steve_thedouche

13 Decks, 82 Comments, 4 Reputation

It just seemed like an easier alternative to the wall decks you see everywhere, plus more original. Think i'll add in wildsize at some point... though I just have a fear then that my mana curve is going to be too steep (this deck is already waay too slow to play already!)

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Posted 05 June 2011 at 02:18 in reply to #168025 on Frickin Spiders!

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with 2 Rite of Passage I can make it deal 1 damage to itself, and will gain a +1 counter by doing so. Rinse and repeat till I have about a million +1 counters on it, then just remove them all and deal that much damage directly to the opponent!

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Posted 01 June 2011 at 23:16 in reply to #167702 on Infinite Combos

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Done a lot of changes.. made the deck a lot more aggressive

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Posted 01 June 2011 at 23:06 as a comment on Infinite Combos

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what do you mean? The triskellion combo is instant win, it's infinite damage to the opponent!

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Posted 01 June 2011 at 22:43 in reply to #167702 on Infinite Combos

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I like the growth as it dishes out pain without slowing down my creature ramp.

i'll have a look at a few of your decks now, expect to see some commentage :)

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Posted 01 June 2011 at 22:42 in reply to #167706 on Psycho Infect

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looks good... i'd replace the Inexorable Tide with more counter cards though - as the contagion engine is all you need to win this, the tide won't really help enough i don't think

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Posted 30 May 2011 at 04:21 as a comment on Plague Barrier

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Ruthless invasion is a very cool addition!

Get some Ichor rats in there, instead of the rot wolf

have a gander at my black infect if you get the chance:
http://www.mtgvault.com/ViewDeck.aspx?DeckID=163680

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Posted 25 May 2011 at 22:15 as a comment on Suicide infect

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ironclaw myr doesn't help out the other creatures as much.. with necropede I have a higher chance of taking out enemy creatures, which give me a better chance of rot wolf (or any buffed creature) doing direct damage to the player... Ironclaw myr just gets ignored unless he's buffed, so he won't be doing a whole lot except putting down a measly 1 poison counter a turn.

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Posted 25 May 2011 at 21:41 in reply to #164468 on Psycho Infect

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Cool. Yeah I have inkmoths in my solid-black deck and they've won me the game more times than I care to rememeber :) They are indeed pretty devastating!

I'll have a think about the birds, but really I don't see me getting them anytime soon.. most of my decks except for this one are mono-colour anyway. I'll see how the deck runs (in the mail at the moment) and if it turns out that I get the itching for some inkmoth when I play, then i guess the birds could be on the table :)

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Posted 25 May 2011 at 21:39 in reply to #164916 on Psycho Infect

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yeah... except i'm trying to keep this to green/blue. I already have a solid black infect deck, and think infect-wise black works much better on it's own anyway.

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Posted 25 May 2011 at 21:33 in reply to #165650 on Psycho Infect

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because overrun is expensive and the whole idea of this deck is about dealing a huge amount of unblockable damage with a single creature.

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Posted 25 May 2011 at 21:32 in reply to #165617 on Psycho Infect

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Don't know how useful the clasp and the dragon are going to be for a fast infect deck.. I remember that I used to have the clasp in my own infect deck (give it a gander if you want, http://www.mtgvault.com/ViewDeck.aspx?DeckID=163680) and ended up taking it out cause I never really got enough mana to warrant using it's proliferate ability. The dragon also looks like it would suck up a whole heap of mana.

I'd consider removing both, in place of some Plague Stinger and some Whispersilk cloak

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Posted 25 May 2011 at 21:28 as a comment on Fast Infect

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Quicksilver Gargantuan requires far too much mana. The creatures I have are good cause they require bugger all mana to play in suspend.. meaning I can keep countering stuff

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Posted 25 May 2011 at 06:55 in reply to #164671 on Counter EVERYTHING!

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having 1 forest and 1 island seems a bit risky

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Posted 24 May 2011 at 22:01 as a comment on Infection FTW

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will do :)

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Posted 24 May 2011 at 21:57 in reply to #165394 on Psycho Infect

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will do man :)

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Posted 24 May 2011 at 21:51 in reply to #165396 on Death Infect

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Cheers man, will do :)

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Posted 24 May 2011 at 21:35 in reply to #165311 on Psycho Infect

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It seems odd to me that you're including red just for the assault strobe... seems like this deck would run better just as a blue green

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Posted 24 May 2011 at 21:34 as a comment on RUG Infect

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Why arc trail? Seems red has better burn spells at its disposal (or at least cheaper ones)

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Posted 24 May 2011 at 21:30 as a comment on Turn 2 win infect

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will do :)

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Posted 24 May 2011 at 21:23 in reply to #165359 on Psycho Infect

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