I would recommend maybe putting in Liliana Vess, as she's able to tutor multiple times. I've seen some good Plasm decks use ways to mill opponents, so you can give him more targets, and it could result in another way to win.Krosan Grip is always good to have.More Tutors in general, Diabolic, Beseech the Queen, Demonic and Vampiric, etc.Since a mill on everyone could be an idea, might as well mill yourself and thus put in some reanimation spells.Better mana base, stuff like the Vivid Lands, Shocks, Pain lands, list goes on.Utility lands can also be helpful, would do some research to name some good ones off, but it could help.Different Garruk Planeswalkers are good in Commander, as most of them involve ramping, and Relentless would work well if you do have reanimation, as he can sac a creature to tutor more.If you go big on reanimation, stuff like Disciple Of Bolas, Reclamation Sage will do good as they can be recurred for constant value.
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I haven't done much games with or against Ral Zarek, so he's a bit unknown to me. But I've seen him played in the sideboards as a 2 of at times against Control decks. But I'm not sure.
Well, Shock Lands and Temples will be probably the priciest. I would probably also get a second Keranos. And then I guess the Higher quality spells such as Mortars, Cyclonic Rifts.
I would probably take out the Starfish, Omenspeaker, Hover Barrier and Elixir in particular for creatures that suit the deck better. Such as Young Pyromancers, Another Cyclopes perhaps and another Chimera maybe. When it comes to the spells. I would run Dissolve over Counter always. And I would say Essence Scatter/Negate should not be main board, since they are limited to what they can do at times. Perhaps run spells such as Counterflux for another counter spell. Other good cards that could work better would be Steam Augury for instant speed draw, Cyclonic Rift or Mizzium Mortars for stronger removal. And for the sideboard, Fanatic and Fluxcharger don't do to much. This could be good spots for the Negate/Essence Scatters. I would also maybe get some Mizzium Skins in the side incase you run into a removal heavy match up.
I think the deck isn't trying to be that quick infect deck, with all pumps and a small guy to sneak through for instant lethal. But more of a stompish/ramp deck. So both of those wouldn't do as much as they would like to.
I would think lose the Liliana's and put in 2 Master Of Cruelties, I run them in my standard and I've rode them to victory. Blocks like a boss and people are forced to block when they don't want too.
I really like this deck and looks like it works really well right now, but here are some things that maybe could work to make it even better.Fiery Temper could replace Fireblast, it can be discarded to Chandra and then treated as a Lightning Bolt.Some other creatures that could see some space in this deck could be Hell's Thunder, big flying Elemental that can be brought back for an attack.Lightning Serpent, you can sink tons of mana into him for a huge guy.Then if you want, maybe one or two Nova Chasers, 1, it's a goddamn 10/2 with Trample for 4 mana, and your deck has only Elementals as creatures. It also happens to look like Chandra, so it gets Flavor points.
Alright fair enough.
Alright, fair enough. But here's some cards then that'll help get to that part. Sire Of Insanity, forces discards in all hands.Stronghold Rats, Evasion and forces discards again.I would also replace Titan's Strength and Deviant Glee with removal. Perhaps 4 Lightning Bolt and 3 Terminate. Or if you want, even use Blightning to add more hand disruption.
A mechanic that works very nicely with Hellbent is Madness, when you discard cards to get to the Hellbent you can cast the Madness cards for more effects.
Not as much, but also true. Plus he does fit in more with the Scavenge feel.
I would think maybe Deadbridge Goliath instead of Polukronos, for the fact he already has Scavenge. And because you don't have any ramp to get Polukronos to Monstrious with much effect.
Considering the General is Glissa, I would look into Artifacts that have an exit the battlefield effect, paired with some sort of sac outlet for them. Some Artifacts could be Spine Of Ish Sah, the bombs and the etc. Then have some ways to kill creatures for cheap to bring them back to your hand and play them again.
I kinda wanna add an Elite Arcanist into this, maybe one or two. You can exile a fog from your grave and have one on a stick for when you need it.
I am not entirely sure kmk, I truly am not sure.
It's Legacy because of the Enlightened Tutors, not the Obzedats.
And depending how games go, if any of the mono colored creatures don't work very well, put in Truefire Paladins in place of them, he does alot of work surprisingly. And then if you do add him, Legion's Innitiative is a must as it makes all the multi color creatures better and saves you from Wraths.
Nah, we're just slamming heads. Just leave the convo be. A Super Friends shouldn't add more creatures, otherwise it isn't Super Friends.
Liliana only works in Mono Black decks, due to all of her abilities being focused around Swamps, which he only has 3. And he wants the Planeswalkers to do work, destroying, making creatures etc. Not fetching him up a Swamp.
... What's the point of her? All creatures he has are Defenders, lack the devotion to reach Nylea, and the only effective use of Trample on a creature is the Wurm, which already has Trample. And her pump won't do much for the same reasons.A Super Friends uses Plainswalkers "AS" the win con. They don't need creatures. Grixis Super Friends only has 4 Weirds and it wins a shit ton of games like that.
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