whitey_mcfly

171 Decks, 536 Comments, 1 Reputation

the djinn doesn't cast, it only plays them. plus I REFUSE to splash blue for that one card.

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Posted 13 April 2010 at 20:04 in reply to #60705 on Deck Challenge- OMG WHAT IS THAT?!?!?!?!

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also, add tornado for some destruction.

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Posted 13 April 2010 at 13:35 in reply to #61359 on Card Abuse: Rub-a-Dub Eon Hub

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get rid of cover of winter, add storm herd and doubling season.

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Posted 13 April 2010 at 00:10 as a comment on Card Abuse: Rub-a-Dub Eon Hub

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add promise of power

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Posted 09 April 2010 at 14:29 as a comment on Death and his Shadow

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you can add Mortal Combat just in case the monster doesn't come out

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Posted 09 April 2010 at 09:36 as a comment on CotD: Frank's Monster

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tried that idea in this deck. http://www.mtgvault.com/ViewDeck.aspx?DeckID=45102

apparently doesn't have a target. if it did then Vintage would be filled with monoblue mana screw decks

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Posted 07 April 2010 at 22:33 in reply to #60615 on Deck Challenge- Forseen Pain

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Favorite mono-black combo ever: Kulrath Knight + Everlasting Torment + Pestilence: all opponent's creatures get Pacifism. and seriously. Quillspike.

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Posted 07 April 2010 at 21:09 as a comment on Cunning Wither

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Kulrath Knight + Everlasting Torment + Pestilence: All opponents' creatures get -1/-1 and pacifism

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Posted 07 April 2010 at 18:39 as a comment on Rituals of Withering

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nice. you should add some things to give soldier abilities to make him more of a target for mana.

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Posted 07 April 2010 at 13:23 as a comment on Flailing Challenge

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now watch as crookclaw transmuter kills them one by one...

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Posted 07 April 2010 at 10:57 as a comment on THE GREAT WALL OF CHINA

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if you can get the mana accel out fast enough I would approve. other than that burn spells aren't going to save you.

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Posted 06 April 2010 at 14:53 as a comment on Dragons Yay Deck

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add the eldrazi when they come out.

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Posted 04 April 2010 at 22:35 as a comment on Infinite life and mana

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I think that 24 lands is a bit much.

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Posted 02 April 2010 at 22:33 as a comment on Warp World Win

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not if you're using him as land destruction, like I am.

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Posted 02 April 2010 at 22:24 in reply to #59796 on Deck Challenge- Seeing Double

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I know there's this one card which removes all permanents from the game and lets you put one into play every turn. it costs a load of mana but it's pretty interesting.

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Posted 31 March 2010 at 11:24 as a comment on CotD: The Cheese Stands Alone

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great deck. narrowing it down to 60 cards shouldn't be too hard. one thing is I personally favor Elvish Champion over Imperious Perfect for the forestwalk ability. great choice. as you saw my two didn't really work together that well...

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Posted 31 March 2010 at 09:46 as a comment on Deck Challenge: Two of the same - Rhys

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love the info by the way

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Posted 30 March 2010 at 22:39 in reply to #59455 on From one Braids to Another

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nice deck. however, I think that you have other possibilities to explore in the way of gigantic creatures. try taking out some of the tutors.

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Posted 30 March 2010 at 22:38 as a comment on From one Braids to Another

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I like this rendition of my deck. I like how you focused on the opponent. I especially like the addition of the library to keep your cards in the hand. honestly better than what I made.
ad, and
however, I don't think that the mana acceleration is necessary in such a low cost deck. instead +1 arcane teachings, +1 spiteful visions, and a playset of robber flies.

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Posted 29 March 2010 at 10:51 as a comment on Red Mill (inspired by whitey)

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thanks all! will do the shockers idea

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Posted 27 March 2010 at 15:50 as a comment on Deck Challenge- Mind Reset

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