Androstosity

45 Decks, 222 Comments, 30 Reputation

Do you think that I should have more than one in the sideboard/main deck?

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Posted 17 November 2011 at 20:22 in reply to #215150 on Power of Humans

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Naturalize. With how many artifacts there are in standard, it's a great card. Also helps against ratchet bomb which is a werewolf killer.

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Posted 17 November 2011 at 18:44 as a comment on So hairy

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Yup. It's in the sideboard. In case I need some control instead of straight aggro. It's too good in a deck that's constantly moving.

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Posted 17 November 2011 at 18:32 in reply to #215150 on Power of Humans

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I tried originally. I was running red/white and it ran alright, but the red kept getting weeded out for more and more white in order to make it quicker in terms of the creatures. Eventually all I had left was galvanic blast and Jor Kadeen. So I made the deck run a little smoother by removing the red. I still miss having Jor Kadeen though. He's too good.... (Though a little slow.)

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Posted 17 November 2011 at 18:31 in reply to #215145 on Power of Humans

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I don't want to pick the commander (I would pick my favorite, thraximundar, but I've seen him a lot.) , but I'd like to throw Kaervek the Merciless in there. He's so much fun. (:

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Posted 17 November 2011 at 01:08 as a comment on Amber Prison

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Naturalize. It'll save you from a board wipe from ratchet bomb. (Unless rules have been changed around ratchet bomb yet...)

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Posted 17 November 2011 at 00:37 as a comment on Standard Werewolf R/G

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Dragonspeaker shaman and Dragonmaster outcast are the two thoughts I have for this deck, but it looks pretty good to me without them.

Also, MAYBE aether vial, but once again, that's a huge maybe. The mana accel should be enough to drop the dragons quicker than the vial could.

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Posted 17 November 2011 at 00:19 as a comment on Blood and Thunder

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Goblin Gardener. Love that one.

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Posted 16 November 2011 at 23:53 as a comment on Awsome flavor texts.

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I suggest that you find a way to deal with ratchet bomb for this deck. Naturalize would work well and keep the flavor of the deck.

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Posted 16 November 2011 at 19:24 as a comment on Duel Deck: Curse of the Moon

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How was I douching him by trying to offer a bit of help? I merely suggested an alteration and explained my reasoning.

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Posted 16 November 2011 at 05:28 in reply to #214882 on It feels good to be human G/W

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I did forget to take the second main phase into account, my apologies. No offense was meant, just a simple mental slip. It's a nice deck and I was merely offering my two cents.

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Posted 16 November 2011 at 05:26 in reply to #214864 on It feels good to be human G/W

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Why Sword of Feast and Famine? It really doesn't help you out that much. You have no reason to have untapped lands as your pool of instant cards is fairly dry. Also the protections are already covered by the crusaders.... Sure the discard a card is nice, but the main feature of it that causes everyone to play it, the untapping, is lost on your deck....

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Posted 16 November 2011 at 03:58 as a comment on It feels good to be human G/W

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Goblin chieftain or warchief for the haste and second ability. Maybe look into tarfire so that it works with boggart shenanigans. Just a few thoughts to help out. (I'm currently building my goblins now... So still testing things.)

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Posted 15 November 2011 at 07:46 as a comment on Goblin

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Serra Ascendant is incredible for life gain decks. It's not a cleric, but it's an great card for cheap, so why not play it?

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Posted 15 November 2011 at 02:53 as a comment on Gain Life Cleric

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When I finish out my goblins and human equip. Need to finish the first projects before starting another one. Soon though, bud. The only blue deck I'll probably have for quite a while. Just need to have the money to complete stuff....

(And boy am I starting to fear what Dark Ascension will do for/to my poor human deck. They've gotta have something that'll work in it. Blah. Money, money, money.)

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Posted 14 November 2011 at 02:18 in reply to #214252 on Fishy, Fishy

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Ah. Duh. I had the wrong idea about sun titan then. I've only ever played against it where it brought back creatures. I now see my error. Thanks for pointing that out!

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Posted 14 November 2011 at 02:02 in reply to #214190 on I'm shocked I'm doing this again

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If not going standard, I suggest dropping green and going mono white. It seems to run with less of a hitch than trying to throw a second color in there that, as of right now, doesn't seem to support humans too well. I actually have made a human deck and it seems to run brilliantly well against most people. (I play in a mid skill level group. The couple guys that a tournament bombs are able to beat me with their decks, but they've been playing for years longer than I have.)

If you want, take a look at mine. (Runs a very different mechanism than you are running at the moment, but might give you some ideas.)

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Posted 13 November 2011 at 17:45 as a comment on Minus Human

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I like what you're trying to do. It's a neat idea. And I love that you're playing based on how you think the deck should be, not pure effectiveness. Play for the love of the game.

I would leave the white orchids in the sideboard just in case. You never know when you might be mana starved and need him to kick out another land to help push your deck into rolling better.

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Posted 13 November 2011 at 17:37 in reply to #213928 on Mono white night build

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Wait... A standard deck that doesn't have Birthing Pod in it? O:

Awesome deck. I love how everything you have can be called back by the titan. Looks like it would be really fun to play. But why, may I ask, is phyrexia's core in there? It looks like the only target is your tumble magnet.

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Posted 13 November 2011 at 17:30 as a comment on I'm shocked I'm doing this again

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- Paladin of Prahv, + Kinsbaile Cavalier
-2 Spectral Rider, +2 Mirran Crusader
- Caged Sun, + Honor of the Pure

Sideboard the white and silver knights and move the knight of the white orchid to the main deck.

Why are you trying to do equipment with knights? Instead just run knights. It's faster and they don't need the equipment to run insanely well. Just run 4 exemplars and 4 kinsbaile cavaliers and that's enough to put the nail in the coffin of most decks.

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Posted 11 November 2011 at 23:55 as a comment on Mono white night build

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