EthanLewis

148 Decks, 1,477 Comments, 183 Reputation

you're going to get mana screwed. no doubt. 6 cards with 7+, eh. even with myrs.

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Posted 24 November 2010 at 15:58 as a comment on Myr rape

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too many eldrazis in my opinion. and emrakul hatcher or w/e isn't really a bonus.
id say run 4 birds of paradise,
4 llanowar elves
4 arbour elves,
4 hand of emrakul
4 next invaders
2 emrakul, the aeons torn
and 2 ulamog.

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Posted 23 November 2010 at 15:43 as a comment on Eldrazi spawn

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Thank you a lot! I'll definitely play these changes. And in regards to memoricide, it's already in my sideboard, but I don't have it posted. as is consume the meek, dispel, and grasp of darkness.

But I can't thank you enough in regards to this deck, I've seen all the decks you've made and they're quite impressive. So I'll deff. work with these, and put my own spin on them.

Thanks (:

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Posted 22 November 2010 at 13:26 in reply to #101321 on U/B Control

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And bytheway, forgot to mention, i added guul draz for speed. i personally love that card, lol. once you get your opp. down to 10, she's a nice little threat. and intimidate+sword of body and mind is also quite nice. even though I'm not trying to mill anybody out, sword of body and mind eliminates 10 possible threats. but, we'll see how everything goes.

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Posted 21 November 2010 at 19:00 as a comment on U/B Control

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Thanks a lot! And yeah, I agree with most of what you just said. I have yet to really play test this deck, so I'll definitely keep in mind all those suggestions.

But, if it's not too much to ask, would you mind suggesting which cards you'd take out for durress and other cards mentioned? I wouldn't really know how to switch it around all that much.
And mana leak, I've heard it's an amazing counter, but it's not really definite. if someone has a spare 3 mana, they can slide by. which to me, doesn't really sound all that promising. though I am open to suggestion.

Tectonic edge is a good suggestion, I'll try swapping maze for them.

disfigure... I'll have to try out that one, as well.

anddd to sword of body and mind; I personally love this card. animate creeping tar pit, equip sword, swing for 5, mill 10? although I haven't really playtested this deck a lot, when I have that combo was devastating. and I may add neurok invisimaster, for another direct mill. and the wolf tokens are a nice little bonus.

but I really do appreciate your comments, and I'll try them all out and see what works best! Thanks a lot.

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Posted 21 November 2010 at 18:57 in reply to #101297 on U/B Control

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take out mnemonic wall. a 5 drop? nty.
i reallly think archmage is a waste. i'll take you like, 9 turns to get all the counters.
you have way too many cards that cost 5. no wonder you said it's slow. add some 1 drops.
angelic arbiter would help, it would either ave your ass from being attacked, or you wouldn't have any more threats hitting the board.
only like.. 1 er 2 tho, they're like.. what, 7 to drop?
tome scour, is a waste. as is traumatize, really. i mean, tome scour is a good 1 drop, but for that 1, i'd rather preordain. and traumatize is a 5 drop, which will only really help you out the first 5 turns. and even then, if you're going against a player with 60 cards, you can only make them discard like, 20, which you can do with jace anyways. and that's in the first 5..
you need faster creatures. i'm not too up to date on white, but some 1 or 2 drops would be nice.
elspeth i think is dickin' around in this deck, tbh. if it's mill, she's not worth it.
and finallllllllyyyyyyy, add a swamp for good luck. jk.
iunno man, just research :3

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Posted 19 November 2010 at 09:49 as a comment on Venser bounce

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it's side-boarded. i don't have the sideboard posted, but if i'm going against black i swap them out game 2.

what did you swap out wall for? i find they work great. i'd i had a jace the mindsculptor i'd swap out 1 for him.

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Posted 19 November 2010 at 09:35 in reply to #100767 on U/B Control

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if you mean the sample draw hands on this site, well don't worry about it. the sample draws on this are ALWAYS crap.

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Posted 17 November 2010 at 17:35 in reply to #100289 on hex fling

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make the land 24, and mana shuffle every game. i.e. put all your land in groups of two, then put non land cards over the piles, then shuffle them all together. it works.

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Posted 17 November 2010 at 17:34 in reply to #100289 on hex fling

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ignore what I said about roil. he's pretty sweet. But he's if-y. He's easy to take out, but his effect is gnarly. so just be careful with him.

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Posted 17 November 2010 at 17:16 in reply to #95076 on My first deck (feedback please)

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well, he'd be better off just making the fantasy deck, so then people could critique it. I'd rather have a list of a deck I think could win, get pointers on it, then perfect it by proxying it, and not waste money.
its a lot faster, lol

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Posted 17 November 2010 at 17:14 in reply to #99681 on U gonna die

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i realllllly think you should take out mindbreak *cough*

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Posted 17 November 2010 at 15:06 as a comment on Venser bounce

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I'm not quite sure about legacy rules, but why not add a jace the mindsculptor? or ever a jace beleren.
mindsculptor is a deff. mill, and his control along the way is awesome. jace beleren is a great draw engine. just keep gainign card advantage.

like i said, it's just my two cents. and jace the m.s is quite expensive, so, w/e works.

butttt, if you get time, can you check my u/b control? i'd really appreciate some advice on it.

http://mtgvault.com/ViewDeck.aspx?DeckID=113784

thanks, and hope i wasn't completely irrelevant. lol

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Posted 14 November 2010 at 17:24 as a comment on Mill Deck Wins

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...why only 1 copy of everything? narrow it down to 60, and get multiples of your best cards.

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Posted 13 November 2010 at 21:25 as a comment on U gonna die

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...putrefax over skithiryx? lets face it, that combo you just listed was nice, but #1, it's not a game finisher. and #2 putrefax is sacrificed at the end of the turn. skithiryx can fly, which normally is a break through, and if not, he'll make waste of anything is his way. plus, if he dies, pay 2 swamp to regenerate him. a 4/4 flying, for 5 mana, with the additional haste for a swamp, and regeneration? id pick that over a 5/3 5 drop with trample anyday.

what if putrefax was blocked by a 3/3 with first strike? complete waste of 5 mana.

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Posted 11 November 2010 at 17:10 in reply to #97233 on Type 2 Infect2.0 comments and suggestions welcomed

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shes alright. not if you're going against a fast deck, though.
and why? lacerator is more a pain to you than anything else. guul draz becomes a 3/2 intimidate when you're opponent is at 10 or less. thats beastly. a 1 drop 3/2? cmon man. ive won games with her

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Posted 11 November 2010 at 17:02 in reply to #98648 on Vampires Galore

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not legal in standard.

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Posted 11 November 2010 at 17:01 in reply to #98819 on Vampires Galore

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So, new improvements. dropped 1 drana and nirkana for 2 hexmage. mainly would like comments for the sideboard

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Posted 11 November 2010 at 16:39 as a comment on My first deck, (disregard this deck)

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I had seen your comments allll over this site, lol, so i decided I must check your deck out. and I must say, looks pretty solid!
I'm relatively new to magic, and i was wondering if you could give my U/B control deck some pointers?
You don't have to, but it'd be nice xD
So again, sweet deck!

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Posted 10 November 2010 at 14:04 as a comment on U/W Standard Control

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kyleee, why so many spells bra. cut down the useless ones and just get multiples of the best ones.
like sideboard revoke existance, and say screw soul parry for more safe passages. and id also say -1 pacifism for 1 more arrest.
id drop preordain all together for more counter.

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Posted 10 November 2010 at 13:50 as a comment on U/W Control!

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