dharr16

318 Decks, 493 Comments, 90 Reputation

I'm thinking red might be better over black? The god for 2 damage for every cat, and the hammer to give them haste?

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Posted 12 February 2014 at 06:38 in reply to #437265 on B/W/G Standard

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By turn 3-4 on average. Sometimes as early as turn 2.

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Posted 12 February 2014 at 06:35 in reply to #437022 on Painter's Grindstone

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Yeah I haven't gotten around to deleting all that. Thanks again.

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Posted 12 February 2014 at 06:33 in reply to #437265 on B/W/G Standard

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I tried to make some changes, but I know it needs work. That, and he's not gonna go for it due to the price.
http://www.mtgvault.com/dharr16/decks/bwg-standard/

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Posted 12 February 2014 at 06:22 in reply to #437217 on B/W/G Cats

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Thanks. This is actually a buddies deck, and he wants to take it to fnm. So I told him I'd pass it around here for suggestions since Idk much about standard anymore..

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Posted 12 February 2014 at 06:16 in reply to #437217 on B/W/G Cats

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Dude, you need to look into some vaseline for all that butthurt. I didn't post "look at my deck," I asked if anyone would care to give an opinion.

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Posted 12 February 2014 at 06:14 in reply to #437240 on B/W/G Cats

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Pretty much all of those except Erebos and Jace, you need creatures on the field for those to be of any importance. So yeah, not really an immediate impact, unless under the best of circumstances.

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Posted 12 February 2014 at 06:09 in reply to #436958 on Bant Oxygen

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Why do people get so butthurt over one statement? No need to be a dillweed because you have a different opinion.

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Posted 12 February 2014 at 06:06 in reply to #436958 on Bant Oxygen

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Could I get some opinions on a deck?
http://www.mtgvault.com/dharr16/decks/bwg-cats/

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Posted 12 February 2014 at 03:33 as a comment on Revelers Revenge

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Could I get some opinions on a deck?
http://www.mtgvault.com/dharr16/decks/bwg-cats/

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Posted 12 February 2014 at 03:30 as a comment on Bant Oxygen

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Mind Scupltor isn't banned in EDH or legacy, and from what I've heard they might be bringing him into modern as well.

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Posted 12 February 2014 at 02:40 in reply to #436255 on DARK DEPTHS RETURN

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That did the same thing first time I saw it.

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Posted 11 February 2014 at 20:46 in reply to #437075 on Mono Green Hexproof t2

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Not the you're a dumbass part btw, just realized that's how it sounded lol.

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Posted 11 February 2014 at 20:45 in reply to #436888 on Mono Green Hexproof t2

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Yeah! I guess.. I'd rather be awake as well, but I don't think I've been fully awake since the late 90's..

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Posted 11 February 2014 at 18:17 in reply to #436987 on Cartography

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I think you already had it and I completely overlooked it.. Yay for sleep deprivation.

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Posted 11 February 2014 at 18:01 in reply to #436987 on Cartography

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Roughly 3/5 starting hands I could get the combo off by turn 3-4. According to this site anyways, and assuming the opponent doesn't try too hard to stop it.

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Posted 11 February 2014 at 17:05 as a comment on Painter's Grindstone

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Scepters give me added control, and the Tops give me draw. Reds there for Blood moon, since I'm not running a lot of nonbasics. I thought about going u/w though.

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Posted 11 February 2014 at 16:05 in reply to #436973 on Painter's Grindstone

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She's life gain, and here final could pull every elf from the deck. Though you could sb Overrun or Door of Destinies, or whatever it is, just in case.

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Posted 11 February 2014 at 15:58 in reply to #436955 on Vengeful Druids

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I believe it's called amulet of vigor? I'll look into it, but it lets all your things come in untapped?

EDIT - Yeah Amulet of Vigor.

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Posted 11 February 2014 at 15:47 as a comment on Cartography

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That's true. Well fade into antiquity or that other green enchantment/artifact removal from BotG.

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Posted 11 February 2014 at 07:25 in reply to #436888 on Mono Green Hexproof t2

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