Good call Lordns01... thank u
Permalink
I agree, but I like 'Cycling' too...
Any Suggestion of creatures i remove / add ? thank you
Thanks AEthercraft You're right 'Kamahl, Fist of Krosa' would be more fun, so he is in...
'Kamahl, Fist of Krosa' as an alternative to 'Overrun'? It's like having 'Overrun' every single turn!! Just give him 'Whispersilk Cloak' for some protection....
LOL i didn't mean £££'s i meant mana... if you know a cheap place to buy cards, please let us know? :)
I like the idea, but surely the advantage that Shadow creatures gives you, also give the same adventage to your opponent? Neither of you can block eachothers creature attacks...
I am gonna get 'Overrun' soon... (see notes) I was looking at 'Vitalizing Wind' but it is far too costly!
'Venomous dragonfly' como is a nice way to clear opponents creatures... The warhammer gives 'Living Hive' a lot of power... tough call?
Thanks AEthercraft
I know insect decks suck, thats the whole point of trying to build one that wins... imagine the face of my opponent when he loses to an insect deck LOL. No worries about using my deck as a forum to slate eachother, it was amusing to read. Seriously, it's only a game!
'Call to the Grave' is global, so i guess this is the same?
'Pestilence deals 1 damage to each creature' I would say as you pay for it, it is an ability and therefore my creatures are protected. I suppose a definition of 'ability' is needed?
oops! misread 'Maze of Shadows'!!!
Someone will have to corect me if i am wrong, but 'Maze of Shadows' and 'Saprazzan Heir' make a nice combo?? 'Saprazzan Heir' is blocked??
Add 'Wanderwine Prophets' and its game over with the 'Merfolk Sovereign'!
getting the main two card combo out... win the game... too many merfolk decks with the same old cards... it's too easy to stick 'Lord of Atlantis' in a merfolk desk, or a 'Zombie Master' in a zombie deck! Trying to be a little more creative here, or maybe just less predictable?
Nice looking deck... thanks for your comments on my Merfolk deck.
'Cursecatcher' is a counter spell... 'lord of atlantic' gives all merfolk +1/+1 and the 'river guide' give a merfolk protection from a single colour... who does any of these cards help me draw cards and therefore make my deck quicker? My deck is about getting the two card that will win me the game... Merfolk Sovereign / Wanderwine Prophets or Whispersilk Cloak the quicker they come out, the quicker i win the game.
1-20 of 133 items