i meant to say the blightsteel cost too much mana, and i was saying run more of it, sorry for the confusion there
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i dont want to look at all 100 cards, i do know alot of them, but do you have alot of cards to increase the counters on your general? i saw doubling season and the golgari guildmage, i feel like thats the biggest advantage to your deck, general damage
take out the dragon storm and the card to change the card text to any creature type blahblahblah. Too much mana, youll be dead before then, include myrs, defence and mana Only opinions on it, i dont really like this too much, doesnt seem like it could survive long enough to play the cards you'd need 12+ turns with no defence sounds dreadfull to play with, even group play of 4+ people tend to end around 20 turns, in which case youll probably be eliminated early on, theres plenty of draw power and control, but i feel like you could only do so much, and any other control deck would probably wreck this one, considering most of the time theyd be able to get one spell off if they essentially trap you into wasting your counters, and even so you dont have an incredibly large amount of them
* According to the poster, he never got to actually finih putting this deck together, and forgot he was in the process of making it. Based on the 52 cards that are in it, i think it would be pretty good, depending on what else he puts in. id def say some fetch lands, if you want to include like 1 or 2 high drop creatures, id say balefire dragon, mostly because it does wipe the field very often and kills: every titan, steel helkite, almost all illusions, wormcoil, batterskull, thrun, geist, bladehold and many other hard to get of creatures that your opponent controls, IF it gets through, which it usually does/ should, its a severlely underplayed mythic rare, which i see as having potential. No valakut: Enters tapped; by the time you hit turn 6, the enemy should be killed, and even if not, the 3 damage each mountain entering the field is just ehhhhhh that late in the game. Grim lavamancers are nice, exile your graveyard for burn pokes, your choice there, id rather play the instant of sorcery spell though for the same cost, maybe 2 of them? SCRAMBLEVERSE FOR TEH LOLS Galvanoth, 1 or 2 of those would be nice And that is all i could really say about this
Butty teyh reqiuer wihte mnaa......
norn's annex too maybe?
1 comment= immediately 3 likes to the thread, people liked it because they agreed possibly also, and are very close minded
This^^^^^^^^^ All of this^^^^^^^^^ Actually, about half of this, but then multiply is by the square root of the square root of 4 cubed^^^^^^^^^^^^ *pro
<3 frogs, i like tribal''s i would never see, like: hydra, crab, chimera, moonfolk, and anything else that rarely sees play
needs a single lightning bolt
All im going to say: Theyre making thier first deck.........teach them how to make a one decent deck, and theyll be able to make lots. This website was created to share decks to have other's critique it, so that it can become better. Even sharing an idea that they have, so other's can expand upon it. You should not be upset by the fact more people are learning to play and need help, if that''s the case, get off the site, go to a new one, and start hating there. Negative attitudes only spread to others. Be a good player and help other people, and give them pointers. You would make a horrible teacher
por que el llama?
quitus spike = awesome with shaddow
ohh yeah, and worm coils also for mimc vat
Make a new deck, green and white stonehorn dignitary acidic slime lone missionary, voltaic key etc. deciever exarch run birds of paradise for blue mana and put a venser or 2 in if you want to abuse the entering the field, this or birthing pod is the way to go. this will prbably be very budget too i use to run stonehorn and venser, immediatly after m12 came out, and not very many people knew about that idea, and stopped using it, simply because all it was doing was stalling the game, and creature removal is very common, as opposed to artifact removal, which is slowly becomming more common now
vapor snag.......game
*you're day of judgement instead of phyrexian -2 journeys +2 days 4 grand abolisher take blue out completly 4 sunnys 4 gideons 4 avengers -2 leonins+2 timely reinforcements caged suns honor of the pures 2x emeria the sky ruin
Absolutly beautiful, there is everything perfect in the deck, might want a squadron hawk so you can pull out all your spiders turn one as another win con, 69(LOL) spiders does the trick everytime, who isn't afraiff of spiders anyways? only nubs good sir, only nubs..
blood tribute= must have
put in 4 B/u dual land, the idea of the merfolk changing something to black, then sacrificing three permanents for the sphinx sounds too complex to have out, especially for that decent of a card, might be easier to just to have the black mana sometimes, which you could always tap for blue also no white/blue land? I like the idea of the deck though, very simple, not too expensive
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