What is the point of the Mesmeric Fiend and Earwig Squad? I would suggest putting some blockers in instead, Wall of Frost and Wall of Tears are both sweet blue blockers. Traumatic Visions? WTF is that for? I don't think the landcycling is going to give you that much more mana, and if you have some better blockers you wouldn't have to worry about getting destroyed before you reach six mana. Also, check out Jester's Scepter, it is a lot better than Jester's Cap and still fits the theme. Also, though I hate to be one of the idiots who does this, I am not getting any feedback on the decks I have built so if you ever have some spare time I would appreciate a comment.
Permalink
Okay, I agree that the Rhox War Monk is a good card, but it doesn't fit the exalted theme. It would be great for a lifelink/cradle of vitality deck but lets stick with the theme. If you take out all of the War Monks and the Duelists you can put in two more avengers another infiltrator and three guardian of akrasa. I would also take out the Honor of the Pures for the mark of asylum to foil burn decks, and then take out the captured sunlights for negate, giving you further spell protection. As such I don't think you would have to worry about shroud anymore and could just leave it up to your own spells to protect you. If you do this your deck will have great consistency and would work well for you to just lock down your opponent with big blockers and counterspells while you wait for an infiltrator to attacked for probably at least six unblocked damage every turn. With the Stoic Angels in there as well you could just pick off your opponents creatures with the Avengers or even just block with a wall of denial. I really think it would work out and if it doesn't I'll just go and off myself.
I still think that you should have four infiltrators, if you don't and try to take advantage of exalted then you are just going to be blocked and nothing will happen. I agree about the shroud deal but I think the best that you could get in would be mark of asylum. Why not take out the honor of the pures for two mark of asylum. I am also still advocating my ideas stated on the last edition of this. Captured Sunlight, Rhox War Monk, and Deft Duelist just don't flow together with everything.
I also just realized that you don't have in any guardians of akrasa, I think that fits the exalted theme better for an easier to pay mana cost, that can block just as well the rhino monk. I say take two out for the guardians and then get rid of the deft duelist for another infiltrator and another guardian of akrasa. This is assuming that the earlier trade for stoic angels is followed.
I agree with the Knight of new Alara bit but I don't like the borderland rangers, they seem like they would just be a useless little addition that would only come in handy if your deck wasn't giving you enough mana. But if you have enough mana to play borderland rangers then you don't need any more mana for pretty much all of your cards anyway. Why not take them out for more avengers which add more exalted and the ability allows you to chip away at your opponents cards. Also, maybe find some room for stoic angel, it is really helpful when playing exalted and would increase the effectiveness of the avengers. I suggest taking out a war monk and a duelist for two stoic angels. The captured sunlight also seems like an unnecessary addition. How about taking them out for another ardent plea and finest hour, which both fit the exalted theme and give you bunches more consistency.
I personally suggest gravepact, royal assassin, diabolic edict, and cruel edict. Also, I just saw this great deck with the same thing that was absolutely ridiculous. It was called hirobi killer. Check it out.
Wow. That is ridiculous. I would suggest throwing in some Isochron Scepters somewhere to imprint touch of darkness which would be insane.
I made a deck on the same premise and found that the best kill spells are Diabolic Edict and Cruel Edict. They are pretty much the same thing but one is a sorcery. They are great because saccing a creature gets past indestructible, protection, and shroud. I would also suggest more Royal Assassins and consider Kiku's Shadow.
I actually kind of like the infiltrators. It allows you an unblockable to utilize the exalted without having to deal with the cloaks. I do think the guardian of akrasa would be a good addition though. Maybe take out the cloaks for two of them? I don't know. Putting them in somewhere would be cool though.
Wow. That looks really similar to the deck I made. I made a couple of changes though... Hi Justin. Wanna delete this?
I meant taking them out for the wall of denials... Sorta having an off day.
Wall of Tears doesn't really fit the artifact theme but it is a great low mana cost blocker. I would also take out the two Acquires and put in more Arcum Dagsson. I also think maybe take out the spire golems for more myr, alpha or omega, so you can get them out faster and possibly put in a darksteel forge and you could get it out super quick with Arcum. Two wonders for two forges? Or maybe two wonders for two wall of tears if you don't mind breaking your theme. How about taking out two high tides for two forges. Or even just one. Wouldn't really need more than that.
Ah, sorry. Didn't realize you were aiming for standard. I guess you'll have to do more then specify with the title Exalted standard... God I'm an idiot. Anyway... I would suggest taking out the mystics and an enlisted wurm. That should probably be enough with the avengers too.
I am glad to see someone boarding nim but it seems like they would all just die if they were blocked. Why not put in some slagwurm armor or something to give them more than one toughness.
Oh yeah, Fable of Wolf and Owl as well for more wolves if you want.
Frontier Guide??? He is kind of crappy though. Explorer's Scope works early on. There are also the Zendikar lands that let you pay one life and get out a land... can't remember what they are called though. You'll have to do some searching. I agree with mallloryyoungdmode. You are going to need some early blockers no matter what.
How do you manage in the early game? Do you just take damage until you get your three mana out?
Heh, entertaining. You'd be entirely fucked if you didn't get necropotence and promise of power damn fast though. Also would have trouble if you didn't get ivory tower early on too. You wouldn't have enough life and having one big ass creature wouldn't matter. Would be cool if you added some more creatures and made it viable for actually play... four Royal Assassins?
Ha ha. I don't see what you are so worried about it looks really solid. Wall of denials definitely though, those things are so annoying. Between that and the avengers I think you would be fine. If you are still worried though choking vines is great for blocking but would ruin your shiny new card feel with ugly oldness. Why not throw in Bonesplitter instead of trusty machete though, it is cheaper and you probably aren't going to be doing any blocking with the equipped creature. Lastly Telemin Performance seems to be kinda tossed in their as a good card. Try to look for something more relevant.
Its enjoyable to see someone following a similar concept as I did. I went more in it for the spells though... Anyway, that staff with visara is absolutely ridiculous, but other than that the scarblade elites and the royal assasins it seems kind of disjointed. I understand that the other assassin cards are there for the scarblades but some of them are kind of crappy and you have a lot of creatures so why not just take them out? Also the deathbringer liege seems out of place. If you need the extra attacking power for black creatures throw in a bad moon, if not Royal Assassin should be taking care of the tapped creatures. I just think that three might be a bit too many when the situations they are useful in are that limited.
41-60 of 62 items