You're very welcome :) in any case regardless for suggestions, drop wind born muse, because with clerics they have a tendency to be more aggressive with cards like doubtless one. This deck also likes felidar sovereign, drop diabolical tutor for vampiric tutor, withered wretch would also be a good addition to this deck. Vile deacon, dark supplicant and scion of darkness there's a lot I could suggest but for now this works.
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Thanks man but trinisphere doesn't help with FoW because its cmc is 5 not less than 3 and it's an alternate casting cost. Just a heads up. It plays decently with this deck it's kind of be aware of your board position and whether your willing to give up some mana
No need for it.
Well you can start by dropping 17 cards ya know cuz it's 99 cards plus general
okay, replace flames with skullcrack, it costs less does one less damage and still makes it so you're opponent can't gain life. also, i'd suggest grim lavamancer being that a lot of the cards creatures included are basically burn spells being you have to sac them at eot with that said lavamancer may be a good sideboard or mainboard choice in case you go against tarmo. secondly I'm not sure what i'd do for your sideboard you have the ensnaring bridges which takes care of a lot of things such as emracruel, and zoo for the most part (kind of an iffy match for this deck) but if you can play your hand fast enough you can still stop their deck, i'd also run valakut strictly because it gets that last bit of damage you need through and can be quite useful and save you. but anyway back to your SB blood moon takes care of valakut as well as tron so that's handled, torpor orb takes care of melira and basically every pod deck for that matter. the hardest matchup I foresee for this deck is against white weenies martyr of sands etc. so that's why I suggest the leylines. otherwise you're pretty well set.
lets see, can you say, shatterstorm, creeping corrosion, shattering spree, ancient grudge... OR LETS NOT FORGET my favorite mechanic, including, Extirpate, surgical extraction, memoricide, cranial extraction, slaughter games etc. ORR! have fun getting mugged in an alley for your deck so people can sell all 52 copies of your 2000 dollar card. and it doesn't even run the right burn spells, I.E banefire, demon fire. etc. soo yeah all i'm saying is this deck is all talk hmpf
ookay first offe we want to get that deck down to 60 cards, and secondly having 32 mana is wayyyy too much cut it down to 24, ideally you would want some dual lands but some terramorphic expanses/ evolving wilds will have to do. (or any land that can tap for any color a playset of those and then distribute your plains/islands based on your decks mana curve) secondly look for the cards you really like and the ones you don't really care for, for the ones you like you have a lot of 1-of's and because of that it decreases the consistancy of what you're going for and what you're going to have when you need it I.E. some spot removal when your opponent has a big creature. 3rdly you want to lower that mana curve so you don't lose within 4 turns to an aggro deck. that being said a mana curve is the fluxuation between assorted mana costs throughout your deck, an example of this is if i had a 4 card deck, lets say i have 3 one cost spells and a two cost spell, you'd have a lower mana curve because you have more low costing cards in your deck and that can be a good thing. and in magic speed kills. now lesson in deck building 101 you want to take an idea and build the deck entirely to work with that idea, in your case level up effects, so you want to use as much of the deck is necissary to synergize (work together) with that. Now for suggestions: you'd probobly want 4 venterated teachers as you have 3 which is good, but i still think you'll need 4 for the deck to work in better condition, i'd drop the steady progress and add 4 tezzeret's gambit, i'd also drop the skywatcher adept, porcaline legionaire and i'd also drop wall of omens, hedron field purists, and the kor cartogrophers if you dropped down to 24 lands and 60 cards they shouldn't be needed, up to 4 student of warfares , another kabira vindicator (costs a lot to level up but the effect pays off) i have more suggestions but i've been typing this for like the past 20 minutes. anyway good luck hope i helped. check out my wrath of the ranks deck for an example of some of the advice i gave you.
lol, it's cool I agree, mono red might not be doable, i'm thinking of branching into B/R and running hymn to tourach's and some other form of disruption. which also allows for me to run some spot removal, otherwise I think it can work. koth will probably end up being my win condition. but either way a couple badlands and other stuff will probably do it.
I think you spen more time on the title, description, and how to play rather than the list itself but it is rather well presented and I approve decent deck. Very flavorful of a dark carnival +1 from me
cool deck looks a lot like your other one add a SB nd ur golden check out my walking dead deck plz
lets see add some g/b dual lands and drop the hydras theyre not that good. secondly drop the swarmlord and the reaper of sheoldred and add in some spot removal like go for the throat or murder etc. finally drop the tainted strike. it serves no purpose other than give something +1/+1 until end of turn al your creatures have infect already if you want a creature pump use giant growth instead. lastly come check out my moder the walking dead deck it should give you an idea of how a deck should look, for example the standard amount of lands in a competitive deck is 24 i only run 22 because most of the deck has a low mana cost when building a deck in mtg you need to have a base or general idea what you want the deck to do and build upon it with that said i hope i helped and you have a better understanding of mtg still check out my deck though thnx
nice i wouldve prefered adaptive automiton in here somewhere but it looks pretty solid for what it is perhaps a coralhelm commander and some aether vials turn it into an aggressive tempo deck, in anycase mind checking out my walking dead deck
touche'... :p
you forgot the original ponder that has a nude merfolk in the art, just sayin id point that out
weird i count 8
I like it seems fun to play and like it would do well in fnm. lol using pitfight to abuse wild defiance is awesome especially wen u have your 2 cloudfin raptors fght lol turn 4 or 5 have them both fight neither die due to their toughness nd each get +3/+3 nd swing for some damage. i love the synergy good job. check out my modern death and taxes
looks awesome how has it faired against stoneblade? The only thing im concerned with is that it seems moderately slow. perhaps an ancient tomb for getting orb of dreams an chronatog out faster.
It really is a fun deck, and yes i do feel some more removal would help, i'm just not sure what exactly i would remove ya know everything in here is good and serves a purpose. ya know?
ah, the old school relentless rats thrumming stone combo. i'd splash green for some mana ramp and a doubling chant. lol who doesn't want to go from having 4 rats to 8 after one card lols.mind checking out my modern death and taxes deck?
lol i like it, it seems like a hilarious deck xD. i like how synergistic it is. but since it is casual i would replace dimir house guard with some other form of a tutor, while it does work if you can get your hands on a vampiric tutor or something you should use those instead. umm with that said it looks like a fun deck perhaps phantasmal image would work as well? its a low cost clone but as soon as its targeted its destroyed, but it still serves its purpose.Mind checking out my modern death and taxes deck?
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