nickbooth

79 Decks, 465 Comments, 62 Reputation

Sangromancer works very well with the Falkenrath Noble/Sanguine Bond combo, and Anowon guarentees a steady supply of deaths for Falkenrath, so i believe both r worth putting a few in.

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Posted 10 December 2011 at 23:35 as a comment on Vampires

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if u plan on running Venser, i would thro in a xenograft, a few wing splicers and some mana leaks or dissipates and some islands to make it tricolored.

If not, Intangible Virtue helps tokens of all kinds.

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Posted 10 December 2011 at 22:26 as a comment on Tempered Golems

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i no u've got a bit of zendikar in this deck, but Intangible Virtue and Parallel Lives r 2 enchantments that would be awesome in this deck.

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Posted 10 December 2011 at 21:46 as a comment on Tin Soldiers

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B/R Killer Vampires: http://www.mtgvault.com/ViewDeck.aspx?DeckID=268645

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Posted 09 December 2011 at 23:13 as a comment on ADVERTISE 2!!!

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ur rite Bloodhall is very expensive (actually 6 mana cuz i have to tap Bloodhall too) for only 2 damage to a player (not even a creature), but if i stagnate and start just drawing lands, it's a good thing just to spend the mana on if i cant do anything else. They r the worst of the innistrad buff lands, but it is worth having them in here to waste mana. The only time Basic lands would have the edge is if i draw only 2 lands, the bloodhalls, but i would just mulligan to get more lands.

And Bump is one of my new favorite cards. Its a great 1 drop to get the ball rolling, and its a great surprise finisher if my creatures bring them down to only like 2 health. They accept it, thinking they can kill me on their turn, and then BOOM look out u die. Automaton is a cool card, but his only bonus of +1/+1 looks meager when all my creatures grow anyways. The only card i would consider dropping would b a Curse of Prey, but the curse gives +1/+1 over and over again instead of just the one. But thanks for the input.

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Posted 09 December 2011 at 23:11 in reply to #220372 on The New Bloodline Version 1.0

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hmmmm i like the idea, but i dont know what to take out. I like how everything can work and how i can take out some stuff for SB and not damage the heart of the deck, but i think the cards i have r better than CAged Sun. but it is a good card and thx for the tip.

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Posted 09 December 2011 at 07:26 in reply to #220347 on The New Bloodline Version 1.0

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How r the Tribute to Hunger working for u? They let the opponent choose the creature to sac, but is it really helpful?

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Posted 09 December 2011 at 00:19 as a comment on B/R Vampires

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The tapped function is slightly annoying, which is y there r only 2, but if i get 1 in my starting hand, having the flexibility to always have the right color is really good (Falkenrath Noble or Bump in the Night anyone?). Dragonskull summit is a better card, but having 6 either-way cards helps.

If u want entirely burn B/R, Charmbreaker Devils is a great card, and run a few of the new Chandra. A few highly recommended cards r Bump in the Night, Arc Trail, Incinerate, Devil's Play, and Geistflame

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Posted 09 December 2011 at 00:16 in reply to #219806 on The New Bloodline Version 1.0

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ok i like arc trail especially to take out 2 small targets. Plus i just found Bump in the Night, which is an awesome 1 drop to start them out at 17 and can come back for a sneak attack later on in the game if i've got some spare mana.

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Posted 08 December 2011 at 23:57 in reply to #219796 on The New Bloodline Version 1.0

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well i really like bloodline's alter ego. Hes one of the best lords ive ever seen. +2/+2 is awesome, pluse he gives 4/4 creatures with flying. Ur rite about Stromkirk, tho, i mite drop a Crossway.

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Posted 07 December 2011 at 04:21 as a comment on The New Bloodline Version 1.0

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dude if you want to spend 3 grand on a deck, be my guest. But there r way cheaper decks that have the same "goodbye ur screwed" attitude.

But its such a fun combo:D

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Posted 18 November 2011 at 06:09 as a comment on bwhahah

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you definately need 4 moonmists. i doubt that no spells will be cast very often, so another way to those semi-weak humans is needed.

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Posted 16 November 2011 at 21:05 as a comment on Duel Deck: Curse of the Moon

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yes thats a good plan adding another ruinator would double your chances of getting him.
So thats -3 Stitched Drake +2 Rooftop Storm + Skaab Ruinator

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Posted 16 November 2011 at 20:58 as a comment on UB Zombie Miller/Killer

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1 or 2 stitched drake

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Posted 15 November 2011 at 04:52 as a comment on UB Zombie Miller/Killer

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elspeth tirel? shes really good for tokens.

Plus this has a high mana curve mite want to wittle it down slightly.

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Posted 15 November 2011 at 04:15 as a comment on Token overrun!

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Join the Ranks. Makes them lose X life then X+1 life. Score! Agadeem occultist is a really good black ally. Mite drop the disentomb for those and the Ashas favor for the Join the Ranks.

And Isolated Chapel is a must.

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Posted 15 November 2011 at 03:41 as a comment on *White/Black Allies*

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Rooftop storm is really good. U can just throw down all the zombies leaving mana to counter spells.

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Posted 12 November 2011 at 18:23 as a comment on UB Zombie Miller/Killer

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nope, spellskite wont save the golems. it would save the one being targeted, but no others.

Opponent casts Lightning Bolt, targets a Golem, Precursor's ability goes into effect. Trigger Spellskite's ability, Lightning Bolt goes to it. But, Precursor's ability is already on the stack, so Lightning Bolt has been copied for all the other golems. Srry dude.

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Posted 16 September 2011 at 03:16 as a comment on Precursor golem: it is over 9000!!!!!!!!!!

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oh derp srry door oh destinies duh. nice idea.

Probably 3 clasps and 3 doors tho.

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Posted 11 September 2011 at 20:43 in reply to #199785 on Elemental roundhouse kick

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y the proliferates?

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Posted 11 September 2011 at 20:34 as a comment on Elemental roundhouse kick

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