Nice. I like how you solved the mana problem - much cooler than mox oaks and birds of paradise, in my opinion. Also, Zurgo Helmsmasher looks amazing and I am surprised I haven't heard of him.The only thing I can suggest is fitting in one or two more knights of new alara if the budget and other cards allow. Also, route seems like an odd choice for a multicolored deck ... perhaps merciless eviction?
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I tend to play without sideboards, so I just keep cards that other people might want to play.
Replaced felidar umbra with elixir of immortality to keep this modern and build on the whole outlasting theme.
I will take a look. Plus, I rifled through all the cards in the new set and several of them look awesome.
I'm back too, so I will take a look.
Nice. I think the recently added Allied Reinforcements migh be a good addition. Love the theme of this deck so damn much it brings a tear to my eye.
Hey, you still here s0rinmark0v?I would put down gelectrode, thermo alchemist, and the like for spot removal and extra damage. If you can find room for any damage-based equipment or enchantments they would get a lot of extra mileage in this deck. Check out Teaching Decks: Izzet Burn for some great combos.Rebound is great, and distortion strike is especially brutal when combined with your creatures. I would also include kiln fiend. Northern Warlord's deck Death Guaranteed is a good source of inspiration for this sort of playstyle.As for capitalizing on all those instants being thrown around, I would plan on a lot of my own creatures dying to all that removal, so buff spells, like titan's strength, and creatures that love being killed, and hexproof if you can fit it in. Also, since copies of spells almost never count as spells for the purposes of triggering abilities (see 706.10) echo mage, dual casting, and the like might give you a significant edge once those spells really start flying. By the above ruling, copies of spells with cascade and similar on cast effects do not have those effects, as they were not cast, so those would be great choices for spells.That reminds me - you really might want to have a copy of the comprehensive rules and any errata for your cards on hand if you are planning on playing this deck with anyone who is a stickler for rules. This stuff gets as complicated as the imperium of man's legal system.
Good advice. As for how much of the deck I saw, I played against it for 3 games.
Check it out. It's newly up on my decks.
Nice wombo combo. I like your inclusion of the various horrors as a fallback, as opposed to other creatures with enters the battlefield effects, but if vision charm is going to be used, may I suggest other artifact creatures (give me a sec to find them).I agree with Tal that this deck is rather brittle, but if you want to double down on speed, I believe I saw a previous iteration run tainted strike and dark ritual, the former which might reduce turns to kill. Especially against lifegain or indestructible blockers, which as I don't play Legacy I therefore do not know how common those things are in the current meta.
I got my butt kicked by a deck, wanted to share my guess at its composition, and remembered you guys. Man I am glad I did, because this deck looks sick.
Oh, and blinkmoth nexus is probably a good idea too. Combined with arcbound ravager, you can pretty quickly boost a creature that gets past your opponent.
Hmm ... great deck. Maybe put in a few inkmoth nexus if you can spare the cash. Oh, and I think Etched Champion is a worthy add for ignoring an opponent's creatures.
I am back.
Nice deck. May I humbly suggest arcbound ravager? It could really mess an opponent up if you buffed an unblocked creature, or etched champion.
Just want to say, etched champion is a gigantic dick.
I believe it is apt to quote the great detective's cannon here to say that truly, "there is nothing new under the sun".
Best description ever.
More or less.
Me too friend.
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