JaceTheMindsculptor

493 Decks, 309 Comments, 91 Reputation

This is a VERY VERY VERY nice deck. The only problem I see is that you might have too many legendary creatures in there. This could hinder your ability to play creatures effectively. If I had to cut a few out, I'd cut out maybe one Balthor, the defiled and two Kokusho, the evening star, but that's just a suggestion. Otherwise, awesome deck!

0
Posted 15 June 2011 at 03:27 as a comment on Obey!

Permalink

Throw in Koth of the Hammer and you'll be fine ;)

0
Posted 14 June 2011 at 03:21 as a comment on BEST DECK EVA!!!!!!!

Permalink

Good idea for a deck I've actually been working on something like this myself. My only few suggestions are to maybe weigh the curve a little bit better and I'm sure there are cards out there that kill creature abilities, so if you threw some of them in there, it wouldn't hurt you at all.

0
Posted 13 June 2011 at 02:57 as a comment on Vanilla Rage

Permalink

Can someone explain what a tempo deck is? XD

0
Posted 10 June 2011 at 03:22 as a comment on UBg Tempo

Permalink

Way too good. You should put Llanowar elves in there. Much less useful. Or just add in another land.

0
Posted 09 June 2011 at 01:42 as a comment on The "REAL" Worst Deck Ever Made

Permalink

The idea behind this deck is pretty solid, but there are a few conflicting concepts here. First of all, you've got a few creatures with infect in there, and the rest without it. Poison counters and damage are useless together, so I recommend taking out the infect. If you want the damage to be proliferatable though, I recommend using creatures like Boggart Ram Gang that have wither. They still create -1/-1 counters, but they deal regular combat damage. Also, I'm not sure if I would use Eldrazi spawning cards in there. They aren't really necessary to keep Sarkhan alive, and they're pretty temporary. Instead, I'd put in some enchantments to help boost power of dragons (or actual dragon creatures) for when they get on the field. If mana is your concern though, try Everflowing Chalice. I absolutely love that card.
Otherwise, I think your deck is very solid, and very unique as well!

0
Posted 03 June 2011 at 02:30 as a comment on Sarkhan's Eternal Madness

Permalink

I have to say, this is a very well constructed and excellent deck. The only thing I would change is to take out Divine Offering. I know that you'll have a lot of artifacts out there, but for one thing, you probably won't want to destroy one, and doing so wouldn't get you that much life. I'd include other cheap life-gaining cards like Whitesun's Passage if that's your biggest concern. Otherwise I'd just use more equipment. Also, have you heard of the card Loxodon Partisan? It's a white creature with Battle Cry. Nothing super special, but it's pretty strong, probably better power than some others here, so I just thought I'd let you know about it. Otherwise, I think this deck was made really well and I'm confident it's a force to be reckoned with.

0
Posted 02 June 2011 at 21:56 as a comment on Aggro Battle cry

Permalink

First of all, I have a deck very similar to this, only it uses Eldrazi as well. Everflowing Chalice is a great card, but I'm not sure about Semblance Anvil. Exiling Blightsteel Colossus is a dangerous move, because you don't know where your other one is. Also, I suggest putting in Treasure Mage. He's the easiest way to get him into your hand right away. Another thing to think about is adding green cards to the mix... there are plenty of green infects, and you have more Mana Ramp options. Personally, I like to use wall cards like Overgrown Battlement. In addition to being good walls, they can get you mana exponentially fast. And, while it is a good strategy, don't worry a ton about making sure your creatures have infect. Blighsteel colossus is all you need essentially, assuming you can get him onto the field in time.

Well, that's about all I've got. Good luck with your Blightsteel deck, and I'm sure everyone you face will hate you! ;)

0
Posted 01 June 2011 at 03:30 as a comment on Kuldotha Colossus

Permalink

This is a very good deck idea, but I think you have some conflicting concepts. For example, I think you should put Near-Death Experience and Worship in their own deck, because if immortality is really your goal here, you shouldn't ever have to get to 1 health, especially if razor golem and myr servitor do their job. Also, I'd think about investing in cards like Eternity Vessel or Platinum Emperion (I think), or other cards that keep your life total constant. If you wanted to also make this into a life-gaining deck, cards like Feldimar Sovereign can't ever hurt. Otherwise, I think it's a very nicely constructed deck, and undoubtedly hard to beat I assume, especially if played right.

0
Posted 01 June 2011 at 03:23 as a comment on Angelic Immortality

Permalink

301-309 of 309 items