Be aware, I have NOT played the deck yet, will do so this weekend. Be kind!
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I've since taken out the Doorkeepers...they weren't needed, and they were the only cards in the deck that didn't trigger automatically...making this deck even more lazy, since I have NO activating costs for anything.
I finally picked up a Lord of the Unreal from a card shop, so now I got a chance...add in a few Followed Footsteps, and things could get very nasty, very quickly.
whenever I do a black discard deck, Megrim is a key component, but in this build, I'm focusing on the torture themed artifacts and their direct damage. The only card I wish I had a few more of is Underworld Dreams, I love that card playing the Xbox, but I only own 1 right now. If I had 4, I'd dump three other cards for sure.
Revised 2/18/15 - finally put the deck together (in the real world), for a contest between me and my Magic friends. Their making their own A to Z decks for a showdown. Should be fun. I tweaked the deck quite a bit, removed some cards I didn't like, replaced them with better ones, took out one I didn't realize I didn't actually have (and found a suitable replacement). Now it's ready to play.
Casual, multi-player, yes.
It's my 100th deck. I'm in the process of trimming it down, and only made it public to access it from a friend's smartphone.
I'm jealous!!
UPDATED 4/22/2014 - now 60 cards!
When my buddy's 16 year old son tried to counter a game-changing spell I was casting using "Cancel" thinking he was very clever...the look on his face, and those of the other two players, when I used "Counterspell" to counter his counter...was priceless. Kids today...just don't know what a good counterspell looks like. I'm always happy to impart some knowledge on them.
Update coming soon. I have recently acquired several cards for this deck by complete accident. When I looked at some singles in my local card shop...and there they were...just looking back at me and begging me to include them. So I did.I have added those cards, and at the same time, trimmed this to a more functionally playable 60+ card size.I should also note, I used this deck in a four player game (pretty much what's listed above) and it worked perfectly...just sat back and played defense, biding my time until the mana mix was just right...then created an endless series of turns. After the 6th or 7th free turn, the remaining two opponents capitulated. I never play more than one game with the deck in any gaming session...to use it more than once would be cruel, and would force my opponents to loathe me in every way. =)
I'm playtesting a more reasonable 60+ card variant tonight. Trimmed a bunch of fat, left me with a nice scorched steak...as it were.
...of course, since I only have cards going back to 4th edition...if I run into someone with revised cards...fielding Moxes and killing me game after game on turn 3...I might reconsider the long view principle. =)
No hard feelings. I was just reacting to the verbal back and forth going on. You can't read intent in every sentence, you may write something plain of fact, but someone reads it like it was an attack. Likewise, my comments were also taken out of context, I certainly didn't mean to implicate you in my comments. I was speaking in generalities. I keep running across people with the notion that they have the only right view, and that anyone who has a different view is wrong or defective in some way. In Magic, article after article, expert after expert tells players winning strategies, and killer combos, like they have some kind of Magic silver bullet, the strategy that can't be beat. As if winning every game is the only reason to play the game. Pointing out all the ways a deck can be defeated doesn't help anyone, because EVERY deck has multiple ways it can be beat. That's all I'm saying. I am on this site to look for interesting ideas, a different approach to making a deck, inspiration, something I can utilize in my decks.I have decks that win 80% of the time or more, but I don't enjoy playing that much...I also have decks that lose 75% of the time, that I love to play. So when you say a deck is boring to play, how do you know what other people find boring to play? How is that helpful? The only decks I find boring are decks that begin, play and end the same way every game...to me, that's the definition of boring, because even if I win every game...after five games, the deck is tedious, predictable and no longer holds my interest. But, I recognize that some players consider that the ultimate deck, to always know what cards are coming, and can predict with certainty how every game is played. Different players like different kinds of decks, and different styles of play.The decks I enjoy most are ones I have been crafting for 10 years or more...removing cards, adding cards, altering it ever so slightly with each new edition. I don't enjoy the flavor of the month...whatever new mechanic Wizards include in the next release. I always take the long view...what's good enough to be a viable strategy now, next year and five years from now.
That's the problem...everybody is an "expert", and everyone thinks there's an easy fix to every problem. Fact is, no deck is flawless, no deck is impossible to beat. It drives me nuts when people just trash your deck or your idea. When I saw the deck title, I checked it out...I'll never be able to replicate it card for card...but I like the concept. I take your idea, and try to find cards in my collection that can replicate it. I love the idea of putting 10-12 cost creatures into play for 4 mana, or for free with Omniscience. I had the same eureka moment with Recurring Nightmare...a black enchantment that costs 3 mana. Sacrifice a creature, put Recurring Nightmare back in your hand, and put a target creature from your graveyard into play. All I hear is "3 MANA - put ANY creature from grave to play" and started filling my graveyard with Red Dragons, Green Wurms and Blue Leviathans... a mono-black deck that beats his opponent using every color creature BUT black. Yes, it really is as fun as it sounds. =)
All you need is a few low cost Eldrazi Drones/Drone generators, that should offset some of the casting cost issues.
5/29 - thinned the ranks JUST a bit, dropping Warpath, Accursed Centaur, Corpse Harvester & Connoisseur, Walking Corpse and Severed Legion to the sideboard...to bring the deck down to 100 cards. Yeah, it's huge, but you can't display the absolute magnitude of the zombie hordes with just 60 cards, so much would have to be sacrificed, and I'm unwilling to compromise, besides, if and when it becomes necessary to discard cards...they're going to a better place...a temporary place...a place to rest up for the big fight...a place I like to call the Graveyard.
Yes! It's good to know I'm not the only player still making themed decks. And one of my favorite black themes is disease/plague. Whenever I browse a mono-black deck, the first thing I look for is Dark Ritual...if a player doesn't have 4 Dark Rituals, he's not dedicated to making a really good black deck! Great deck!!
A player after my own heart. I just put my blue-zombie deck together last night, mostly the same cards you have here. I used fewer black zombies, and a bunch more blue-black zombies & zombie drakes (from various older sets). I wish I had 4 Diregraf Captains, unfortunately, I only have one. I'm really jealous of your 4 Endless Ranks...if I had one or two of those, they'd be in my black Night of the Living Dead deck. It's good to know someone playing still appreciates zombies!
Nice! What an awfully mean thing to do...bringing the worst, most nasty Eldrazi into play for free (or for only 4 mana). Nasty. I wish I had all the components of this deck, so I could replicate it against my friends.
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