Nicely themed deck, but the Alra "blades" (the creatures) don't work well in 5 colours - I have tried, it really doesn't.
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The rules state that if a land is of a basic land type (eg Island) it can produce mana of that type (eg blue mana). So the Omen turning all my lands into all basic land types so I can produce any of the 5 colours of mana. If you ever need help with rules on a specific case go to http://gatherer.wizards.com
Ja, I was thinking of taking something out for more mountains.
Glad you guys like it. The only problem is I don't have enough Relentless Rats so I'm using photo copies.
I'm not sure what you're trying to do here. Too many 1x and 2x cards.
Not too bad. May favorite creature type. My favorite card in this deck is Nacatl War-Pride.
Not bas, but I suggest trying to get a few land fetching artifacts in to maximize the use of Valakut, the Molten Pinnacle (eg Expedition Map, Pilgrim's Eye, est.). Although I understand what Whitey's saying, I have tried it and fetch lands do thin out a deck nicely, but you could try adding a few more mountains, Valakut does require you to have 5 out before it starts 'buring' your opponent.
The problem with this would be mass removal. I've made a relentless rats deck that can get around that little problem, I called it Relentless March.
I really do like this Irrelevant. I don't vote often (mostly because of those idiots who down decks just to get theirs up) but I'll give this a 7
It's definitely in need of counter spells.
I thought something look familiar. This is an exact copy of my dragonstorm deck 'Storming Dragons'. I normally get a win on the 3rd or 4th turn with the deck. :P
A set of Fabricate mite help fetching any of the artifacts you want.
Nicely done, nice "guild". Very flavourfull choice of card names.
OK, too many single cards for my liking, especially since your main cards that you mentioned in the description are singles. Increase the number of the main cards to have a better chance of being able to use them and (seeing that this is a tribal deck) use a set of Door of Destinies.
You do know you can't have more than 4 Turntimber Groves? And only having 1 of the plainswalker means you'll almost never draw her. Other than that, nice deck.
Too many 1x and 2x cards for my liking. Doing that tends to make the deck inconsistent, resulting in the deck not working the way you want it to. As a result, I can't tell what you want this deck to do, so I can't make any suggestions.
Nice idea, but here are a few Elephants that are (in my opinion) better: Rogue Elephant and Assault // Battery (the Battery half). Also a Coat of Arms would be useful.
1 - Crackleburr is an awesome card. 2 - Ponder and the M11 blue cards with Scry are (in my opinion) the best blue cards to help re-arrange you deck. So I suggest replacing Brainstorm with Ponder. 3 - You're only using 3 different cards that need red mana and most of you creatures are hybrid, so reduce the number of mountains and increase the number of islands you're using and add 4 Cascade Bluffs.
But with the Door out, Marrow-Gnawer gets bigger too :) I've actually designed a Relentless Rats deck before this that uses Bloodbond March (I've posted it here and called it Relentless March).
I prefer Door over Coat because it affects only my creatures. I'm thinking of getting 4 of the Divine vs. Demonic Duel Deck just to get 4 Demonic Tutors, but until then I'll add two more Brainspoils as they can be transmuted to Marrow-Gnawer too.
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