Obvi Nicol Bolas, The God that is also a Dragon
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Obviously dweebs that don't understand the raw power of mono black
Torpor orb is fun consideration
Well thanks to the grand total of 0 out of 159 of you that took the time to help me out with some friendly advice, this deck went undefeated at my fnm. Didn't drop a single game, WHOOOT! Bow before the ultimate power of the Dragon God!
Actually I think what its missing is a way to refill your hand. Maybe add wheel of fate, experimental frenzy, chandra or some other kind of card draw engine.
Cool deck but your curve is a little funky, Tons of three drops and only 2, 2 drops which aren't really a 2 drop cuz you have to use reverberate with something else. So I'd probably drop the sling gang commanders and maybe a skelemental or 2 and look for some good 2 drops, aria of flame likes instance and sorceries any way so maybe just add more burn?
OMG THIS IS LEGAL IN STANDARD!
Can only have 99 cards in the main deck, That guy looks fun!
Woe, I didn't know that card existed, I love it
Jinxed Idol works poorly Akroan horse and Sleeper agent. Jinxed Choker is fun but isn't really beneficial in this deck without a personal sanctuary.
Blasphemous act cost just 5 mana if there's 4 creatures out, between yours and theres it will often cost less. Board clears are important. Honestly, after a second look at tibalt I don't think he's worth it unless you have a way to get his counters back up like proliferate, even still probably not. I originally thought he created two devils per activation. Maybe it's just me but I don't get why remand is a good card, obviously it's just me cuz it costs 6 bucks apiece. I'd cut those for negates, you have plenty of creature removal so negate would do the trick. Then you can use those savings to buy 4 baleful strix. That card will be supremely useful in this deck, unfortunately they're like 7.50 a pop. Opt isn't really worth it to me, cards that only draw 1 aren't card advantage since they are simply replacing themself. That being said there are still a few reasons to run them a) cast triggers, something else in your deck benefits off you casting stuff, but thats not the case b) deck thinning, since they replace them self it's almost like you your running 56 cards in your deck, This is helpful especially since the scry effect is benificial. However, theres just better cards that do this if your not trying to make this standard/modern/legacy legal. Take advantage of the cheap price of ponder! You can get them for less than 2 bucks since they are banned in modern, and they let you go 4 cards deep to look for the card you need.As for lands I'd run 22, your gonna want half basics, and half multicolored lands. As for which ones you should run, thats really up to how much you want to spend. Land can get stupid expensive. Crumbling Necropolis is a cheap way to get all three colors, I'd grab four of those. Now some of the best lands for their value are dragonskull summit, drowned catacomb, sulfur falls. They're still a few bucks apiece but you will always need land So I reccomend never trading it away. I'd put 4 drowned catacomb in cuz blue and black are most important to you and 2 of each of the other two. Or some variation of that, idk exactly what the final build will look like.But cheers and good luck
Ok but your going to need a different main win condition than bolas cuz you only have 1. Dread horde invasion is good cuz it is a repetitive threat that keeps coming back. Put at least a couple of those in and they can win you the game. Fog bank is a great card to keep you alive I'd put 4. Definitely put a playset of lightning bolts in. A couple fatal push might be a good idea but tyrant's scorn is great too I don't agree that it is a straight swap. Put some diabolic tutors in so you can find your bolas or removal in a tight spot. Some counter spells would be a good idea to protect your stuff, but also you need board wipes to clean up the turn before you bolas. Blasphemous act is great. If your gonna run Vraska's finisher the new tibalt goes well with her, generates devils to block or attack and then pings something for death.
That could pretty much go anywhere. Obviously not building around Nicol or Chandra since you only have 1 of each. Luckily they both are pretty versatile so they will compliment most decks. So you need to decide what you wanna do with this deck. Is it a control aggro or mid range deck? So far you have a bunch of removal, so whats your win condition? Creatures? What Kind? Zombies? are you going for Amass? Whats it going to be fighting primarily, casual multiplayer or 1v1? Start with narrowing down your creature base
upvote for a perfect 20/20/20
Build an Isochron scepter, + silence deck. That'll teach him how annoying a deck can be lol.
Hahaha Nice, I can relate to that. My buddy built a Avacyn, Angel of Hope commander... you know all his shit is indestructible then he board wipes or destroys all land type garbage. So I built an anti Avacyn deck with all exile removal, circle protection white, and then put in some angel slayer sleeves. Still riles him up lololol
looks like someone is salty they got beat by a storm deck lol
@Necrumlsice You made my day hahahaha
Dude but tempt with vengeance 12 mana and a blasphemous act- 30 damage. I have a deck like this but I haven't taken time to really refine it. But when I saw yours I was immediately like awww yeah I need to put in tempt with vengeance.
Leveler & Steel Golem
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