Cavern of Souls
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Silent Departure is a Sorcery, Yuck!I, on occasion, use unsummon to get another use out of Snapcaster. I dont want to lose life when I return my own creatures.
Leave it in the side board and then sub it in if you need to.
They seem pretty decent to me. =)
Advent of the Wurm is so viscous. Maybe run Blustersquall to clear your foe's blockers before you turn those beasts sideways.
lol, I was just perusing your uploads. Seeing what I might be able to glean.
Yup, Fog Bank. Just a brain blank.
Awesome. I love the exalted mechanic. Maybe up the count of Rootborn defenses since Supreme Verdict seems to sprout up so often.
Wall of Fog?
Ninja is right on this one
Did a little rearranging. While it does make me twitch a bit...I changed up the mana curve because, as you all pointed out, Aetherling is just too good. Thanks for the advice. The deck is a bit more resolute now. =)
Put in 2 Fireballs This build is working like a dream!Edit: Forgot about Banefire...beats the heck outta fireball
I sideboard Aetherling just in case I need them, but so far, it hasn't made a huge difference in the decks viability.
Very true, but my goal is to counter all the silly kill spells that I can. =P
Delver does the work 9 times out of 10
I'll give it a shot and report back. =)
You know what, I think you're right. I will, however, go with Bonfire of the Damned...even better
I have 2 very potent (in my play groups) control decks. I have the "Grixis Experiment" and "Azorius Control" both listed here. Check them out, let me in on a few ways that they may work better.
I play a Lot of control, and I still peak out the mana curve at 2. It really seems to work for me, but I guess it isn't for everyone.
Beastly deck good sir. Isnt there a few cards that transfer +1/+1 counters?
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