Scapeshift + Valakut, Molten Pinnacle is the wind condition.
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Door to Nothingness is way too slow in Modern, and you need a Prismatic Omen for it to be even usable
Blood Moon shuts off the combo...
Umm... there are 10 mountains. Scapeshift kills with only 6.
Firespout is just better than Anger of the Gods in Scapeshift. Yes, Anger is better against Pod, but to do that you have to fetch mountains from your deck, to which you have precious few. If you have too few mountains in your deck, comboing off becomes very difficult. Not only that, but since there's only 4 fetchlands (which I think is corrrect - you don't want too many fetches in scapeshift decks), hitting double red on turn 3 is very difficult. Firespout is just strictly better in every matchup but Pod.I might also suggest 26 lands - that's a number that always worked for me when I was playing RUG, but with the Confidants and Coursers it may be less of an issue.
It just seems redundant to have 6 virtual vials in the deck. If one of them is just a worse version, cut it. It's a bad topdeck late game and more than one at any point is pretty bad.
And if it's not then Instigator shouldn't be in the list
Well if the deck is all-in on Instigator but can't defend it then there's a problem.
It's good in Merfolk because they don't have way to cheat creatures onto the field two at a time, but I think that Instigator is just a better vial.
Tarmogoyf and Vendilion Clique?
Search up green mana when necessary and thin out land count.
Warren Instigator is basically a modern legal version of goblin lackey, which makes the legacy deck tick. It would be sweet to build the deck more around him, which would mean running 4 of.I also think Aether Vial is too slow for this deck.
Wow there's a lot to think about here. Thanks so much!
You should look up how that interaction works.Go online and look at literally any scapeshift deck with prismatic omen.
If you want Monogreen, Devotion is probably where you want to be.Or Monogreen Aggro utilizing the two-drop GG creatures, reverent hunter, nylea, mana dorks, and Aspect of Hydra. I'd love to see something like that work...
I think this is trying way too hard to be mono-green. Playing GW or GR doesn't really make your mana bad, and it means you don't have to play bad cards like "Hunt the Hunter" and Rubbleback Rhino.
Rancor is naturally resistant to getting two-for-oned since it's efficient at just one mana and will always just buy back when the creature dies. I think it's actually a great card for zoo decks.
I think this is just Naya Zoo. Five color zoo would play cards like Tribal Flames and Might of Alara. Lightning Helix though should probably be here. That card is just too good.Honestly, I think from a competitive standpoint that you just want 2 more tarmogoyfs in place of the Huntmaster. Makes it more agressive with a still solid late game in Domri Rade and Brimaz. This is a sweet zoo deck. Well done!
This deck doesn't have any way to win other than two Mogis... two detention spheres mean that you lose since you have no way to beat a resolved detention sphere.
Guys this actually happened at a pro tour XDhttp://www.starcitygames.com/php/news/print.php?Article=1283
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