Despite not having very many people commenting, I'd like to keep it as one card per person, so more people cancontribute. I'm okay if it takes much longer. Out of the ones you wrote down, which is your favorite?
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Nobody else had commented for a while, so I decided to. I'm working on a Naya deck titled Raze the Roof. It uses Realm Razer to destroy all the lands, then normal land destruction spells to keep your opponent from regaining their mana base. It also uses a lot of Ramp so that when Razer enters, you aren't affect you as much as your opponent, and hopefully will have enough mana to continue casting spells. I'm trying to make it more competetive for Modern (even though I know that it won't be as good as most other decks. Not something I'd take to any type of extreme tournament, but hopefully it could be good enough to win at least a few games) but I'm having trouble doing so while still keeping the theme. No budget, naya, modern. Here's the link: http://www.mtgvault.com/zoakselot/decks/raze-the-roof/
Bounce is a good idea.
but if that's what they searched for, then they'll lose it to your discard, and then they won't be able to kill Maralen.
I feel like this doesn't work with Splendid Reclamation, because after sacrificing lands, you would have a lot of mana that turn, but by the next turn, you wouldn't have enough mana to cast Reclamation. I also feel as though Faith's Reward wouldn't be that useful either, because you would have to pay the four mana at the same turn, and that would counteract the effects of sacrificing the lands. However if you were going to do something like this, I would probably make it around Countryside Crusher, because whatever lands that he puts into your graveyard would also get returned by Splendid Reclamation. Them maybe put in cards like Akki Raider, and also cards with landfall effects. It would take a lot of work, but if you managed to pull it off, it would be quite cool.
Oh, woops. Didn't even realize it. I thought it was just gates, sorry.
This is really cool. I don't think I've ever seen a plant tribal before. Gatecreeper Vine doesn't work as mana ramp/landfall, because you don't have any gates. He would probably just end up being a chump blocker, but if that's what you intended him to be, then that's fine, although you did put him in the mana ramp section of the How to Play section. I wonder how well Genesis Hydra would work in this deck. It'd get more counters from Avenger, and that would increase it's effectiveness.
Thanks for the comment. I'll check out those cards immediately.
Thanks for commenting. I agree that I should have more entombs, however, they are expensive, and I wanted to keep the deck semi-budget. In my last sentence of the How to Play section, I said that you can just add whatever lands you want. I usually only put basic lands in my deck, unless it's multicolored, which then I add some shock lands. If someone were to actually make this deck, they would just put in whatever lands they happen to have.
...Wow, I can't believe you actually found this. Did your community thing ever get anywhere?
BoP is great. Beastcaller Savant can chump block, attack, etc, while still acting as an inferior version of BoP in certain cases. Knotvine Mystic activates Hushblade, and Cliffrunner Behemoth better than a borderpost could. Sylvan Caryatid has hexproof. Wild Cantor is just another one drop. If you could think of some other 1 mana card, that would be great. I don't really see a reason to have mana rocks.
Great. Will do :) You said "You aren't supposed to review random decks from outsiders." Does this mean I should be looking up VaultHelp, or waiting for people to specifically post their deck on this "deck?" Do I write VaultHelp on my decks?
I really like Nettle Sentinel. That might be un in this deck.
Alright, cool. thanks for making this, even though it didn't work as well as you had hoped. Overrall, though, I thin MTGVault is better than it was at the time that you had made this. It's not like where it was, where only a couple "hot" decks got attention. However the new system doesn't weed out the poorly made decks as well (you know the decks with no tags, description, how to play, etc.) All the decks seem to just get maybe a like, or a comment, but then get buried among all the other decks. Decks can't really get to the point where they are getting actually helpful comments. I'm currently working on a Naya Realm Razer deck, tring to get helpful feedback from other people, but there's not really any way to put it out there any better than just into the unloed section. Even though I try to comment on other people's decks, I dont think anybody thinks "Oh, someone commented on my deck, maybe I should check out one of theirs. Not sure if any of the previous sentences made sense, as I haven't had much sleep, but the point is I'd be willing to help other people by commenting on their decks. I guess I'll do the member thing:ZoakselotCurrently playing not very competetive modern, but mostly casual.Can help mostly with casual decks that aren't necessarily made to win, but that are about a specific cool/fun combo or way to play. For example an Infect deck that doesn't revolve round buffs.Keep up trying to save MTGVault. You have my full support.
Ghostfire Blade?Sounds like that would work well. I'll add it....I'm so alone.
Alright, I'm not really sure how this works. I'm fairly active, and would be happy to comment, like, make suggestions on other peoples' decks. Now, is that the reason why I would become a member? And then if I said that my specialty is control (which it isn't), then would people comment on this "deck" specifically asking for Zoakselot to comment on their control decks? Or do I go looking for control decks with the VaultHelp tag on it? And, also, do I get anything out of it? Not that I would have to (I just want to help the Vault community) I was just asking.
I most agree with your last paragraph, and yeah, the tournament decks make me sad.
I approve greatly. NAYA FOR THE WIN!
Very cool deck. I finally found someone who uses proper capitalization in their title, deck tags, a deck description, and a how to play. Makes it much easier to comment/make recommendations, and anyone who takes the time to do this deserves a like and a comment. Thank you. However, I would have liked it anyways, because it's a really cool deck. I recommend having something you can play first turn, because the only for one mana is an enchant creature aura. Not sure what to recommend to fill in the one-drop slot, , as I've never made a deck like this, but I do think Taigam's Scheming would work well.
You ask for people's help, but make it hard for people to help you. I'll come back when there's deck tags, a deck title (it could still say that you need help if you want), a description of why you made it and what part of the deck you want people to look at and what aspects about the deck are important to you (for example, someone above said that "it looks a bit like Elf/Stomp style deck," and left a recommendation to help it be a better Elf/Stomp style deck, but perhaps that's not what you were going for, which would make that person's comment unhelpful even when he was thoughtful in taking the time to write the comment), and a how to play, describing what you are going for during a game. We also don't know if you're okay with buying 100 dollar cards to put in the deck (I know I'm not for my decks), so we're not sure how expensive the cards that we recommend can be. I'm sorry if this comment sounded rude or mean. It wasn't supposed to. :)
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