I used to like Vexing Devils, but because you give your opponent the choice, I always feel like when it counts they do absolutely nothing because it goes in the opponents interests to pick what is best for them and not you; this is also why I don't like browbeat. Boros Charm is a powerhouse in the deck, but with blood moon in the side board and not too many white mana sources, it feels awkward to go above 2 just because 8 white mana symbols main board doesn't feel right to me.
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Update, I am now running Boros Charms, two in the main, and I'm satisfied with this number... :)
I know, I'm so pumped that I can run all fetchlands in red and not run Tarns! :D
Yeah I've made it a point to run two boros charm, I just haven't changed the list... :3 I dropped the Vexing Devils entirely because I don't like them.
Sick deck, I've been thinking about building around Yisan, what made you go Bant?
So you're just jamming two tier 1/1.5 decks together and calling it good? I dunno how well that's gonna work, how has it done so far?
Murderous Redcap?
I agree with this, Hero seems good as maybe at least a one of, if budget constraints prevent more being added.
I honestly think Bob may not be the best, but I haven't tested with him on account of not owning any, how is he going for you in this build? Also I see someone learned a little from my build... ;D
Yeah I didn't even realize that it was 32 lands until I put the list up to be honest... XD Also I like Mogis but he is sub par, and I'm still looking for a Signet, this is a list that I have currently for the most part, and I'm just looking for cards to make it better... :3 Yeah I understand the card draw point, I thought I was doing pretty well because I draw so many cards. :D
Talrand the Sky Summoner may be a good addition as a one of, maybe as an alternate win condition. :3
Jace Beleren?
Shivan Meteor, also I'd recommend Boros Reckoners as an alternate plan if Stuffy Doll gets removed, plus it is an early aggro deterrent which you'll need to combo off. :3
Also, may I recommend Boseiju, Who Shelters All and maybe some Simian Spirit Guide?
Maybe you could add the alternate plan of Through the Breach if you can't get your fatties into play otherwise, honestly I would take out necrotic ooze for them; while the ooze is nice to use griselbrand's ability from the grave, it doesn't seem all that important and hurts you by taking up slots that could be used to further your combo plan. :D Edit: Just realized it was in your sideboard, though I would recommend putting the other half of the set in the mainboard, for the same reasons I stated. :)
He doesn't need ramp cards in this deck, what he is trying to do is get either Griselbrand or Emrakul into his graveyard, and then cheat one into play (Emrakul before it shuffles into his deck) with Goryo's Vengeance to smash his opponents face in quickly. Kind of a combo deck, that doesn't really benefit from ramp. :)
No prob, glad I could be of help! :D
I could use some sideboard help, also I'm wondering what this splash for red is actually doing for me, hoping it helps! :D
Honestly I think you could do better as far as creatures go, maybe some better one drops like gnarled scarhide , Diregraf ghoul, gravecrawler, and maybe some cheap removal like Dismember. These may not be as exciting as some of your choices, but it may make your deck more consistent. :)
Why not drop the Oblivion Rings and Cloud Shifts for 2 more Hero's Downfalls and 4 Banishing Light? If you did that you'd have a standard deck... :D
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