or mox opal... with metal craft and smith in play its a free token...
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hvis du tænker at køre 2 farver med vampyre, kan du eventuelt kigge på kortene mindcrank og bloodchief ascension... en fin lille combo der sagtens kan laves nogle fornuftige decks ud af i rød/sort
cool at se flere danske magic spillere her inde :P ligner du satser på noget infect? et tip som de fleste nok vil give mig ret i er at du har ALT for mange lande til din manacurve... næsten halvdelen af dit deck er lande... (46,7%) samtidigt har du mange "1-offs" altså kort du kun har ét af.. dette gør at du har sværre ved at trække dem og har gode chancer for at trække lande i stedet :) find ud af hvilke kort du bruger mest, hvilke kort du helst vil trække og start derfra... i et deck som dit vil 23-24 lande være rigeligt.. måske enda kun 21 da du kun spiller 1 farve..
commented :) in addition maybe a cunning sparkmage forside board...
thnx. glad that you like it, i just realised that the name of the deck is misleading since i have white in there aswell... i found that whit a good hand i start destroying lands as early as turn 3.., and if im still alive by turn 5-6 i start destroying everything :) still working on sideboard currently writing this from my phone so will comment on your decks when iget by a computer lol
i think i would cut 1 of each hero and max out on goblin guide, accorder paladin or add Goblin bushwhacker...
some black fetch lands to trim the deck and abuse bloodghast' landfall ability?
i do hear (read?) what you're saying, and some of it i agree on... It was a quickly thrown together idea, and it could be more focused towards the actual combo, grixis being the colours of choice i think, with black for control, red for dmg, blue for search and draw... but i dont think mindcrank is that much of a deck-slower... i still think it could be devestating even whitout ascenssion... unless they have some serious graveyard retreivel (eldrazi) i can still mill and exile quite a large portion of their deck with mindcrank and ravenous trap... also as magicmyr stated, even without the combo the vamps are a threat in them self... hopefully giving some upper hand, by stressing the opponent by playing the agro side of the deck until ascension and mindcrank kicks in... a worked out sideboard would also help :)
goblin guide, goblin chieftain, spikeshot elder, Ember Hauler and warren instigator might be cards to look at... also kuldotha rebirth is a popular sorceries for quick red agro decks...
i almost did something similar... well a mostly black aggro-ish take on the mindcrank/ascension combo... http://www.mtgvault.com/ViewDeck.aspx?DeckID=178439 was thinking of trying out a more control-ish artifact based UB with tezz... but still fooling around with the thought :)
hmm this is the kind of deck, where i hope to get 2 good draws in a row, against... being done by turn 2-3 before you get a chance to get settled... oO have you thought abouth that white kuldotha killer for sideboard (Marrow Shards)? my Kuldotha purple which is my current std deck (when you get the time to look at it :)) http://www.mtgvault.com/ViewDeck.aspx?DeckID=175110 also; a quickly throw together mindcrank/bloodchief ascention deck based on agro-vamps... http://www.mtgvault.com/ViewDeck.aspx?DeckID=178439 - looking forward to see your own take one that combo (if you ever going to do one lol)
missing mindcrank ?
dont know if it has been pointet out... but what are you planning on finding with your arid mesa's ?
i think i would change the memnites to ornithopters, to give you a bit more flying... then i would reduce the amount of kuldotha rebirth to 2 and add 2-3 knight exemplar (last one instead of divine offering)
i saw through one of your battlecry knight decks where i think it would fit nicely into... not sure which one it was... will have a look again later today... :)
that will increase your chances of drawing him :)
i innitially had Goblin Wardriver in, but took him out since i didnt felt he could keep up with the rest of the deck... i see your point with bonehoard as finisher... i'll try and play test a bit with it... the contestet war zone's are staying... at least for the moment... pumping 6 goblin tokens, a kicked bushwhacker and a signal pest on turn 3 is awesome..
i know the feeling :( this is my kuldotha deck, i've tried splashing a bit of blue for some card draw... have a look and feel free to comment, if you have any suggestions.. http://www.mtgvault.com/ViewDeck.aspx?DeckID=175110
nvm on the necropede comment... just re-read the wording on condemn... only affects attacking creatures... -.- my bad...
could be... im just thinking of the possible low cost blockers i wouldn't want to see.. necropede for one... they only gain 1 life, and you dont have to worry about the -1/-1 when i goes to graveyard... also, condemn just seem more usefull as you can target flying creatures as well, goes nicely on your mana curve as a 1 drop... also tempered steel might be useful as well... (would probably switch for flint hawk idol...)
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