Do you mean it can't be improved, or you can't think of any ways of improving it?
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Try and cut it down to 60 cards.
Kill spells are good, but situational. I would save them for the sideboard. However, if you do go black/red, a great combo with kokusho (and breath of malfegor if you can get some) is cryptborn horror. Can be huge ;)
Yeah, if you wanna use red like cng said, your best bet, is elementals with huge power and low toughness that come into play and get sacrificed at end of turn. Ball lightning will be hard to play, because it is RRR, I would stick to ones with a more neutral casting cost, like lightning serpent and so on. There's plenty of em!
Probs kokusho out if you do go for liliana. It'd be shame, but you gotta be strict to your theme!
You're very welcome! I'm not sure god would have much to say about the theme of deck your building lol! :)
If you have the money for it, you might consider gravecrawler instead of either bloodghast or nether traitor. Probably nether traitor, because the majority of the creatures entering your graveyard won't be from battle. Bloodghast however, works in pretty much any situation! ;)
Anyway, what I was going to say mate was replace flux with buried alive. Trust me, you'll have a much better choice from the cards in your library as opposed to just whatever's in your hand at the time. Next remove careful study and mind bomb, and replace them with bloodghast and nether traitor. Next, swap your islands over for swamps and replace your drowned catacombs with unholy grotto. Finally, remove some of the avatars and titans (I know they're great, but they cost loads to play!) and replace them with some mortivores. And just as an afterthought maybe try to find a space for liliana vess, but makes sure something expensive comes out! i hate to dictate what to do, but if you don't know the cards it makes it more difficult not to, sorry! I hope these suggestions have been of some help to you buddy! :)
Wow. Very in-depth. ;)
Yeah sorry, my bad. I forgot about Jarad. Maybe do the tokens thing as a sideboard. Just in case they're flinging spot removal at you. I can see the benefits of a few 'bully' creatures as well. Good for forced block!
So it's a graveborn deck right? With zombies. Quite a lot of suggestions I could make, but don't wanna just reel off a list of cards like some people do. One thing I would say though is do you really need blue? I know what you're using the cards for but there are black equivalents. Even if you do keep them, you shouldn't do ten to ten lands ratio; you have way more black. Anyway take a look at my deck and see if it inspires you in any way ;) http://www.mtgvault.com/ViewDeck.aspx?DeckID=382285
Yeah, the wording on spirit link just means you can manipulate other players creatures because you're the controller of the enchantment. Works so well. And good call on the shikari, because it made sense to have at least one creature that would gain extra bonuses from all of the equipment you have, happy playtesting!
Yeah, good call on the vigils out for mulch, you don't need the ramp here. Personally though, I don't rate worm, or even ghoul tree much in comparison to lives. Two main reason's for this. Firstly, it goes against your new tactic of mass sacking for your artists, as an owner of artist I know how devastating this can be against your opponents. With that tactic in mind, it doesn't make sense to cut lives from the deck, nor will you need the big creatures any way. You see, the problem with relying on just one or two big creatures, I think is that they're so susceptible to spot removal. All it takes is a cheeky murder or fiend hunter or what ever. Plus there are extra benefits to running multiple lives; with two on the table it doubles the double so you get four tokens for putting in just one. If you had three out you'd get eight tokens and if you had a set you'd get sixteen tokens for the price of one! This is a card begging to be built around, and with everyone and his dog chucking it in his selesnya populator you would actually have found an alternative way to run this card. I believe after all, that that is what you wanted all along, wasn't it?
Yeah, shit! I was so hung up on the grenade thing, I didn't even spot you running 75 cards. Although to be fair mr big, don't tell a guy his deck's too big and then suggest cards to add! Yeah fireblast is versatile, but ths is a tribal, not a burn deck. Although the ring can definitely go. But why fetch lands? What for? A set of goblin burrows instead would go nice though. What I would say to take out is anything that only really gets you out of particular situations, that don't crop up against all deck types. To be fair the grenade could be a good example, it's only really good if they're running big creatures. To be honest you don't need that much burn anyway. I would keep the grenade or the bolts and sideboard the rest, along with a few of the goblins
Yeah, it's like parallel lives! My word you need to cut down though. You have a lot of nothing cards in here and a few great ones that aren't adding anything to this theme. Firstly, why so much equipment? Greaves, cloak, sail and ring are doing nothing for you here. Keep the hammer though! Maybe even get one more. I think Mikaeus, Pegasus and fencing ace can go too (the latter because they're crap and Mikaeus because he doesn't fit the theme. Ghostly prison and pacifism, maybe. Emeria I like anyway, so I would keep that. I would honestly try the original Ajani instead of/as well as the new one, he's better for life gain. Maybe one, new one still, but one out for an old one. Also, recumbent bliss instead of pacifism, spirit link instead of life link (so you can target other players big creatures and it's still you who gains the life) and just some better creatures in general. If you're gonna keep a few equipment maybe sunspear shikari (would be a good one to swap for fencing ace!). Here, might wanna check out my life boost deck for some potential ideas buddy http://www.mtgvault.com/ViewDeck.aspx?DeckID=275253
A lot of your key cards like lackey are from '97. Grenade is only two years older. If you really don't wanna run it, just say. But come up with a decent reason for not doing so. I think that way people will respect you more, especially vintage players. Why don't you call it like millennium goblins or something? :)
Ugh, hello? Slaughter games can't be countered...
Another one who disputes the existence of fallen empires, great...
Dude, you do realise goblin grenade is from like fallen empires or something. It's one of the oldest cards in magic.
Hmm, yeah it could get a bit messy. Maybe creatures that generate tokens when they themselves die, like kazzong's said. To work with your gutter grime. There's that bigger version of doomed traveller, elgaud inquisitor I think. Anything like that which gives you a bonus when it dies. I'm sure there's loads of stuff.
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