dreki

24 Decks, 93 Comments, 0 Reputation

ok if you can hit your opponant turn 3 with the instigator and you have 2 siege-gang commanders in hand then you get out 8 goblins!!! it was really fun doing it versus a vamp deck on FNM last week

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Posted 18 November 2009 at 22:31 as a comment on T2 goblins suprising?

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really? 3 crypt of agadeems??? not needed

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Posted 18 November 2009 at 21:33 as a comment on Mono Black Midrange

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LOL AT DECK +1 but also did no1 else notice deathtyrants choice of words??? the first letters of the words = awesome i think he should get +10

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Posted 12 November 2009 at 22:10 as a comment on PIKACHU, I CHOOSE YOU!!!!!

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sorry puffer but exactly the same as the one used in pro tour? at least admit you didnt come up with it or give him some credit

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Posted 11 November 2009 at 22:02 as a comment on Dark Depths extended (generate a 20/20 turn 2)

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the name of the deck on TCGplayer.com is "Vamps...Revamped =]" (smiley included) and lowest price is $203

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Posted 10 November 2009 at 23:15 as a comment on vampires

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P.S. if you would like to get back to me on the subject just leave a comment on my vampire deck and we could chat on ideas

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Posted 10 November 2009 at 23:08 as a comment on Furnace on Sligh

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Chilly im not trying to sound like a douche but recently i've seen some comments you have left on peoples decks and i must say some of your advice is really bad... for example you where talking about having 1 copy of a card is good-IT ISNT-it means you only have a slight chance of getting it out in a game the MORE copies of a card the more likely you are of drawing thus playing that card... now there is a place where u must draw the line (a.k.a. having 4 of a giant beasty legendary) you will want to play only 2 of them another good reason for consistancy is that if something is killed or removed you wont care that much because you know you have more. also i really like your budget landfall decks because my friends younger bro just started so i spent like $10 on a spin off of your deck and just told him to build from there (i.e. adding scute mobs and rampaging baloths) if he liked it =]

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Posted 10 November 2009 at 23:05 as a comment on Furnace on Sligh

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hahahahahahaha chilly is dumb Highlander is where you play with a 100 card deck you only have 1 of each card but you choose cards that have similar or the same effect so its like u have copies having 1 of each card in a normal deck is not good

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Posted 10 November 2009 at 22:53 as a comment on Opposing colors

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i dont really like demonic consultation and u dont need it because u have 6 other searches

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Posted 10 November 2009 at 22:44 as a comment on death scythe

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flip... first things first learn percentages 33% of a 60 card deck is 20 lands 41% is what my old MTG rule/guide pocket book told me is good but i usually stick with 33% because i play low cost things (i.e. 2-3 mana cost curve). On another matter i totally agree with having multiples i personally cant even play a card if i only have one =X i think 60 is the perfect amount however in casual play i have 1 or 2 45 card decks... i think you #5 is the best advice EVER!!!!!!!!!

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Posted 10 November 2009 at 22:41 as a comment on BACK TO BASICS

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only problem i see with it is way too many land searchs to basic land ratio i would take out 2 of the panorama's for 2 regular lands.... P.S. i love pancakes =D

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Posted 10 November 2009 at 22:27 as a comment on Budget Landfall Deck

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you dont really need 4 mirror gallery just because after the first unless they destroy it u dont want another one

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Posted 10 November 2009 at 22:07 as a comment on Samurai, way of kickass

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ok my piece of advice do NOT LISTEN TO CHILLY about 75% of what he said makes him a Magic-tard 20 lands in a 60 card deck is fine in fact 90% of my decks have that-tend to play with a 2-4cost curve...- also to make this deck faster you need less comes into play tapped land i would add normals or the ravinica dual lands which u can pay 2 life not to be played tapped. as to the deck costing $100000 i may just be missing the reference but its nowhere near that price...
P.S. +1 just for the awsome name of the deck

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Posted 10 November 2009 at 21:59 as a comment on It's a trap!

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you dont need a whole playset of joiners i would suggest taking out 1-2 also u wont need prismatic omen 24 forests is alittle over kill when u look at how many mana producing things so u could take out 2-4 of those and that would give u about 7 slots for use on...well more useful things

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Posted 07 November 2009 at 07:29 as a comment on Bringer Deck

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i must say i think they should take away thumb downs and just have thumbs up so that if u dont like a deck just dont give it a rating but if u do like it u can give it a tumbs up... also they could go with a star rating system so that people could see the average rating i.e. 3 out of 5

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Posted 06 November 2009 at 11:30 as a comment on -1 top rated decks with no comment should be shot

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ADD PAINTERS SERVENT makes all CARDS the chosen color in AND out of play (including library) so 1 mill from grindstone and its game.

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Posted 20 October 2009 at 01:10 as a comment on Grindstone/Millstone Control Deck

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well its not that great of a deck compared to most. But hey coin flipping decks are just so fun to play with. +1

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Posted 20 October 2009 at 01:08 as a comment on Thing about coin flips? They're fair

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riley that combo is stupid.... i see it usage for creature retreaval from the grave but otherwise useless

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Posted 13 October 2009 at 08:49 as a comment on en-kor please

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lol dominir the legendary rule has been there since LEGENDARY creatures. If you never knew about it then i hope you wherent using 3 of the same legendary on the field. Also the rule is 2 or more Legendary with the same name.

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Posted 13 October 2009 at 08:40 as a comment on Enduring Ideal

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take out the Rhox pikemasters, although they do give first strike you would do better with 2 more field marshals. Also taking out the 4 rhox's and adding 2 field marshals will lower deck size(although only by 2) will help drawing needed cards.

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Posted 13 October 2009 at 08:17 as a comment on soldiers sorcery

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