going to FNM, or whenever we decide to play type 2 only. I was personally thinking of doing this, but decided that i didnt need to do that, because then i could easily make the deck too overpowered.
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i like it, but i hope you never plan on droppping close to 1k on just the lands, if you ever make the deck, also, why not add a sarkhan vol as well? hes red-green
and if youre running blue, youre runing too much blue, and not enough red (mana wise)
keep in mind this is a type 2 deck you have, and try to keep it that way, nicol is out of standard
take out nichol bolas, search life's finale, and then take out the blue
just saves the time of having to change it out, and i plan on making changes to it after a few matches, :D
you forget im going to millersville......
nvmd, no chalice
I thought about archangels already, and might replace 1 mind control with one and the other MC with a chalice Dont like lux cannon, or the djinn,not playing m11 because its going out too soon (maze)
yeah, i made a red/black version of how id do it, feel free to take a look, i did it just for fun :D also, in deck i made, imagine drawing: swamp-dark ritual-dark ritual-dark ritual-dark ritual-hellcarver-dark favor.......id cry if that would happen, lmao
Def throw in an emrakul, hellcarver's ability lets you reCAST it for free, giving you an extra turnafter everyturn. Thus youll deal 6 damage for x amount of turns until you win or mil yourself, dont run pure eldrazi, just run a single emrakul, and def sorins vengencemaybe 3 of those, and maybe 3 reverberates(double doom blade/ sorin vengence= awesome) and after looking at this, i think i could def have fun with it. Keep in mind, the card came out in eldrazi, so its kinda meant for getting out huge creatures, alternativly, lots of damage works too, id probably run red/black less mana gen= meh, more damage+less self mil is where id take it, but again, not my deck
http://gatherer.wizards.com/pages/Card/Details.aspx?multiverseid=193656 Please check the rulings on this card. Also, once the stack finishes, the cards will no longer be cast able, due to the fact that they are exiled I did like your concept though, just didn't think it would work, sorry about that
i understand now everything, but im sticking to my guns with this: If you have 2 hell carver demons, and they both deal combat damage theyre both going to make you sacrifice all other permanents, so the second hell carver will cause the first to be sacrificed, youll be able to bring both back immediatly though, although they will have summoning sickness Also, im going to look into the whole play the cards exiled at any time thing, because if so, then itll be incredibly easy for you then. Ill be back in a few mins Also, id like you to know i wasnt bashing on your demon, i was just questioning it, so please remove the edit in the description, as it is unnessassary.
HAHA, whoops, probably should have revisted that rule. Thought that was how it was when i first started, because i was a total nub and was just learning the rules, Whoooooooops, i learned something new, time to go make a new deck
I Fail to see how this is a good idea. With hellcarver out, youre just going to be killing your lands and deck size, milling yourself. All youll get out of it are more 6/6 demons and mana ramp......cool. And the ability stacks, so youll have to recast each demon for free, then wait a turn to attack, then self mil 24 cards off your deck for more useless mana at that point. maybe if you had like, an emrakul, or a few other eldrazi creatures, then it could be more efficient. I guess i have an idea of how it is good, using mana ramp to get the creatures out third turn, and swing with one of them. Youd have to get really good draws to do that, and then swing asap for 24 damage, and hope the person isnt playing like fogs/lone missionaries+soul's attendant (5 life per lone, 1 per other, 1 per your creatures, when they enter the battlefield)/ jace's archivist. Those are just 3 cards i know of that would put a speed bump in this deck Maybe a little bit more of explaining should be done, and a sideboard created, idk though, its not my deck, just giving constructive critisism, have a nice day :3
Seems to be a good bit of control, i like it. However, someone forgot about the planes walker rule: If more than one planeswalker of the same color is on the field, both are destroyed, so playing a venser will destroy any jace or gideon on the field, since he is both a blue and a white planeswalker. Just keep that in mind while playing.
Also, This combo would work, http://www.wizards.com/Magic/Magazine/Article.aspx?x=mtgcom/academy/31
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