Raphael4

19 Decks, 167 Comments, 15 Reputation

hey nice deck! this is one of the best decks i have seen on mtgvault

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Posted 20 July 2012 at 09:06 as a comment on SERPENTS SHIELD

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so are you going to modify your deck?

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Posted 15 June 2012 at 02:42 as a comment on 4 Archons of the Apocalypse

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cool deck, looks neat, but i don't think that ajani's mantra really has a place, for one thing, your opponent will be dealing more damage each turn, for example, your opponent if they summon only 1 creature a turn that's another creature that can attack and ajani's mantra only gives you 1 life a turn, that will in absolutely no way protect you against your opponent. now, your creatures are obviously fairly expensive, i do believe that some mana ramp will do you very well, the best colorless mana ramp cards are wayfarer's bauble and mindstone, if you add these, you will more than likely be able to play your archons 1-2 turns early which could rewrite the fate of your game, the archons obviously have a CMC so you should play 24 lands. Thirdly, deathrender does not seem needed in this deck, in the offchance that your opponent does kill one of your archons, your deck is not based on bringing back creatures from your graveyard, it is based on summoning archons which you should primarily focus on by adding the mana ramp cards that i have suggested. the only thing keeping you from making this deck modern legal is swords to plowshares, if you simply switched those out in exchange for 4 path to exiles, it will be modern-legal. also, you should get rid of light from within, now i know that it will make your archons extremely powerful, but it will do nothing if you cant play the archons before its too late, also, the archons are powerful enough themselves as it is.

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Posted 15 June 2012 at 00:35 as a comment on 4 Archons of the Apocalypse

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NICE DECK MAN! looks very cool

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Posted 15 June 2012 at 00:06 as a comment on Heartless Humans

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ur land base is awful, your lands will always come into play tapped, which is terrible for you.

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Posted 12 June 2012 at 19:18 as a comment on Karona?

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I like the idea of this deck and would like to help. So, first of all, What we need to start out with is a mana base, i don't think that there are many high CMC cards out there that belong in this deck, so i was hoping on keeping the CMC fairly low, now, i think that we should base the cards on artifacts, cards such as sphere of the sun's in order to have the right mana and play karona faster, next, some other artfact mana ramp cards are darksteel ingot, if you dont need it to be tournament legal, you could always use chrome mox or sol ring. for the land base, reflecting pool and vesuva are not bad, also, the urza-tron lands could be good, if you want to include 4 expedition maps. Eon hub is a wonderful card, i think that since this (should be) an artifact heavy deck you should include some artifact tutor's (im not sure if there are any other than tinker)

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Posted 11 June 2012 at 20:37 as a comment on Karona?

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where are your lands?

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Posted 10 June 2012 at 20:02 as a comment on Birthing pod, lich

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u know what dude, it really pisses me off when i see noob players posting pre made decks on mtg vault, yes i know that this is the koth of the hammer deck from venser vs. koth duel decks. if we wanted to see a decklist we would just go to magicthegathering.com or wizards of the coast ok? MTgvault is for people to post decvks that they have made themselves and get help fom other people on how to improve the deck, not noob premade decks

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Posted 10 June 2012 at 18:00 as a comment on koth of the hammer

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oh! dude, there is a truly amazing creature card with defender that u must add! it is called Rage Nimbus, a very good defender, take out 4 wall of tanglecord for the rage nimbus

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Posted 09 June 2012 at 20:26 as a comment on R/G Defenders

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i like the deck, looks really cool, but i would have 4 carven caryatid because its card drwa, very important, i would take out the red suns zenith and instead add in 2 slagstorm because you can essentially kill all of your opponents creatures. I would also use only 20 lands because there is some good mana ramp in this deck, i would strongly suggest adding another leyline of vitality in order to have a playset, that way, you will be much more likely to draw it in your opening hand and therefore be able to cast it for free.

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Posted 09 June 2012 at 20:25 as a comment on R/G Defenders

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i would suggest, insteadof avacyn's pilgram, 4 birds of paradise, also, 4 evolving wild, 8 forests and 3 of every other type of land.

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Posted 06 June 2012 at 13:43 as a comment on ROFLstomp

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looks like a good deck, but u dont have anywhere near enough lands, for a 60 card deck, u need atleast 20 lands, unless of course, its a w/r or red burn/ aggro variation

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Posted 05 June 2012 at 23:01 as a comment on Jace MIll

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lightning bolts and burn for sideboard.

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Posted 04 June 2012 at 00:49 as a comment on GR Super-aggro Modern

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lightning bolts and burn for sideboard.

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Posted 04 June 2012 at 00:08 as a comment on GR Super-aggro Modern

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hey, maybe you could use korlash heir to blackblade, cabal coffers or dark ritual?

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Posted 27 May 2012 at 18:35 as a comment on Sorin control

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you might only want to run n18 or 19 lands because this deck has a very low mana curve ( dont get me wrong, thats good for decks like this, also, u should definetly run flagstones of trokair instead of your plains

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Posted 26 May 2012 at 18:03 as a comment on Moden Boros (Help Wanted)

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sry dude, butthe max amount of jwar isle refuge you can have is 4

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Posted 24 May 2012 at 20:35 as a comment on Ninja's of the hidden mist!

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what are the aether tradewinds and peel from realities for?

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Posted 24 May 2012 at 13:17 as a comment on Shuriken Resonance

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nice, looks like a good deck

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Posted 24 May 2012 at 04:28 as a comment on Political EDH

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cards you need for any b/r burn deck, terminate, shock, incinerate, burst lightning, lightning bolt, seal of fire, 4 of each

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Posted 23 May 2012 at 21:29 as a comment on With My Fire, I'll Burn Down a

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