Zoakselot

50 Decks, 266 Comments, 53 Reputation

Not my style, but it's a very good casual deck (like you said, despite the potential). A great contribution to the MTGVault community.

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Posted 22 July 2017 at 06:26 as a comment on Nathan Addington's Style Deck

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Hey, thanks for commenting. :) So, today, Magic the Gathering seems less about winning, and more about making your opponent lose. I remember when my brother and I first started playing MTG, we bought this learner's set, which had just really old simple cards, like Glory Seeker, and Giant Octopus. You know, the cards that don't really have any mechanics, and are just creatures. There were also simple spells like Giant Growth, and Sacred Nectar. The set showed all the basic rules, and taught the players how to play the game. My brother and I played with the same two decks that came with it over and over, and you know how we beat each other? Overwhelming strength from a set of strong basic creatures, powered by a few simple spells here and there. In that set, it was all about White= Small to Medium sized Humans that buffed each other. Blue= Flying creatures that could get around your opponents creature, and then huge leviathans in late game. Red= Very small Goblins that didn't buff each other, but could easily get numerous. Black= A wide variety of creatures that had more complicated abilities than the other colors, like lifelink. Green= All types of nature's beasts and plants that were overwhelming not in numbers, but in how big they were. In those times, we had the most fun in late game, when each player had massive creature having wars with each other. Now, instead of trying to get those cool creatures, we try to make each other lose creatures with control, discard, etc. Blue is all about instants and sorceries that just delay the game. White is now about trying to deny resistance from your opponent. Red is all about killing your opponent before they get a chance do do anything. Black is filled with spells that just kill stuff, and make players discard. Green seems to be the only color that allows players to have fun. Take this deck for example: I try to amass all of my tokens, and eventually overrun my opponent with brute force. I couldn't care less about what my opponent is doing, and I certainly wouldn't be trying to stop their deck from doing what it's supposed to. I try to win, not make my opponent lose. But sadly these kinds of creature decks would be crap in any type of tournament, because my opponent would be stopping me from getting cool creatures. I know that a lot of people would disagree at the stereotypes that I've associated with the colors, but that's just my opinion. Green is best (still my opinion) because it is the only color that still tries to have fun, and not ruin others' fun. What's your favorite color and why?

TL:DR Vizzerdrix used to be an amazing card. Green seems to be the only color that still thinks it is.

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Posted 20 July 2017 at 05:51 in reply to #603167 on Aggressive Population

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No, it doesn't work... but I made a deck about Mirrorwing Dragon and Silverfur Partisan deck. That works.

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Posted 20 July 2017 at 03:52 in reply to #603184 on My Heroic Academia

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Cool deck. Weird recommendation, but Mirrorwing Dragon. Zada dies to Lightning Bolt, and that's my only reason.

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Posted 19 July 2017 at 00:59 as a comment on My Heroic Academia

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Cool. 6789

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Posted 19 July 2017 at 00:22 in reply to #603131 on The Splendor of (in)Sanity

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Cool deck. Normally I dislike blue, but I really like Fraying Sanity. I'm not really sure why you have white in the deck. Seems unnecessary. I get that it's for control, but you have enough deck cycling to get the counter spells you need. Personally I would have two more Disallows, and one more Nimble Obstructionist, and just take out white completely. However, I also get why you would want to keep white - with most of my decks, as soon as I come up with the idea, I already have the colors set, and am very unwilling to change them.

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Posted 18 July 2017 at 23:54 as a comment on The Splendor of (in)Sanity

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True, true.

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Posted 18 July 2017 at 18:54 in reply to #603082 on Modern Rakdos Aggro

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Cool deck. I would recommend having some instant-speed discard spells. Your opponent pays the three life to get the exact card that he needs, and the card that he only has one of, because it's commander, but then you make them discard it. They'll never get a chance to play that again.

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Posted 18 July 2017 at 10:28 as a comment on Bad Black!

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Can I interest you in a foil Inquisition? Eh? Anyways, why isn't Furnace Scamp in mainboard? I thought that was going to be one of the most important aspects of the deck.

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Posted 18 July 2017 at 06:26 as a comment on Modern Rakdos Aggro

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Oh, yeah, he duh... 24. Not sure why I can't count. So the Dreadnought will work then.

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Posted 22 April 2017 at 06:11 in reply to #599158 on Possible Combo Discovered!

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But with phyrexian dreadnought, it's 23 damage on your turn, right?

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Posted 21 April 2017 at 00:31 in reply to #599158 on Possible Combo Discovered!

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Would phyrexian dreadnaught work better? its colorless, only costs 1 mana, and would only take pandemonium to trigger twice, and you would win the turn you played it. Just choose to not sacrifice other creatures, and it will die. If FoS was the only reason you had green, you could even do mono red, or some other combination. Green works well, but I'm not sure if you're using just because you have to.

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Posted 19 April 2017 at 23:28 as a comment on Possible Combo Discovered!

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how about phyrexian dreadnaught?

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Posted 12 April 2017 at 05:25 as a comment on Kresh the Bloodbraided EDH

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I feel like blood chin fanatic is not necessary. the highest power among creatures you control is only two, four if it's buffed. Maybe another higher mana cost warrior would be better. Possibly fleshbag marauder? Ashenmoor Gouger? These are just suggestions, I'm not sure how it would play out in a game.

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Posted 08 April 2017 at 06:59 as a comment on Blood Warriors

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Thanks for all your help. I will definitely look into those options.

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Posted 07 April 2017 at 22:57 in reply to #598667 on Dating Baiting

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Then elemental it is. what are your ideas?

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Posted 04 April 2017 at 07:36 in reply to #598504 on Primal Baiting

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I hadn't thought about it. What do you think would be better?

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Posted 04 April 2017 at 05:58 in reply to #598504 on Primal Baiting

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Ok, I'll probably take out some BoP. Thank you for all your help, and I'll take in mind your recommendations when I get around to editing this deck. I wouldn't be surprised if you knew this deck better than me - I am genuinely crap at making decks.

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Posted 04 April 2017 at 03:43 in reply to #598510 on Primal Baiting

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Thank you. Purphoros, and Siege seem less useful than Pandemonium or Impact Tremors. I guess Flayer of the Hatebound would work with Hellspark Elemental, but other than that? And 6 mana. What do you think I should remove to add in Impact Tremors and Pandemonium?

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Posted 04 April 2017 at 02:17 in reply to #598517 on Primal Baiting

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Thanks for the comments. Bloodbraid would be great, but as DedWards said, it's not legal. I don't think Kessig Wolf Run would be a great addition because I wouldn't be able to play any of the one drops with it. Also, 4 tapped lands to give one creature +1/+0? Most of my creatures already have trample, too. If I lasted in the game long enough to make Wolf Run useful, I think it would already be too late for me. I'm glad I got a response about Tremors, I'll definitely add it. How many, and what do you think I should remove to add it? Warstorm Surge? Same thing as with Kessig Wolf Run - if I lasted long enough to use it, it would already be too late. Maybe sideboard? What do you mean by "can't wait to hear more?"

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Posted 04 April 2017 at 02:15 in reply to #598510 on Primal Baiting

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