1) Begin the game with Leyline of Anticipation on the battlefield. 2) Pass turn. 3) Let your opponent finish their turn. 4) When it comes to your turn again, play Black Lotus with flash in your upkeep then sacrifice it to add 3 blue to your mana pool. 5) Play Laboratory Maniac with flash in your upkeep. 6) When it comes to your draw step, you win the game. why does that win you the game?
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it looks really good for a budget suiblack, my only suggestion would be flesh reaver, but i dont know wether thats a good to add or not.
counterspell. tempest version
why do you play standstill when you have no game under it?
have you seen the primer for the deck on mtg salvation? its under modern -> developing compettetive I would def. add Tarmogyf.
no ideas then
I assume it has to be standard legal?
I would add more cascade spells to ensure that at least one always is avaible.
I understand that, but why would he add the card to the deck?
a blue control deck needs instant speed carddraw
nice idea, but why Elixir of Immortality?
maybe 2-4. I would add manlands though, like Stalking Stones, Mishra's Factory, Keldon Megaliths, Barbarian Ring and Ghitu Encampment
then you need to play more lands. If you dont like to add more mountains then I would suggest adding manlands like stagging stones or mishras factory. You could also add things like cursed scroll and ensnaring bridge. Just my 2 cents
why would you play DoJ and Norn's Annex in a beatdown deck? Other than that, I like it.
a control deck needs more than 20 lands and a way to get card advantage.
nice idea. I would add some sort of graveyard tutoring, to assure that your reanimate spells doesnt end in the graveyard. You could also play dread return
I would add more fetchlands, but other than that it seems pretty good
I would cut all the six and five drops, because you only have 20 lands and replace them with cheap efficent creatures, like keldon marauders and goblin guide.
does it have to be standart and are you on a budget?
brainstorm is the best cantrip in legacy, maybe even the best card in legacy, because of the fetchlands. You can shuffle away the cards you dont want, thereby making it a sort of draw three cards
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