DedWards

1,289 Decks, 4,874 Comments, 1,241 Reputation

Can't believe I forgot about that, thanks. I'll only add one for now, a good number of my cards require two colour mana (double white in the case of Fiend Hunter and Green and white for a lot of the others).

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Posted 29 February 2016 at 15:05 in reply to #576456 on Hating the Menace

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32%+ of the Modern decks on MTG Top 8 over the last two weeks have been the Aggro deck, so at least it's popular. Popular enough for people to complain about it being everywhere and some where even calling for an emergency ban. I keep saying that instead of complaining about it, do something about it. This deck is my attempt at doing something about it.

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Posted 29 February 2016 at 15:02 in reply to #576425 on Hating the Menace

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I've been working on a UB similar to this for a while. Ratchet Bomb was an auto include, in addition to Illness in the Ranks and Virulent Plague.

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Posted 29 February 2016 at 14:44 in reply to #576449 on Treacherous Tokens

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Pillory actually works better. It prevents the creature I don't want to attack, and there often is one, from attacking. It also absorbs and enchantment kill that could have taken out Hissing Miasma.

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Posted 29 February 2016 at 14:41 in reply to #576451 on Strong hold on Discipline

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I'm not a fan of hating out one particular deck, but Eldrazi Aggro has been reaching 35%+ of Modern decks being played (as per MTG Top 8), which is a problem. I'm tired of hearing people complain about it and / or calling for a ban. If you can waste all that energy complaining about it, why not try come up with a solution to the problem instead. This deck is me practicing what I preach.

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Posted 29 February 2016 at 13:56 in reply to #576439 on Hating the Menace

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I had to include some stuff for non Eldrazi match ups. Firewalker help against RDW.

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Posted 29 February 2016 at 13:48 in reply to #576439 on Hating the Menace

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Oops, my bad. (Just reread it now). Still, not a bad card for sideboard.

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Posted 29 February 2016 at 13:41 in reply to #576438 on Hating the Menace

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Ghost Quarter + Surgical Extraction can screw over Tron's land base (and Eldrazi Aggro's lands). This slows them down even more.

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Posted 29 February 2016 at 13:38 in reply to #576425 on Hating the Menace

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Ya, with Voice being so dam expensive, I thought a strong creature would fill the gap nicely, and what better than one that can become indestructible and untargetable on its own?

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Posted 29 February 2016 at 13:35 in reply to #576424 on Hating the Menace

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This deck was first and foremost designed to combat the Eldrazi Aggro decks. Karn doesn't feature in those decks.

Is Karn a problem? I don't see many decks outside Tron using him. Also, no one plays him in my play group, so I have had no experience facing him, so no experience trying to beat him.

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Posted 29 February 2016 at 13:32 in reply to #576425 on Hating the Menace

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If you play smart, Voice isn't that bad. I've had games where the opponent got 2 to 3 Tokens off Voice and I still won.

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Posted 29 February 2016 at 13:24 in reply to #576424 on Hating the Menace

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Thanks :D

I'm just getting really annoyed by all the complaints. And, well, practice what you preach. Sadly, I can't really test this against the Eldrazi. There's no one in my club that plays the Eldrazi decks (too many new / young members), so I can only theorise.

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Posted 29 February 2016 at 04:27 in reply to #576373 on Hating the Menace

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I'm just sick of all the complaints and calls for a banning. I am aware of and acknowledge that it's a threat, but I belive all that energy spent complaining would be better spent fighting the threat.

Here's a rough build of what I might build:
http://www.mtgvault.com/dedwards/decks/hating-the-menace/

Also, don't Forget that Surgical Extraction can target nonbasic lands, so you can kill an Eye or Temple, pay 2 life and exile all copies :P

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Posted 27 February 2016 at 11:45 in reply to #575969 on Stopping the Eldrazi Machine

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Idea *light bulb*
-4 Peer Through Depths
-2 The Unspeakable
-3 Eerie Procession
+3 Long-Forgotten Gohei
+4 Drift of Phantasms
+2 Perplex

Drift of Phantasms and Perplex can Transmute for Tainted Remedy; Thief of Hope; Long-Forgotten Gohei; and Roar of Jukai.

Thoughts?

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Posted 26 February 2016 at 07:24 in reply to #576180 on Tainted Arcane Roar

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Sorry, can't help. Blue, and by extension control, is probably my weakest / worst deck type to play with. (However, I do enjoy playing against it.) A description and / or battle plan would possibly help me come up with some ideas.

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Posted 26 February 2016 at 04:52 as a comment on Bant Tempo Town

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I don't play Legacy, so I'm not sure if I'll be of much help, but I'll take a look.

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Posted 26 February 2016 at 04:49 in reply to #576125 on Tainted Arcane Roar

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Ya, I'm trying to figure out how to fit Long-Forgotten Gohei into the deck. Thinking of reducing three spells to 3x to fit in 3 of it, but which spells?

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Posted 26 February 2016 at 04:48 in reply to #576180 on Tainted Arcane Roar

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Unless the rules for Commander changed since I last checked them (quite a while ago), a deck may only contain cards within the colour identity of the Commander. Because Rhys the Redeemed has a colour identity of both green and white, it requires a Commander with at least green and white colour identity.

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Posted 26 February 2016 at 04:45 in reply to #576199 on Token commander

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You can't use Rhys the Redeemed with a mono green Commander as he is white. Thankfully, he is a legend and can be used as a Commander, which opens up a second colour too.

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Posted 26 February 2016 at 04:27 as a comment on Token commander

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I actually did consider Devour Flesh, but without proper search for Tainted Remedy and the fact that combo'ing the 2 would be turn 4 at the earliest, I chose the arcane kill instead. It also triggers Thief of Hope and can be searched for with Eerie Procession.

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Posted 25 February 2016 at 18:35 in reply to #576125 on Tainted Arcane Roar

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