Gideons avenger and Angelic Destiny would be good
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Ghostly prison kinda takes away from the idea of white wheenie being mostly aggressive with little white dudes and puts the player in more of a defensive stance. This deck as standard, ghostly prison and idyllic aren't T2.
I just like the name
black also lets you use rouse (another free pump) and plague stinger, more more evasion. I don't think land grant works super well in a deck trying to go as fast as you are and when you have enough lands to not use it for free.
Since you have black splashed in you could throw in sapling of colfenor
cloud of faeries and palinchron break it real quick too ;] if you want some counters that work well with animar mystic snake and venser shaper savant work for that as well to make some control aspects
tidespout tyrant, equilibrium, for more bouncing, also works with artifact creatures priest of urbrask for more mana with bouncing = infinite mana, spells cast morphers make for easier "free casts" that get you up to higher bounces city of solitude to protect combos survival of fittest, or other creature tutors can just be an asshole and throw in the kiki-jiki/splinter twin, pestermite/deceiver exarch combos primordial sage for more glimpse effect aceticism to protect all your bajillion creatures I actually have been working on an animar deck, it can get reallllllll crazy.
to thin and to replay bloodghasts more frequently.
Just begging for Martial Coupe
Yeah I was kinda thinking about that. 12 is usually enough to mull once if I need to get one, because I wouldn't run a hand without some sort of creature. I might make some small adjustments but I don't know what to add or take out. I was gonna make one that just busts out skithyrix first turn, but it ended up just looking like a storm deck so I stepped down to this.
I liked this deck before I even looked at the cards. I can't believe I actually read all of that description.
I actually like the idea alot. I didn't know what would be a good way to run vengeful pharaoh since he'd probably be better off more often than not in the graveyard, pitching him to shaman definitely sounds like a solid use to get him there. I'm not sure how I feel about the satchel, other than that it looks like a good deck.
The more I try to make it fast enough, the more it just looks like a storm deck.
I really like the way the permanents you have work with vesner's blink ability maybe even add in a spine of ish, but the curve is set a little high already so maybe not. Other than that it looks fun.
Oh duh, yeah good call at least sideboardable for sure
Incinerate might be worth checking out.
sorry but I'm not familiar with the terminology, bsz?
Another 7 cost would be awesome. I really wish you ran some white. Birthing pod from a wurmcoil into elsh-norn gives me a semi.
I haven't gotten to mess with it much so I needa kinda work out the curve. If I wanted to draw 2 cards for 3 mana I could just use a hunter's insight, but the life gain might be worth it. It's a card definitely worth testing it out. And yeah I just don't know what lands I should add in or what to cut at this point. Thank you very much though!
I'm not sure if you need 4 bloodlords although the green gives him some ease to ramp into , I might trade a couple out for some bloodghasts though. Otherwise looks interesting!
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