I missed that one. Thanks!
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Added! Thanks!
If we are gaining life, why not something like Alhammarret's Archive? Doubles the life you gain and gives you extra card draw. Then, just for fun, throw in Atherflux Reservoir to blow people up with.
Hmm, what do you think about Freyalise, Llanowar's Fury? It would help with ramp and can destroy artifacts and enchantments, not to mention allow drawing for each green creature. Otherwise, Rampant Growth is always a solid choice for ramp.
I went and slapped a Hivestone in the sideboard as well. Why not?
It has been added! Thank you very much!
That's a pretty solid idea! When this one is finished, I will whip something up and put a link to it here.
It is done my friend!
Islands, and more than likely, Plains as well haha.
Good question, but who am I to deny a card?
Thanks for your tips! I made a few changes. Had to splash in a little green for Ajani, but I think this will work much better now. Let me know what you think!
It is done! Thanks bud!
You are very welcome! I have added Whispersilk Cloak to the deck. Thanks for your addition!
I am always open to advice. I just through this together after i pulled the Aetherflux Reservoir, so there isn't too much thought in it, but its a fun idea, I think. Gimme what you got!
Which part? The first part won't as it specifies non-token, which is what Daxos creates. For the second part, you certainly could sacrifice one of Daxos's tokens, as it is still a spirit token.
Boom! Done! Thank you kindly!
I have thought about that a lot, as well as trying put RK into my graveyard, and bring him back that way, as opposed to the command zone. Just haven't gotten around to it really. Have any suggestions on cards? I would be more than happy to have some input!
I have not yet actually put this together, but I did test it a little bit on Cocatrice. I can't say its particularly strong, but it is a lot of fun.Don't fret about not helping with this one, as I have created another one! There are also several other Community projects you can help out. I will be posting links to them in my deck descriptions soon.http://www.mtgvault.com/llchurch/decks/community-edh-2/
The few times I have been able to play it, I usually do pretty well. The faster I can get Reaper King on the field, the better. He can blow up anything, including lands. Otherwise, there isn't much to it. You just beat them to death. So far it has done well, and yes, it is all about trying to keep Reaper King up as long as possible.
You know, if I were smarter than I am, I would have noticed that. My bad bud! Its a pretty sweet deck!
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