I like it, just have one question; Why Altar's reap and not read the bones?
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Increasing Savagery is no longer Standard ;)If you want Simic Perfection have a look at mine. I've been working on it for a long time and I finally got it just right :Dhttp://www.mtgvault.com/jestrix/decks/bio-brew/Still working on Sideboard tho ><
Switch Coordinated Assault with Warriors' Lesson. You need some card draw :D
Yeah Rootborn helps. If you go Esper you can have Mizzium skin and Triton tactics as well :)
A lot of people looking to do nasty things with the agent, There's one with agoraphobia and I run him with Gift of Immortality :P
This is my take on your idea Poem :) http://www.mtgvault.com/jestrix/decks/library-threesome/sample-hand/
How do you double trigger the agent with Hidden strings? Agent's ability reads "When ever targeted by a spell you control"And hidden strings can target one creature and then ANOTHER, so you can't target the agent twice.Cypher is an ability on the spell, so putting the cypher EFFECT on agent won't trigger him either. Or have I missed something? :)
To save the agent from the Verdict, you can cast "Far" on your agent as well :)
Aberration has no way to protect it self, does not have trample or unblockable (although wiht thassa you can give it that) I'd say Aetherling is safer, but Aberration is cooler :D
I do like the addition of some creatures :D But then it's a different deck ;)
Generally I wouldn't suggest Traumatize, but in a control deck I can see it because just 1 of them in deck don't take much space and it will speed up the win condition by 50%. I agree that tapping all your lands for a Traumatize on turn 5 is not good, ofc you will need to use it in a way so you still have reactive mana left over.
Because his phone does it automatically for some reason on this webpage (read above) :P
No, as equipping a creature is not a "spell", so unfortunately that do not work :)
24 or 23 should be the sweet spot, playing the deck will help you find it :)
Heroic is only triggered by spells, so Thassa isn't there for that reason is my guess. I think the Unblockable is awesome on her and the scry ain't half bad.What he targets the agent with is Agoraphobia, over and over again :P
You don't play the Anger of the god's once you've gotten your token army going. It's there to save from fast decks like Mono Red and Gruul.
So, the idea is to win on Mill I take it (this looks like the Esper Drownyard deck pretty much). Why not add one Traumatize to speed things up a little? And Azorius Charm and Inaction Injunction, why not make them proper removal instead? Either Detention Sphere and/or Devour Flesh? Or I could see 4 Desecration demon's in there (as a secondary win condition as well) :)
Nice idea with the deck here, I have a similar thing going with Gift of Immortality instead on this deck: http://www.mtgvault.com/jestrix/decks/curse-of-immortality/Since you're running blue, I'd love to see 4 Mizzium skin. Since the agent is only 2 toughness he will be targeted with every burn there is (and any other removal for that matter) Maybe drop the Bident (you don't really have enough creatures to make it worth your while, or?) Drop 1 Heroes downfall and a Read the Bones as well as 1 Dissolve ?
I've played quite a lot with inaction junction and it's an OK card for tempo, but this is control, so removal is a much stronger option.
I haven't been here my self for 6 month's, came back just the other day as I'm now starting to revamp and build new stuff with Theros :P
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