Not my style, but it's a very good casual deck (like you said, despite the potential). A great contribution to the MTGVault community.
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Hey, thanks for commenting. :) So, today, Magic the Gathering seems less about winning, and more about making your opponent lose. I remember when my brother and I first started playing MTG, we bought this learner's set, which had just really old simple cards, like Glory Seeker, and Giant Octopus. You know, the cards that don't really have any mechanics, and are just creatures. There were also simple spells like Giant Growth, and Sacred Nectar. The set showed all the basic rules, and taught the players how to play the game. My brother and I played with the same two decks that came with it over and over, and you know how we beat each other? Overwhelming strength from a set of strong basic creatures, powered by a few simple spells here and there. In that set, it was all about White= Small to Medium sized Humans that buffed each other. Blue= Flying creatures that could get around your opponents creature, and then huge leviathans in late game. Red= Very small Goblins that didn't buff each other, but could easily get numerous. Black= A wide variety of creatures that had more complicated abilities than the other colors, like lifelink. Green= All types of nature's beasts and plants that were overwhelming not in numbers, but in how big they were. In those times, we had the most fun in late game, when each player had massive creature having wars with each other. Now, instead of trying to get those cool creatures, we try to make each other lose creatures with control, discard, etc. Blue is all about instants and sorceries that just delay the game. White is now about trying to deny resistance from your opponent. Red is all about killing your opponent before they get a chance do do anything. Black is filled with spells that just kill stuff, and make players discard. Green seems to be the only color that allows players to have fun. Take this deck for example: I try to amass all of my tokens, and eventually overrun my opponent with brute force. I couldn't care less about what my opponent is doing, and I certainly wouldn't be trying to stop their deck from doing what it's supposed to. I try to win, not make my opponent lose. But sadly these kinds of creature decks would be crap in any type of tournament, because my opponent would be stopping me from getting cool creatures. I know that a lot of people would disagree at the stereotypes that I've associated with the colors, but that's just my opinion. Green is best (still my opinion) because it is the only color that still tries to have fun, and not ruin others' fun. What's your favorite color and why?TL:DR Vizzerdrix used to be an amazing card. Green seems to be the only color that still thinks it is.
No, it doesn't work... but I made a deck about Mirrorwing Dragon and Silverfur Partisan deck. That works.
Cool deck. Weird recommendation, but Mirrorwing Dragon. Zada dies to Lightning Bolt, and that's my only reason.
Cool. 6789
Cool deck. Normally I dislike blue, but I really like Fraying Sanity. I'm not really sure why you have white in the deck. Seems unnecessary. I get that it's for control, but you have enough deck cycling to get the counter spells you need. Personally I would have two more Disallows, and one more Nimble Obstructionist, and just take out white completely. However, I also get why you would want to keep white - with most of my decks, as soon as I come up with the idea, I already have the colors set, and am very unwilling to change them.
True, true.
Cool deck. I would recommend having some instant-speed discard spells. Your opponent pays the three life to get the exact card that he needs, and the card that he only has one of, because it's commander, but then you make them discard it. They'll never get a chance to play that again.
Can I interest you in a foil Inquisition? Eh? Anyways, why isn't Furnace Scamp in mainboard? I thought that was going to be one of the most important aspects of the deck.
Oh, yeah, he duh... 24. Not sure why I can't count. So the Dreadnought will work then.
But with phyrexian dreadnought, it's 23 damage on your turn, right?
Would phyrexian dreadnaught work better? its colorless, only costs 1 mana, and would only take pandemonium to trigger twice, and you would win the turn you played it. Just choose to not sacrifice other creatures, and it will die. If FoS was the only reason you had green, you could even do mono red, or some other combination. Green works well, but I'm not sure if you're using just because you have to.
how about phyrexian dreadnaught?
I feel like blood chin fanatic is not necessary. the highest power among creatures you control is only two, four if it's buffed. Maybe another higher mana cost warrior would be better. Possibly fleshbag marauder? Ashenmoor Gouger? These are just suggestions, I'm not sure how it would play out in a game.
Thanks for all your help. I will definitely look into those options.
Then elemental it is. what are your ideas?
I hadn't thought about it. What do you think would be better?
Ok, I'll probably take out some BoP. Thank you for all your help, and I'll take in mind your recommendations when I get around to editing this deck. I wouldn't be surprised if you knew this deck better than me - I am genuinely crap at making decks.
Thank you. Purphoros, and Siege seem less useful than Pandemonium or Impact Tremors. I guess Flayer of the Hatebound would work with Hellspark Elemental, but other than that? And 6 mana. What do you think I should remove to add in Impact Tremors and Pandemonium?
Thanks for the comments. Bloodbraid would be great, but as DedWards said, it's not legal. I don't think Kessig Wolf Run would be a great addition because I wouldn't be able to play any of the one drops with it. Also, 4 tapped lands to give one creature +1/+0? Most of my creatures already have trample, too. If I lasted in the game long enough to make Wolf Run useful, I think it would already be too late for me. I'm glad I got a response about Tremors, I'll definitely add it. How many, and what do you think I should remove to add it? Warstorm Surge? Same thing as with Kessig Wolf Run - if I lasted long enough to use it, it would already be too late. Maybe sideboard? What do you mean by "can't wait to hear more?"
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