Grey is a fantastic combo with gift of immortality. As for pro black, I sideboarded a couple mark of asylums. It would somewhat limit my play, but given the need to keep my creatures alive and kicking while triggering pestilence it's a great option. Thanks for the grey idea, I'll need to see how to fit a couple of him into the deck.
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Edited to include perilous myr. Thanks again
good catch. sad day.. I'll see what else stands to gain from pain.
great idea. thanks
Plague spitter is not a set choice for me, but I do really like his continual nagging (especially with gift of immortality and whip of erebos). I'm turning down black sun since it's not actual damage, so it doesn't filter through to hurt the opponent. I appreciate your thoughts.
I'm having trouble placing priests of norn in this deck. Few ideas, though just that- your mana curve seems pretty set: Silence, Shattered angel, oblivion ring? All three limit/control their game.
Comments or suggestions are welcome!
I built a very similar deck (made it U/R to add in goblin electromancer to cheapen the steals, ray of command as a steal during their turn, and some draw options)! It's a ton of fun, and completely frustrating to opponents. As a sac condition, I'd highly recommend goblin bombardment (if you don't mind dropping out of modern). Orcish bloodpainter is also really helpful.
Looks fun. I run a deck based off royal assassin with puppet strings. Throw in swiftfoot boots to protect him, and let him pick away! For your deck, I'd recommend a few things: 1. Throw in some enchantments or other instant/sorceries that can target agent of the fates. You only have 4 cards in deck that can trigger his ability. Gift of Orzhova can give you some life gain options while triggering agent's ability. 2. Build in some draw cards. Read the bones and sign in blood are both cheap and great options. With 3 card max, you can run out of cards in hand quick, and a patient blue or red player will wait until you're all out on the field before burning you away. Helps to have reserves. 3. swap out a couple murders for go for the throats. one less mana cost, and you're hardly ever going to hit a deck with artifact creatures. 4. Build in a win condition beyond hitting a cleared board. Blood artist, though not being an assassin, will always level opponents over time. Hope that helps, and enjoy!
You may strongly consider splashing green for the sole purpose of including quest for renewal. Then you could have silver myr in your deck and pay the stasis cost all day long.
My only thought would be to add a few vines of vastwood or phytobursts in to hit them REALLY hard round 2.
This is my first-ever artifact deck, so I would love suggestions on improving it!
I would love comments to make this deck better!
I agree with that one. Hits your mana curve a little harder, but then again you ARE building the deck around getting him out once your devotion is plentiful.
Comments and ideas are so welcomed!
I welcome any comments and ideas!
Will sideboard a couple Harsh Mercy. Thanks!
Thanks for the ideas. Didn't originially add cavern of souls since it was counterproductive with emeria, but I'm now sideboarding in case of a control deck.
Definitely great cards. I think most of these lend themselves more toward controlling opponent's game rather than protecting my own, but if they're running a heavy aggro deck these would be vital. Will sideboard a couple for sure. Thanks!
so true, so nasty.
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