SHHHHHH!!!!!
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My magic group plays proxy only. ^^
This is casual. It doesn't matter if it's banned, dork.
Day of Destiny is practically the same if not worse than Konda's banner. The rest of those cards are... bad.
Rofellos, Llanowar Emissary has little to no effect if I have 6 Forests total. Vesuva can be used on, say, my own Savannah, or it can be used as land removal for my opponent's legendary lands. Gerrard Capashen is a shitty card.
The scenario you mentioned is impossible as it costs four mana, which you cannot have by turn three without mana acceleration. Also, in my opinion, Wild Defiance is crap, you need dual lands, and you'll get destroyed by something as simple as an Electrickery.
Urabrask the Hidden
Urabrask is the General
It's casual, mate.
It's called Ulgris, Broseph.
Why... thank you! So flattering!
Anything further you'd like?
Consistent turn 6 wins having played this deck. What you're suggesting is simply a different deck altogether, mate. However, I appreciate it nonetheless and all the more.
I will agree, by your description my deck is not tempo, however, it does have tempo qualities.
That makes much more sense. For instance, goblin decks are generally tempo. They make effective use of their mana by playing cheap creatures that are still very powerful due to their synergistic qualities. They gain card advantage through cards like goblin ringleader, and they pair this with powerful yet cheap burn spells to disrupt their opponents momentum as well as remain quick in gripping victory.
"If you look at the game mechanics of magic there are only two basiclimitations:1) draw one card per turn2) play one land per turn"I am playing a deck that wins through the "janky" combined use of very slow creatures, enchantments, and sorceries; thus, I must use my mana sources and other cards as effectively as possible, as well as the turns preceding, to make the most effective use of my combos. If I am being as efficient as possible, I am taking full advantage of time and, therefore, tempo. Don't be insulting with the backhanded use of a phrase like "educate yourself"! Instead, justify your reasoning. I've read through this article, and I don't see how it contradicts my reasoning. Explain.
Tempo is a term used in Magic: The Gathering to indicate the advantage gained when a player is able to play more or stronger cards in a shorter period of time due to efficient resource allocation. Essentially, the goal is efficiency. With card draw, I am able to efficiently use every card in my deck; with back up plans, I am able to account for responses that would make my deck inefficient; with Mirari's Wake/Vorinclex, I am able to get up to five times normal mana per land; with the now added time warp, assuming my turns go as planned, they will never end. However, I may need to add something like Omnath w/ Helix Pinnacle for this to work completely perfectly, and early game is weak. Nevertheless, so long as I am being efficient, I am maintaining tempo.
I dunno why. I meant to. I guess I just derped when transposing decks. xD
Man, I really need to edit this deck up a bit. Here, once I add in the optional 10-card sideboard, you'll get it.
Plague Spitter!? Damnation?
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