BrianBell

466 Decks, 581 Comments, 95 Reputation

i like it, but seems a tad slow, like most myr decks. is there any way you'd slip in green for a few birds/elves? i'm sure they'd speed the deck up quite alot.

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Posted 19 May 2011 at 15:40 as a comment on Fear the Myr

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i'd take a step back from metalcraft and move more into artifact agro. another memnite and a playset of vault skirges along with a 3rd mox opal and a few steel overseers will make the deck much more agressive. if you want to take my advice, you'll need atleast one more tempered steel.

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Posted 19 May 2011 at 05:16 as a comment on tempered steel

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you should probably keep it standard and drop breeding pool and flooded grove for 1 forest, 1 island, 2 inkmoth, and 4 misty rainforest. you wont need 4 currupted conscience -- i'd suggest cutting it down to two. i liked tezz's gambit in here, and i think you should put 3 back in in exchange for the two corrupted conscence and a unnatural predetation. also, groundswell > giant growth if you want to really have speed. Hope i helped.

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Posted 19 May 2011 at 05:11 as a comment on Psycho Infect

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woops, forgots about them. i'll put em in.

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Posted 19 May 2011 at 01:48 in reply to #163278 on Mono Black's back

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this is quite a satisfying mana curve. overall, this looks like a crazy good deck. but could you explain the usage of spikeshot? it seems a little slow for the deck, though i can understand using it as a backup if they manage to set up a defence. i was also wondering why you dont have goblin wardriver. he seems like quite a good choice for this deck. if i'm wrong, could you explain why?
Thanks, and great deck!

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Posted 17 May 2011 at 20:06 as a comment on Kuldotha Rust

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i kinda want to suggest lotus cobra to drop your titans and oracles earlier. with all your landfall potencial, it shouldn't be a problem to ramp up significantly with him. and why not a Vorinclex, Voice of Hunger? he'll give you quite alot more mana and will help control your opponent. maybe scoot mobs to keep them on their toes?

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Posted 17 May 2011 at 15:47 as a comment on Valakut speed ramp

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Alrighty, i've decided to orient this away from controll and more tward speed. what do u think of the changes?

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Posted 16 May 2011 at 01:48 as a comment on Mill

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HOW DOES THIS HAVE -1 COMENTS!? otherwise, looks good.

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Posted 16 May 2011 at 01:40 as a comment on Izzet

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yes, i noes. he is for if the fame draws on way to long. then i just lay him down, sit back and relax. i may move him to sideboard though. if i do, what would you suggest instead?

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Posted 16 May 2011 at 01:38 in reply to #162820 on What Library!?

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birds of paradice will speed this up substantialy. and i've seen someone scoop after playing peak first turn and seeing 3 wooly thoctars, 2 birds, and a forest, plains. turn two thoctars are scary.
Anyways, you should also think of harrow, which will speed the deck up quite a bit, especialy when coupled with lotus cobra. if you want to put in the cobra, might as well throw in some fetch lands. hope i helped!

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Posted 15 May 2011 at 06:20 as a comment on Typical Naya

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ya, i've noticed this aswell. i'm thinking a Kozilek or two, but i need some 6-8 drops. what do you suggest?

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Posted 15 May 2011 at 02:41 in reply to #162502 on Ramp Agro

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nicol, u should learn something from alpha geek. and also, i am incredibly bad at thinking up titles. it was the first thing that came to mind.

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Posted 15 May 2011 at 01:31 as a comment on Myrder

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Does that look better?

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Posted 04 May 2011 at 02:03 as a comment on Metalcraft Stomp

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well, i tend to like all the mana producers 'cause it lets me through down a 2 cmc and 1 cmc creature turn 2, but i'll try cutting a few arbor elves. and overwhelming stampede is kinda thrown in, it's more in there as a last push if for some reason they have enough defenders. if you have any suggestions of what to swap, do tell. i have mirran mettal, which is the giant growth of this deck, and i tend to find myself with to much boost and to little creatures when i run other pumps. primal below is good and i'd through it in without hesitation if i had harrow. so if you figure out what i should swap for harrow, i'll swap the mettles for primals.
Thanks for the comment!

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Posted 03 May 2011 at 02:12 in reply to #158993 on Metalcraft Stomp

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ya, i actualy forgot to through in harrow, and when i remembered i just couldn't decide what to take out. i was gonna try primal below, but mirran mettle seems more reliable without the harrows and fits the theme better. your aproval is worth quite a lot when it comes to stompy. do you have any suggestions of what to replace for overwhelming stampede if i wanted to take it out?

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Posted 03 May 2011 at 02:08 in reply to #159016 on Metalcraft Stomp

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woops, forgots about those. added 'em in.

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Posted 01 May 2011 at 16:56 in reply to #158594 on Memorys Obliterated

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to be honest, i think the combo actually takes away from the deck. in a vampire agro, your opponent should be just about dead by the time the ascension is activated. and without the ascension, mindcrank just slows down the deck. so even though i understand the point of the deck is the combo, i think the deck would benefit without it. unless, of course, you would like to scrap most of the deck to re-create it to focus more on the combo.

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Posted 01 May 2011 at 05:38 as a comment on mindcranking vamps

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ya, when i make a sideboard i'll but in some BSZ, but atm i'm not to woried about agro matchups. shades, blades, and lacerators should slow them down long enough for me to drop the obliderator. It's all down hill from there >:).

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Posted 01 May 2011 at 05:31 in reply to #158509 on Memorys Obliterated

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woops, sorry about that. thanks.

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Posted 30 April 2011 at 15:44 in reply to #158262 on Mindcrank Obliterator

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i really like the look of this. in fact, i was about to go and make a T2 extraction myself. but i can't understand. phyrexian obliterator. it seems like it would take years before you manage to drop him at BBBB.

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Posted 29 April 2011 at 15:57 as a comment on The Rise

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