Sure, I mean something like Sunrise Sovereign gives other Giants (all changelings) +1/+1, but he costs 6 mana and so you won't get that boost until later in the game. And then only from one or two because they cost so much to play.
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Nice idea. I'm gonna make my own version of this, it's great. My latest deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=85126
My biggest concern is that the buffing non-changeling creatures are pretty costly. You won't get a whole lot of bonuses from them cause you won't be able to play them. Otherwise I like this. I've never tried a full changeling deck before. Could be fun. My latest deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=85126
Nice, I love seeing ideas like this. Perhaps add some search for the enchanment? My latest deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=85126
Ha, yes, those are great for this. I can't believe I didn't search for -1/-1 counters when making this. My test went fairly well as it is though. It got close in all three matches, but it won 2/3 against strong creature decks.
I love the combos. In general I think Demonic or Diabolic Tutor is better than Vampiric Tutor, but this deck has decent damage prevention built into its combos so I think it'd work well. Agreed, a good and interesting deck!
Great changes, I moved things around a bit to work them in and brought it down to 60 cards. I don't usually have problems with 20 lands in a 64 card deck, but I still try to keep them at 60.
Added Gemhides in. Excellent call.
Kitsune Mystic could fit well. My thought on Uril was that I will include the Terramorphic Expanses anyway, so that 1 mountain to make him playable isn't a big deal. But you make a good point concerning already having 4 Privileged Positions. So I could just drop him and the mountain, bring it down in size a little, or add two Kitsune's in their place. In fact I probably will when playing. It already runs fairly well and those two legendaries aren't incredibly helpful, just a decent boon when they drop.
Excellent suggestions. I'm going to implement them.
Good point. I just play with friends so we're never too concerned with legality.
Personally I never got why decks like these don't throw in some Dark Rituals or things of that nature. Then you've at least got the chance of a turn 1 rat instead of being totally at your opponent's mercy until turn 3.
All good suggestions. And you've got a nice deck. Cheap too.
Very powerful and with the ability to return artifacts from your graveyard as you put more into play you don't have to worry too much about Shatterstorm. All the same, I'd consider throwing in some counterspell just in case.
Legality is not a concern for me. I only play with friends so having fun is all that matters. Oh, that goes for MTG too. ;p I like the suggestions Hunter. Got rid of the Fabricates and 2 Thopter Squadrons to add some of those.
Good point. Also, playing this out, it is very weak if you draw the Sutured Ghoul, Dragon Breath, Narcomoeba or Dread Return since it relies on those being in your graveyard and not in hand. Draws and discards would fix this.
Very interesting. This would be fun to piss off friends with, ha.
Thanks, good suggestions.
I like the exalted/haste combo. I need to try something like this on my friends.
Nice, I like the theme.
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