I just love how if you count everything it's like 13 drips of blood, 13 tools etc.
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Well the only deck that pulls this quote "Many different ways to play this deck. Really just depends what your opponent is playing." off if gifts ungiven.A creature based deck should never have that mentality.It's hard to even critic this deck because its trying to do a bunch of things and seems to fall short on all of them.I have liked some of your deck ideas in the past, just this deck is trying a bit too much.I would have to know more of what you want to be able to suggest anything.
No matter the deck i play in modern i would love to face this deck.Free wins.You have almost no plays until turn 3... in a format where most games are decided by turn 4.
why? tezz is already a tier 2 deck without it... sword of the meek combo can push it to tier one.im thinking maybe a green splash for stirrings and decay.
I feel its just better in tezz control.
well the ban was eye of ugin, they unbanned ancestral vision and sword of the meek.I want to build terrerator now in modern with sword of the meek combo.
lol yeah i mean i would love stoneforge or even bloodbraid to get unbanned... :P
won't happen because of storm lol
Might of old krosa over gg?
yeah, i feel that simian just pushes a few decks over the top same with opal.wouldn't mind seeing a few things unbanned honestly
i feel it would be temple before eye.Eye would hurt tron.I can also see mox opal or simian spirit guide getting axed.
Unbreathing horde, ruinator (doesnt have ways to put things in gy) risen, rooftop, mika etc would all be better options than messenger.
He needs lands but cutting out the good cards instead of the bad ones is just wrong...
messenger is one of his best cards though..
just saying part of having fun isn't getting land screwed every other game. even in casual a proper land base is needed...
too high of a curve for too little lands.just not good enough sadly.
You path any threat they play that is worth it which is most things in certain decks... you're really overvaluing that extra land...path is value.sorry you can't comprehend that. i have already stated my claim with more than enough proof so i will take this victory and let you stew in your juices.
"Yep. There has definitely been more than 1 deck top 8 in the last 4 major events that play path. Spoiler, there has only been 1 deck top 8 in the last 4 major events that plays path." - Cloudout of 3 gps this weekend. the top 2 decks in each event(5/6 were U/W eldrazi)had almost 20 copies of path alone...not to mention the other U/W eldrazi in the top 8 that lost in the quarters/semis.not to mention the other few decks running path...man, i sure don't understand good removal or how it works...I must be "new" and a "kid"So what you're telling me is eldrazi has found its best and most likely final list pre-ban gp/pt events(BDM said the deck is way past the breaking point and was already being looked into hard)and look at that, its a list playing path as its main form of removal...
Hell, whats the best eldrazi list atm?oh its U/W, what is one big reason they're playing white?Yep, path.
Dismember is super strong atm due to how popular eldrazi is, path is strong for its effect and how easy it is to cast.The reason its even better in this deck is because he can pay 1 mana to target say a reality smasher, and discard a smiter or wiltleaf and put them into play so its like a 2 for 1 for you instead of against you.plus like you said path is just too strong against some decks, sure its not the best vs say scapeshift... but its always GOOD vs any creature based deck.(besides boggles)Hell even LSV and all the pros today called it the best removal spell like 10 different times on the gp stream
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