FinaIpersona

6 Decks, 162 Comments, 15 Reputation

progenitus................LOL

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Posted 16 September 2011 at 16:23 as a comment on Reaper King EDH

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marble chalice----> Pristine talisman
mountains down to six, when innistrad comes out put in 4 of the red white lands

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Posted 16 September 2011 at 16:22 as a comment on Death From Above

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semblance anvil might work pretty welll in this

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Posted 15 September 2011 at 03:58 as a comment on Precursor Golem/Rite of Replication

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Wanna play a match? my edh deck verses your net deck? http://www.mtgvault.com/ViewDeck.aspx?DeckID=232872

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Posted 13 September 2011 at 04:01 as a comment on WWWWWWHHHHHHHHHHHHHHEEEEEEEEEEEEEEEEEE!!!!!!!!!!! LOOKATMEIMANETDECK!

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now what happens when a player doesnt have a hand anymore......

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Posted 12 September 2011 at 03:28 as a comment on Discard Kill Deck

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even better, 4 grqnd architects, blue weenies, the card thats :ucolorless: shuffle this card in owner's library, reveal cards until this card is revealed, put this card onto the battlefield, and 4 laboratory maniacs, fast game

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Posted 11 September 2011 at 02:27 as a comment on (S)he's a maniac, MANIAC

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ty for not using 4 jtms, and i like it, kinda different

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Posted 10 September 2011 at 20:39 as a comment on Brainwash

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2 mana white revoke existence, profit :P

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Posted 10 September 2011 at 20:35 as a comment on Anti-Blightsteel

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expensive :( only problem

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Posted 09 September 2011 at 23:09 as a comment on Nicol Bolas

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SCRAMBLEVERSE WOULD BE SO FUN

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Posted 09 September 2011 at 23:01 as a comment on Balancing on a suspended gargadon.

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make a 2 colored deck based on 1hit kill combos

white blue might be hardest to do

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Posted 09 September 2011 at 13:10 as a comment on Any Deck Ideas?

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1) add some weanie vamplires
2) blood tribute+sanguine bond
3) game

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Posted 09 September 2011 at 13:08 as a comment on Energy Vampire

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this seems way too over the place, its kinda akward O.o

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Posted 08 September 2011 at 01:35 as a comment on healing weenie

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stone horn dignitary......thats game lock down

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Posted 07 September 2011 at 23:24 as a comment on Venser, the Sojourner

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mana curve too high, no counter's main boarded, check out mine, its a work in progress, and im slowly making it better, belltower sphinx was fun, but not usefull enough

unwinding clock and paladium myrs, are a marvelous combo with the CST Combo, i can say that from experience @ FNM

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Posted 01 September 2011 at 18:51 as a comment on Empire

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well, ghosts/ spirits :P unblockable flyers with hexproof, lol

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Posted 24 August 2011 at 18:21 in reply to #193817 on Illusion - Standard

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and i have learned something new today

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Posted 19 August 2011 at 03:02 in reply to #192578 on Standard Jund

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hers using venser to bounce creatures out and back into play for thier effects, not to keep them out permanently

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Posted 19 August 2011 at 02:57 in reply to #193771 on Venser Control

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I see nothing with jund in the name O.o

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Posted 15 August 2011 at 21:51 as a comment on Standard Jund

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*3 life per turn per archon on the field

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Posted 15 August 2011 at 21:32 in reply to #192570 on Archon of Replication

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