JaceTheMindsculptor

493 Decks, 309 Comments, 91 Reputation

Scapeshift + Valakut, Molten Pinnacle is the wind condition.

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Posted 27 November 2017 at 19:38 in reply to #609039 on R/G Scapeshift(my build)

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Door to Nothingness is way too slow in Modern, and you need a Prismatic Omen for it to be even usable

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Posted 27 November 2017 at 19:23 in reply to #609039 on R/G Scapeshift(my build)

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Blood Moon shuts off the combo...

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Posted 27 November 2017 at 19:22 in reply to #609038 on R/G Scapeshift(my build)

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Umm... there are 10 mountains. Scapeshift kills with only 6.

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Posted 08 June 2014 at 03:29 in reply to #470789 on Jundshift

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Firespout is just better than Anger of the Gods in Scapeshift. Yes, Anger is better against Pod, but to do that you have to fetch mountains from your deck, to which you have precious few. If you have too few mountains in your deck, comboing off becomes very difficult. Not only that, but since there's only 4 fetchlands (which I think is corrrect - you don't want too many fetches in scapeshift decks), hitting double red on turn 3 is very difficult. Firespout is just strictly better in every matchup but Pod.

I might also suggest 26 lands - that's a number that always worked for me when I was playing RUG, but with the Confidants and Coursers it may be less of an issue.

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Posted 07 June 2014 at 13:09 as a comment on Jundshift

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It just seems redundant to have 6 virtual vials in the deck. If one of them is just a worse version, cut it. It's a bad topdeck late game and more than one at any point is pretty bad.

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Posted 18 March 2014 at 03:14 in reply to #447714 on Modern Go-go-goblins!

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And if it's not then Instigator shouldn't be in the list

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Posted 17 March 2014 at 02:05 in reply to #447714 on Modern Go-go-goblins!

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Well if the deck is all-in on Instigator but can't defend it then there's a problem.

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Posted 17 March 2014 at 02:05 in reply to #447714 on Modern Go-go-goblins!

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It's good in Merfolk because they don't have way to cheat creatures onto the field two at a time, but I think that Instigator is just a better vial.

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Posted 17 March 2014 at 01:58 in reply to #447714 on Modern Go-go-goblins!

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Tarmogoyf and Vendilion Clique?

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Posted 17 March 2014 at 01:56 as a comment on RUG Midrange

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Search up green mana when necessary and thin out land count.

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Posted 16 March 2014 at 21:42 in reply to #447715 on Modern Go-go-goblins!

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Warren Instigator is basically a modern legal version of goblin lackey, which makes the legacy deck tick. It would be sweet to build the deck more around him, which would mean running 4 of.

I also think Aether Vial is too slow for this deck.

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Posted 16 March 2014 at 21:38 as a comment on Modern Go-go-goblins!

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Wow there's a lot to think about here. Thanks so much!

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Posted 04 March 2014 at 16:20 in reply to #443670 on (Arti)fact or fiction

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You should look up how that interaction works.

Go online and look at literally any scapeshift deck with prismatic omen.

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Posted 26 February 2014 at 02:59 in reply to #441024 on Bantshift

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If you want Monogreen, Devotion is probably where you want to be.

Or Monogreen Aggro utilizing the two-drop GG creatures, reverent hunter, nylea, mana dorks, and Aspect of Hydra. I'd love to see something like that work...

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Posted 12 February 2014 at 05:16 in reply to #436971 on Mono Green Hexproof t2

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I think this is trying way too hard to be mono-green. Playing GW or GR doesn't really make your mana bad, and it means you don't have to play bad cards like "Hunt the Hunter" and Rubbleback Rhino.

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Posted 11 February 2014 at 14:16 as a comment on Mono Green Hexproof t2

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Rancor is naturally resistant to getting two-for-oned since it's efficient at just one mana and will always just buy back when the creature dies. I think it's actually a great card for zoo decks.

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Posted 10 February 2014 at 05:31 in reply to #434941 on Brimaz, King of Zoo

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I think this is just Naya Zoo. Five color zoo would play cards like Tribal Flames and Might of Alara. Lightning Helix though should probably be here. That card is just too good.

Honestly, I think from a competitive standpoint that you just want 2 more tarmogoyfs in place of the Huntmaster. Makes it more agressive with a still solid late game in Domri Rade and Brimaz. This is a sweet zoo deck. Well done!

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Posted 06 February 2014 at 17:31 in reply to #434941 on Brimaz, King of Zoo

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This deck doesn't have any way to win other than two Mogis... two detention spheres mean that you lose since you have no way to beat a resolved detention sphere.

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Posted 29 January 2014 at 23:51 as a comment on Mogis Grixis Control

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Guys this actually happened at a pro tour XD

http://www.starcitygames.com/php/news/print.php?Article=1283

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Posted 16 January 2014 at 02:43 as a comment on ULTIMATE BUDGET DECK

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