I honestly would add Nykthos along with the Acolyte, the amount of mana they produce together is insane! :D Also I'd add a couple of Genesis Waves to sink all of your excess mana into, maybe an omnath, locus of mana to store it all for you! :3
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Right, you do have infinite swapping, but why not make the deck a little more versatile and resilient when your combo is working? It's always a good idea to have a back up plan... :)
I agree, adding red seems kind of clunky in this deck just to possibly shock players when playing from the graveyard, and the removal you have would be better replaced by path to exile/swords to plowshares. :)
I might add some of the 8 rack pieces in the sideboard as more options against the more grindy/control opponents, as well as thoughtseize and anger of the gods/damnation in the sideboard, though these depend on your meta at your local play area! :)
Maybe you could add the artifact lands in your colors so you have more ravager fodder? :D
Gotcha, well then I honestly wouldn't have any suggestions then, except add at least demon of death's gate or griselbrand as one of's, they seem really good in this deck as finishers... :3 Sorry if my correction seemed a bit rude, I didn't mean for it to sound like that...
This isn't a limited deck though, but it is a legacy deck, unless you play this mostly casually?
As some more general suggestions, I would recommend Blood Speaker, Bloodgift Demon, Demon of Death's Gate, Griselbrand (this one especially), Mark of the Oni, Rakdos Lord of Riots, Rakdos the Defiler, Raving Oni-Slave (early creature, maybe help lower your cmc), Shadowborn Apostle, Shadowborn Demon, Takenuma Bleeder (early creature), and maybe some other cheap removal/early creatures! :D Besides that you have an awesome deck! :3
What format are you thinking it should be? I will be able to give you suggestions based on your answer... :3
Well I appreciate it, I need advice on it so the added views help! :3
Thanks for the bump! :D
Right, and that's why combust is in the sideboard, and it will stay there until after game one because it can't target the player as well. I find that in most situations, I need something to get rid of their main threat without being uninterrupted, but I may try out dismember for a little while... :)
Dismember is alright, but I honestly prefer Combust, mainly because it does the same thing (minus indestructible hate) and is uncounterable, which helps me against american control and twin.
Nice deck, though I like Geth's Verdict in place of cruel edict, it seems better though I can see why you don't want to use it (less splashable).
I dunno about that, in almost every match-up Vexing Devil is a better draw in the first game because it helps me speed out wins a lot faster than the lavamancer even if it sticks on the board, and it is a better draw late game because it isn't just a dead card when it hits the board (late game I want burn spells that affect life totals right away, not later in a turn or two.) I may try boros charms in here again (tried them out in my boros burn list, they worked but not too well) and the list is running great, but I have not had any play testing since I changed it, and the last fnm before I changed it went horribly because I kept drawing too many lands and not enough burn spells... XD
Yeah see I prefer them to be dead when I've run out of cards, and adding another tapped land to the list (one that I can't have enter untapped as well) is going to make this way more inefficient, and the effect seems to be okay, but I'd prefer mountains so I won't be hurting myself as much when fetching. Also the spellbomb is okay, I just don't think it's for me since I'm not going the Galvanic Blast route for burn. Thanks for the suggestions and I'm glad I can help! :D
Wall of Omens?
Okay cool, I don't expect to see many mirror matches in my area so I'll try it... XD
I like Combust for both control's colonade's and twin's combo creatures, also rakdos charm for against affinity or twin. :3
Yeah I tried spark elementals, while they are amazing early game, they are completely dead after that and I'd prefer another burn spell in their place. Same goes for lavamancers, except they are better put on the battlefield early, they shine late game unless they are in your hand. I may play around with lavamancers and eidolon of the great revel however! :D
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