I like the deck, but i'm missing sorceries/instants. To any creature destruction based decks you will have a lot of trouble. 1 well placed pyroclasm will whipe your side of the board (counterspells). Also, hoardsmelter dragon will totally rape your deck. (creature removal) Go for the troath, counter noncreature spells, and combine with black lifegain.
Permalink
finest hour is great :-), also, elspeth works great with exalted... but trim some enchantments and useless creatures..
jep, you know what would work, lilliana vess, stinkweed imp, howling mine, maybe some dark rituals...
low on lands... and no flying... Also, no power creatures.. Put in some angels, or some big knights... now, with one infest, your toast...
i would put in more swamps, and less mountains, but for the rest it's a good deck. Although, i'm not sure about chandra ablaze. Isn't jace a better choice?? (cheaper earlier drop etc?)
a very bad deck idea.. the balmgiver can't make anything unblockable, because it has shroud or it already is unblockable, also the boots and the cloak are useless.. kalvonian behemoth is to expensive in a deck with so little accelleration or middle sized creatures, 1 well timed pyroclasm kills off ALL your creatures (that can attack). Kick more then half of the junk, like tortoise formation and hushblade, cloak and the boots, also kick the balmgiver and try to boost your creatures to at least 4 thoughness... making them bolt and pyroclasm proof..
i don't get the duress, i mean, your trying everything to fill the hands of your opponent up with cards, and then make them discard 1. Oke, you pick a valuable one. But why not do it with a hypnotic specter, or with another creature (zombie, 1B, tap and pay XB, opponent reveals X cards, you chose 1 and that player discards that card), dunno the name atm.. Runeflare trap, works with inquiry :-) nice combo, i think i'll use that one..
i thought about placing walls, but it just doesn't do anything else then protect me from creatures, if i draw shifting sky, all the walls are useless, because i can kill off anything i want. In this format, all cards (except ancestral visions) is as usefull early then late. (with an exception with the mana cost).
sometimes, fast, is not always haste... have you thought about creatures with an echo cost?? they usually are much cheaper..
in my enchantment deck, i play kitchen finks & heartmender. Also auratog, and sigil of the empty throne. But i think, this deck breaks easily. put some low cost enchantments (1 mana) that can turn into creatures in there. They are pretty nice. And some cheap creatures for the rest.. mold adder?
thats why i use shifting sky, to make everything green :)
i see, the only win factor is the deep sea kraken. But how do you intend to win, if those are removed or countered? and eternal dominion, is kinda fun. that is, if you have 10 mana... But many good spells are in here. And i bet you can win with this deck. But why don't play with a little strategy?
i like the idea, but you boost your opponents creatures as well. But i think it'll work. :)
lens would be usefull if my manabase was just 1 color, but it's 3. Mana reflection is a little better, but i think itself costs to much to play. But dragonspeaker shaman is nice, and i like imperial hellkite :)
i know, it's not perfect, but i own this deck, and i'll need some more cards to make it better... any suggestions?
deck looks a little slow as well.. in turn 4, you can't have anything, no win, not even with all the luck in the world. hmm.. but still, repercussion seems a good solution. Except when the enemies deck is not creature based.. I can't give a + or - for it...
That's actually the point. Yes i can lose life, but i can sacrifice my lands, for mana, and life, and that prevents lifeloss. All the opponent needs are 10 permanents of a same type or 7 creatures. And i can blast everything midgame also.
i think the idea is oke, all that's missing, is some protection. 1 pyroclasm and everything is gone. And not to mention, no haste abilities.... It would be SWEET in this deck.. :)
why the sickle ripper? mostly all creatures already have wither. But still, nice deck (apart from incremental blight, that one is bad :P)
so.. how do you think to win with this deck? Apart from the lightwielder paladin, you don't have any win factors. Skip the sacred nectar, and all the instants/sorceries that give you life... if you spawn just 1 platinum angel, you can't lose due to lifeloss, or anything. Also, LOADS of mana.. If i were you, i would make it a badass deck, instead of a multiplay underdog deck. no plus, no minus, just ajust the deck...
1-20 of 37 items