Would drop slaughterhorn for something a little more useful, you have rampager and giant growth to pump up your creatures. Maybe Hellrider? Also, I would just drop Rancor down to two or three, and/or just drop slaughterhorn, or whatever you're replacing him with, down to two or three, and run four rampagers and four searing spear. Could make a Jund Aggro if you wanted to splash black in.http://www.mtgvault.com/dharr16/decks/jund/
Permalink
I like that idea, if you can swing it.
I think that'll work out. Though she is vulnerable to a Thundermaw's ability, but that's where the removal would come into play. For example, once he hits the field sac a creature and activate her ability so she doesn't die from the one damage, then it would also activate the morbid cost for Tragic Slip, if you run it, to remove Thundermaw from the field before you take the 5 damage. Or if you can afford to take the 5, you can always just dreadbore him later.
I wouldn't worry about Thundermaw if you plan on using the Aristocrat, she's a game changer in her own right. Granted Thundermaw is amazing, but it would make this deck even more pricey. Now if money is no concern then you might as well throw in hellrider as well.
I would probably just sideboard Rancor. It's good, but I think some Tragic Slip, or some other kind of cheap removal might fit better? Especially if you plan on sacing creatures. Also, the Rakdos maze champion would combo nice with the Galgori one. She gives all creatures with +1/+1 counters haste, giving that +4/+4 boost for one R even better midgame. I have a Jund deck similar to this, which I plan on using those cards.http://www.mtgvault.com/dharr16/decks/jund/
Nice. Lol. I was originally going to do a U/W Human, but I couldn't really think of anything to take the place of the control spells that play a big role in U/W. So I just went sweet and simple approach.
Brimstone Volley? Morbid cost would work if they chose to eat the 4 damage from a mid game Vexing Devil? Other than that, I would say sideboard two more of Skullcrack and Searing spear. Also, maybe that Tormod's Crypt for reanimator decks?
Yeah feels like I cheated myself, but I had seen something similar on a different site so I just went with it. Lol
Gruul Aggrohttp://mtgvault.com/dharr16/decks/deck-challenge/
Falkenrath Aristocrat works real well with Morbid costs and Undying, since she has the Sac. ability. Makes for another use for BT Emissary as well. Also, maybe drop Deadbridge for Dreg Mangler? 3/3 with haste, and it still has the Scavenge? Don't think I have much else for ya.
Drop Scorchwalker for Hellrider?
Master biomancer helps trigger the evolve affect quite a bit, he also combos nicely with undying. Also, I'd just go ahead and drop hunger of the howl pack, and bump blessings of nature and increasing savagery up to 4 each; they're way better. Arbor elf and verdant haven are a nice combo to have for mana ramp as well. I've been trying to make something similar, but using R/U/G instead. Here's my deck if you'd like some ideas. http://mtgvault.com/dharr16/decks/rug-2/
He could take more than 3, but when the opposing creature has trample then the max is 3. Though I'm assuming he's talking about if they block with at least a */3 ; in which case they would indeed still take 5 damage.
If you're going for life gain, maybe look into the Exquisite Blood and Sanguine Bond combo? Other than that, I think this will play out really well.
Verdant Haven maybe as well.
Maybe Pillory of the Sleepless instead of One Thousand Lashes. Costs 1 less to play, the only bad part would be that it doesn't stop activated abilities.
I figured. Alpha combined with Madcap would just make that creature unblockable is all.
Maybe Alpha authority instead of Volcanic Strength?
Corpsejack menace?
Maybe drop gitaxian probe for a counter, such as mana leak or something? Just in case they try to get rid of your creatures once their on the field?
441-460 of 492 items