Lol. Mana isn't much of a problem, money is :'( but I'll try get 2 off a friend and (hopefully) see how it goes with him in the deck :p
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Sneek Attack is an awesome card, but I'd use it to play cards with come into play and leave play abilities (like Kokusho). Also if I where to use it to play creatures with power 5 or greater, I'd use Where Ancients Tread :p
Don't forget Bramblewood gives trample to any creature you control that has a +1/+1 counter on it. Also, have you thought about adding Obsidian Battle-Axe? Haste on green creatures often catches the opponent by surprise :p
Thank you for your input, but I was already aware of most of that. This is just a casual deck (like most of my decks) and in my group, casual normally means group game, so I almost never have to deal with the full rath of those type of decks :p
the problem with those awesome cards is as I've stated in a comment further up, I'd rather choose when I force my opponent to attack (you're the 5th person to suggest Lust for War).
Any in particular? I'm too lazy to go through them all :p
The "Draw sample hand" system here isn't reliable. I tried it with a deck a already own and after comparing it to actually drawing the actual cards I've concluded it doesn't work. Pili-Pala + Grand Architect is quite a nice infinite mana combo, nicely done :p Have you thought of adding Voltaic Key to untap Contagion Engine or Lux Cannon?
I find them to be very relyable. They have a multi use in my deck Storming Dragons. 1- Draw card. 2- Extra spell for storm. 3- Help hard cast Kokusho if I don't get to storm (my deck's strait red).
Warmonger's Chariot + Rage Nimbus is easily my favourite 'combo' (if you can call it that) in this deck. I have to say that I prefer AEtherflame Wall over Wall of Fire :p
Ok, time for my 2 cents worth- Korlash, Hier to Blackblade would be nice. His grandeur helps with mana and he's a big creature. Also enchanting him with Vampiric Link will allow you to swing and gain life equal to the number of swamps you control (which he helped get). Dash Hopes can help protect the bond. Unmake is an awesome "kill" spell with no limitation of 'nonblack' or 'nonartifact' :p
No problem, just happy to help :p
Lol. I was wandering how long it'd take for someone to ask. Just go to the forums, there's a thread aabout getting an atavar. I think it's in the news section.
Pariah and Pariah's Shield are awesome cards for Stuffy, but not for this deck. I almost never play Stuffy and that's not because I didn't draw him / have enough mana for him, it's because I didn't need to. Stuffy's more like another Souls of the Faultless than anything else in this deck.
Lol, he is funny. Problem is I don't have access to any :(
Firstly, dam that card's old. Secondly, this deck isn't all about having stuffy take damage, in fact I don't even need stuffy :p
See comment further up.
Ja, the +2. stupid typos :(
Your math is correct :p
Glad to be of help :p Here's a fun calculation for you - With one Furnace out and Stuffy using his tap ability, you'll do 4 damage to the chosen player. Why? Because Stuffy tries to do 1 damage to himself, but it's doubled to 2 because of the Furnace, then he tries to do 2 damage to the chosen player, but that is also doubled to 4. With 2 Furnaces out, each 1 damage to Stuffy will do 16 damage to the chosen player (1 = 2 [1st Furnace] and then 2 = 4 [2nd Furnace] then Stuffy does 4 to the chosen player, but it's doubled to 8 [1st Furnace] and then doubled again [2nd Furnace] to 16) :p
Hmmm... Lands like Scalding Tarn could help thin your deck, thus increasing the chance to draw what you need. Other than that, I can't think of any other way to speed things up.
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